Caliane
Avatar of War Slayer
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well then I don't agree with that.PoE2 was an opportunity to remove that but to be fair they did simplify some other very confusing poe1 mechanics like ailments
It will be much easier to at least attempt your own builds and experiment
if any "more" multipliers are the simplest form. as "more" multiplies with everything, including itself. 10% more, and 10% more is 1x1.10x1.10
While increased adds into increased, but multiplies into everyting else.
attack speed adds into attack speed, but multiples into everything else.
crit hit, chance to hit, resistance, etc all add add into themselves, but multiply into everything else.
as penance even pointed out, 10% increased damage and 10% increased damage taken aren't the same and multiply. as one is a buff, and the other is a debuff.
10% increased damage, 20% increased damage, 5% increased damage, 10% increased attack speed, 10% increased damage taken, 5% increased damage taken would be:
1x1.35x1.1x1.15