Path of Exile

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Xevy

Log Wizard
8,889
4,106
Waste of clicks? Literally run your mouse up and down the items, then vendor. You can net almost 10 alts per page.
 
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LiquidDeath

Magnus Deadlift the Fucktiger
5,045
11,919
Waste of clicks? Literally run your mouse up and down the items, then vendor. You can net almost 10 alts per page.

Come on guys, don't you desperately want to play the game when "literally run(ning) tour use up and down items, then vendor" is the best use of your time with gameplay mechanics? Otherwise, it's the same old shit except everything is even more punishing and takes longer.

I'm really regretting uninstalling now, let me tell you!
 
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Arbitrary

Tranny Chaser
29,037
79,829
I'd like her a lot more if her rerolls were super rare but you felt like there was a solid chance at some real prizes when you got one. Right now her gambles are pull tab tier. Ever buy a pull tab? You feel like a complete idiot five seconds after. The fuck am I even doing.

Logbooks are still great and currency midget is a hero. I haven't been able to make Rog spit out anything absurd but he's a source of solid "meat and two veg" tier equipment.
 

ronne

Nǐ hǎo, yǒu jīn zi ma?
8,275
7,823
Waste of clicks? Literally run your mouse up and down the items, then vendor. You can net almost 10 alts per page.

Come on dude, you're smarter than this. Or at least you often claim to be.

Being "good" at PoE is largely being good at maximizing the efficiency of your available play time. Saying it's as simple as running your mouse across the items is just ignorant and completely disregards all the time you spent interacting with her map encounter and picking up all her trashcan artifacts. She's a complete time vampire that offers no tangible reward outside the niche SSF stuff or the chance orb addicts. Even acknowledging her existence in a map is literally costing you money (efficiency), so the only correct way to play her is to not play her.
 

Xevy

Log Wizard
8,889
4,106
Gwennen encounters drop more than just artifacts. It's a byproduct that can turn into free shit. If you're min-maxing and skipping it I don't know what to say. That's a $$$ mindset that makes POE a job, not a game.

You get a free curency (oh man the uproar if it was shared with the other vendors) that you can then use to try and RNG god your way to a HH or just spam for high ilvl item bases/influences at 0 cost. You can just sell it to people, sure, or you can just burn it for free currency.

Seriously I don't understand some of you.
 

dizzie

Triggered Happy
2,509
3,939
Quite a big patch incoming:

3.15.2 Patch Notes:

Expedition Improvements

Please note, in order for the Expedition vendor changes listed below to take effect, you will need to refresh the specific Vendor's shop.

  • Expedition Vendors can now offer item level 86 items in their shops.
  • When offered an option to remove Modifiers with the lowest Modifier level when dealing with Rog, the item popup will now display the Modifier which will be removed, or the possible Modifiers which will be removed (if there are multiple).
  • When skipping a crafting offer from Rog, the next craft he offers will no longer be the exact same craft you skipped, or a craft of the same type.
  • Rog’s offer to apply a random Quality type to an item will now apply 10-20% Quality (previously 1-20%). This option is no longer offered for items that already have Quality.
  • Rog now has a chance to offer to corrupt your item, with a high chance of corruption Implicits on the final deal.
  • Rog now only offers the following options for Jewel deals: Reroll Prefixes, Reroll Suffixes, Reroll Modifier Values of Prefixes, Reroll Modifier Values of Suffixes, Add a Prefix Modifier, Add a Suffix Modifier, and Corrupt the item, with a high chance of receiving a Corrupted Implicit.
  • Rog’s offers to apply random Incubators, Quality types or Anointments to items are now cheaper.
  • Rog’s offers now cost slightly more Lesser and Common Artifacts, and slightly fewer Greater and Grand Artifacts.
  • The chance to obtain Corrupted or Influenced rare items from Gwennen has been increased. Note, this change does not affect the chances of obtaining Unique items from Gwennen.
  • The average stack size of Dannig’s exchange deals for Lesser, Common, and Greater Artifacts has been increased.
  • The minimum discount for Dannig’s exchange deals has been increased.
  • Tujen now offers more items priced in Common and Greater Artifacts, compared to Lesser Artifacts.
  • The price of some items offered by Tujen has been reduced (mainly those that were priced in the thousands).
  • The Remnant modifier that grants chests more Rarity no longer rolls in Logbook areas. The reason behind this change is that chests in Logbook areas drop extremely few regular items, so this modifier was not very beneficial here.
  • Expedition bosses now drop more loot per Remnant affecting them.
  • Expedition bosses now drop more currency and vendor reroll currency the higher the area level.
  • Reduced the area of which you cannot place explosives around the camp in Logbook areas.
  • Added a visual indicator to display the area of which you are unable to place explosives in around the camp in Logbook areas.

