Path of Exile

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    Who's been the biggest Asshat in the last year? Give us your worst ones!

Fogel

Mr. Poopybutthole
13,344
52,876
I remember literally doing excel spreadsheets for auras and shit before people made the aura tool and PoB, good times....
 

Warmuth

Molten Core Raider
877
520
Spreadsheets make games better, change my mind.

PoB is responsible for me having played as much as I have in the past 9 months. I play characters that can already beat all the content for much longer just because I want to make those numbers larger.
 

Deathwing

<Bronze Donator>
16,903
7,910
Ugh, I usually go for second to last totem, which is 37.

Endgame Grinds
184 Atlas Mission
Blighted Herald
Complete These Encounters VI(i.e. the Chayula one)

Which one easiest?
 

dizzie

Triggered Happy
2,509
3,939
Missions would be the easiest. I'm doing the 40 uber elders at the moment as I've done the missions, it's easy but time consuming.

I need one rare blighted mob (Steenly the rot Headed), chayula and Aul.
 

Korrupt

Blackwing Lair Raider
4,832
1,228
I think the rare mob would be the easiest you can target farm the mob type by map. I’m on the missions to finish 40 and it’s horrible.
 

Deathwing

<Bronze Donator>
16,903
7,910
Which maps have Kitava Heralds naturally? Even if it is just the map prefix, seems I should have hit it by now.



Looking for suggestions to making WOrb easier to use. Skill duration is not as good anymore since it stacks linearly with the skills stacks now. There's Shackle/Kaom's and Shaper's Presence, but those don't fit into my build well or at all.
 

Needless

Toe Sucker
<Silver Donator>
9,422
3,452
Is there any speculations on what the announcement is gonna be at exilecon? curious if they're going to BTFO D4 now that it's been officially announced
 

Slaanesh69

Millie's Staff Member
6,132
18,077
I remember literally doing excel spreadsheets for auras and shit before people made the aura tool and PoB, good times....

I remember using graph paper for maps playing Bard's Tale and the like.

I hope never to repeat that experience again. Especially the fucking spinny tiles in the darkness. Stupid designers.
 
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Korrupt

Blackwing Lair Raider
4,832
1,228
Which maps have Kitava Heralds naturally? Even if it is just the map prefix, seems I should have hit it by now.



Looking for suggestions to making WOrb easier to use. Skill duration is not as good anymore since it stacks linearly with the skills stacks now. There's Shackle/Kaom's and Shaper's Presence, but those don't fit into my build well or at all.

Blighted City Square, Lookout, or Siege

Exilecon is going to blow D4 out of the water. Blizzard didn’t come strong enough for sure and PoE has put out shit leagues with the majority of their dev force working on the expansion this coming month and then 4.0.

This dev team has consistently blown away expectations with every major release and we have no reason yet to think this will be different.

I’m also really excited to hear the original Diablo designers panels. My biggest hope is they address speed and item bloat.
 
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Deathwing

<Bronze Donator>
16,903
7,910
lol


Chris Wilson said:
Honestly the patch size for 4.0.0 so far actually prompted internal discussion about how it can possibly be that large.

Press F for Diablo 4, aborted in its first trimester.
 
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Pyros

<Silver Donator>
11,259
2,383
I wonder just what exactly they're gonna add though. Like I don't think adding more story acts is going to be that cool once you've done it 3-4 times and you figure you now need 3-5more hours of story leveling for every char, unless they add a separate leveling system(something that unlocks account wide after you've done it once like Scion maybe). It'll create a shit ton more models and tilesets and more variety and all that but making the leveling longer is fairly bad in general.

They will most likely add a new endgame stuff, considering it's teased here and there in the lore(The Elder serves a greater purpose for something, the Void or the Nothing etc) but that shouldn't take that much room.

I guess they are redoing animations and models of the main characters, so that's a bunch of stuff. Maybe they'll be redoing voices for all the act 6-10 stuff, using the occasion to recast some of the classes(which is sure to anger some people, I'm so used to the current Witch it'll be hard if they change it).