General Improvements
  • Reduced the maximum cast range for long-distance skills on the following monsters: Baranite Thaumaturge, Unearthed Runecaster, Unearthed Urchin, Black Scythe Arbalist, Detonation Totem, Carnage Pillar, Stygian Revenant, Escaped Revenant, Mortality Experimenter, Flesh Sculptor, Hunting Party, Primal Chimeral, Primal Scrabbler, and Primal Rhex.
  • Added crafting bench recipes for adding a specific Enchantment to a Flask. There are recipes for all of the possible Enchantments obtained through Instilling Orbs. These recipes are unlocked alongside the Rank 3 Movement Speed crafting option in Oriath (and will already be unlocked for you if you have obtained the Rank 3 Movement Speed crafting option in that league).
  • Added a crafting bench recipe to remove Enchantments from an item. This recipe does not need to be unlocked and is always available.
  • Monsters with the Hexfont Nemesis Modifier no longer inflict Silence.
  • Monsters that cast Curses now have global cooldowns to prevent multiple of the same monster repeatedly cursing players.
  • Updated the description for The Traitor keystone passive skill to properly reflect its functionality.
  • Tweaked the visual effects of Storm Rain based on community feedback. Please let us know if you still have any issues!
  • Improved the visuals effects of the Transcendence Exsanguinate Microtransaction Effect to more accurately reflect the preview video for this Microtransaction.

Bug fixes
  • Fixed a bug where Medved, Feller of Heroes could deal damage after death, for real this time.
  • Fixed a bug where skills triggered by Mjölner or Cast on Death, and items that trigger a skill when equipped, could have a mana cost if used with items such as Voidbringers or Apep’s Rage.
  • Fixed a bug where spikes created by Earthshatter did not gain increased Area of Effect when shattered with Seismic Cry.
  • Fixed a bug where rats summoned by a Druidic Dire Familiar raised as a Spectre did not die when the Spectre died.
  • Fixed a bug where Implicit attribute modifiers would block Explicit attribute modifiers from rolling on specific basetypes.
  • Fixed a bug where patrolling Heist monsters could sometimes move faster than intended.
  • Fixed a bug where Jonah Unchained could sometimes deal double damage.
  • Fixed a bug where defeating Stone of the Currents, while Voltage Surge is active and while at least 15 Flood Orbs are alive, would not give credit towards the Complete Encounters III Challenge if the Flood Orbs were some distance away from the boss.
  • Fixed a bug where storing items in the Expedition or Heist Lockers using Affinities would sometimes tell you it failed as the Locker did not have enough space for the item, even though storing them was successful.
  • Fixed a bug where you could not purchase partial stacks of currency from vendors with Control-Shift-Click.
  • Fixed a bug where filtering items in the Unique Stash Tab and Map Stash Tab could sometimes not work.
  • Fixed a bug where the 3D art for Cherrubim’s Maleficence had lost some of its colour.
  • Fixed a bug where characters with the Eldritch Battery Keystone Passive allocated would sometimes play their out of mana voiceline when using a skill, despite having enough Energy Shield to use the skill.
  • Fixed a bug where the audio for Lancing Steel could stutter and cause the client to freeze.
  • Fixed a bug where the audio for exploding enemies on kill with Voltaxic Burst was too loud.
  • Fixed two instance crashes.
  • Fixed two client crashes.



Royale-Specific Changes: (only affects Royale, not regular gameplay!)
  • The size of the Royale Island has been increased by 50%.
  • Disconnecting from an in-progress match now grants experience from your death to the players who most recently attacked you within the last 5 seconds.
  • The out-of-bounds debuff now stacks for every 10 seconds you stay outside of the play area.

Note that if you were waiting for the Baeclast summary post today, we're still working through this but it's taking some time. Our apologies for the delay there.
 
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Caeden

Golden Baronet of the Realm
7,582
12,536
Almost every league has some random “X can now offer ilvl 86 items” fix. Going back to fix that shit tells me they don’t even remotely understand the loot situation in their game post-first weekend.
 
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Arbitrary

Tranny Chaser
29,037
79,829
"Fixed a bug where characters with the Eldritch Battery Keystone Passive allocated would sometimes play their out of mana voiceline when using a skill, despite having enough Energy Shield to use the skill."

League instantly better.

edit -

"The Remnant modifier that grants chests more Rarity no longer rolls in Logbook areas. The reason behind this change is that chests in Logbook areas drop extremely few regular items, so this modifier was not very beneficial here."

Wait, the rarity boost only impacts regular items from chests? Have I just never read the fucking thing properly?
 
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ronne

Nǐ hǎo, yǒu jīn zi ma?
8,275
7,823
Gwennen encounters drop more than just artifacts. It's a byproduct that can turn into free shit. If you're min-maxing and skipping it I don't know what to say. That's a $$$ mindset that makes POE a job, not a game.

You get a free curency (oh man the uproar if it was shared with the other vendors) that you can then use to try and RNG god your way to a HH or just spam for high ilvl item bases/influences at 0 cost. You can just sell it to people, sure, or you can just burn it for free currency.

Seriously I don't understand some of you.

It's not about jobifying PoE, it's quite the opposite of that.

Unless you're a mega no lifer the best thing you can improve upon in PoE is optimizing the play time you do have. If you can only play a few hours a week it's insanely important that you use that time well, or else you'll never actually get anywhere in terms of progression.

If you wanna derp around and just play a character to 85 before being done then whatever, but to sit here and tell people to spend their valuable time running a piece of the league mechanic that literally costs you money vs doing basically any other type of content is some real fucking smoothbrain shit.
 
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ronne

Nǐ hǎo, yǒu jīn zi ma?
8,275
7,823
Finally getting around to trying out spectral helix.

Feels pretty fucking miserable during leveling. The delay between attacking and your projectiles actually hitting mobs makes general clear really stilted, and rather deadly sometimes cause stuff is just alive for way longer than you're used to vs something like frostblades.

Overlap of projectiles on big bosses is pretty nice. Am mildly annoyed it doesn't say you can't use additional projectiles, but it seems to ignore any source of additionals from everything I've tested.
 

Deathwing

<Bronze Donator>
16,743
7,767
It says right on the gem that additional proj adds more wall bounces. How many times would you say it hits a boss?
 

ronne

Nǐ hǎo, yǒu jīn zi ma?
8,275
7,823
On the fattest bosses like kitava or the trio it's quite a lot, like 3-5 per projectile?

It's way, way worse vs anything human sized though, and is very random depending on where they move. They can sometimes talk in to a couple extra hits, but I wouldn't count on anything more than a single hit per projectile.

Clearing regular packs still feels awful. You just take so much damage from shit while you wait for the projectiles to orbit back around, and it's not like they are clearing an entire pack on their second orbit cause the hitbox on it isn't that big. Maybe you can fix it with proj speed and herald of ice?
 

Deathwing

<Bronze Donator>
16,743
7,767
Poison prolif(Binos or Pathfinder) is the only build I've heard that wouldn't, in theory, make the clear not ass.

I've been leveling up a Deadeye that's Ice Spear in a Poet's Pen and Hydrosphere, Sniper's Mark, and Eye of Winter connected to Spellslinger. Quite fun, shitting out ping-ponging projectiles everywhere. Going to eventually transition into a build that's CoC for the Ice Spear and Eye of Winter, along with Leadership's Price and Painseeker. I'm expecting Secrets of Suffering and Leadership's Price to become more popular in a league or two.
 

agripa

Molten Core Raider
599
539
Poison prolif(Binos or Pathfinder) is the only build I've heard that wouldn't, in theory, make the clear not ass.

I've been leveling up a Deadeye that's Ice Spear in a Poet's Pen and Hydrosphere, Sniper's Mark, and Eye of Winter connected to Spellslinger. Quite fun, shitting out ping-ponging projectiles everywhere. Going to eventually transition into a build that's CoC for the Ice Spear and Eye of Winter, along with Leadership's Price and Painseeker. I'm expecting Secrets of Suffering and Leadership's Price to become more popular in a league or two.
Isn't there a bug with painseeker where it still applies alt aliments with crit? I read this effectively gives you 200% more damage with ailments.
 

Deathwing

<Bronze Donator>
16,743
7,767
Isn't there a bug with painseeker where it still applies alt aliments with crit? I read this effectively gives you 200% more damage with ailments.
Painseeker still works Secrets of Suffering despite their wording implying otherwise. I don't know if Leadership's Price works too. Almost no one uses this amulet. There ARE people using the amulet and gloves together on poe.ninja. But there are also people using Atziri's Promise and Avatar of Fire.
 
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ronne

Nǐ hǎo, yǒu jīn zi ma?
8,275
7,823
I swear to fuck I immediately tune out anyone that brings up bringing back harvest at this point.

It ain't happening. Move on with your lives.
 
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