Anyway definitely excited about the exilecon stuff, although I have to check at what time it is, stupid NZ hours probably put that right in the middle of the night.
 
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Thregin

Blackwing Lair Raider
797
247
TLDR: I'm hyped for exile con too.

I had no idea untill recently that they actually added all of acts 5-10 in one patch (3.0) and that blew my mind quite a bit, i'd figured it was more of a gradual process.

So with that as a benchmark i have a hard time even imagining what the game will look like after 4.0.

For example, will we get 6 more acts again? and if so how does that affect the level you reach maps? IF they dont just reduce xp gain cause people already complain of leveling characters through 10 acts right now, then would that lead to a level cap increase? and if so would they have to redo (nerf) the passive tree or thats a massive power increase. My point is basically how do you add so much stuff and not have to redesign large parts of what you already have in the game? etc etc.
 

Caeden

Golden Baronet of the Realm
7,640
12,671
My hope of 4.0 is either an alternate story to work through such as the sequel story or some sort of an adventure mode.

I’m also hoping for the next evolution of the map system, another retouch on melee, and the pruning of a few skill gems that are redundant or at least retooling them.

I’d love a revamp of the unveil approach. Not sure what that’d look like.

Oh and an auction house in oriath. That flat out isn’t happening is my bet.
 

Slaanesh69

Millie's Staff Member
6,132
18,077
The only reason they were able to add 6 acts was because all but Act 5 and 10 were repurposed Acts 1 - 4. If they gave us 6 more repurposed Acts 5-10 it would not be a selling point. And I still maintain Acts 5 and 10 are the worst. I dislike Cage and Laboratory map layouts as well. City Square, sure, but....its a square. They nerfed the mob density on it so hard though.

Even if they had 6 fresh new acts, I am not sure that is a selling point. It is great the first time or two and then it is the same old slog over and over. And if you add more slog before end game (say increase it from 8+ to 13+ hours) there would be revolt.

I am not sure alternative leveling like Diablo III is the answer, because rifts get boring as fuck until endgame too. The only reason Diablo III is in anyway superior to PoE on the levelling aspect is because once you get one character to max level in a season you remove the requirements on a weapon and level up a +xxx exp per kill gem and your next characters take 14 minutes to level up. PoE needs to do something like THAT. Or just have done with it and allow you to have a level 68 start on each character after the first one you slog through the acts AGAIN. I dunno, just spitballin' here.
 

Caeden

Golden Baronet of the Realm
7,640
12,671
That why I said alternative. I mean literally path A (original) or Path B. I guess I’m trying to marry their goal of designing to be played indefinitely with the fact remains that some want (need?) a fresh leveling system.

Also, I’m really not sure what purpose regrets serve. I’ve literally respecced many characters on the fly in season to the bare bones. Maybe that’s a slippery slope of convenience.

Also lab enchants...just get rid of them or add some deterministic. Such as this fossil targets spell enchants, this fossil targets aura, etc. I’d rather lab be redesigned to make it more rewarding to run.

Edit: the more that I think about regrets and the thought of rerolling. I’d like to see points be permanent and once you hit 90 subsequent characters can start at maps with all quests done and talents ready to allot. I dunno. I really think the faux consequence of passives is meh design.
 
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Xevy

Log Wizard
8,939
4,191
My big 3 predictions for 4.0:

Auction Master (in hide out Master that prices/sells wares to people)
Mercs (2x the gearing! Wooo!)
Endless X (Arena, dungeon, etc. They've been making everyone OP for a few leagues now, let us test our might beyond sulphite limited delves!)

Otherwise I'm just going to let them hit us with it. I've got full faith in GGG. Their misses are still better than anything D3 has done in YEARS, because they're doing stuff. If you crank out content nonstop, it's not always going to be a winner.
 
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