Path of Exile

  • Guest, it's time once again for the massively important and exciting FoH Asshat Tournament!



    Go here and give us your nominations!
    Who's been the biggest Asshat in the last year? Give us your worst ones!

Alasliasolonik

Toilet of the Mod Elect
<Banned>
4,908
9,890
I've started listening to a few streams when I'm bored or playing for some background and Raiz is always ones of the ones I try to check out. I really can't stand anyone else but he's not too far of either. Once he starts bitching or talking to his twitch chat group it goes downhill fast. 99.9% of the people in those chatrooms are just mouth breathing fucking morons. It's like /Global 1-10 combined. It gets to my nerves very quickly when he just starts to go off on these fucking "internet words" and poe specific random shit that doesnt make sense.

HYPUUUUU Pepperoni riporini.... uhggggg

I think I'm like 90 years old.

If anyone has some dude just streaming and making fun of people that ask stupid fucking questions, I would love to know the name. I don't care if its 18 viewers, I just can't stand the fucking 12 year old girl texting speak.
 

Pyros

<Silver Donator>
11,217
2,365
Oh man debuffing yourself with Temporal, that's a pretty smart way to think about extending a buff. Really cool build.
 

zombiewizardhawk

Potato del Grande
9,880
12,814
Fuckin just ripped char #2 at lvl 50 in a corrupted zone in a3, stupid ice boss. Ran out of pots and got crit a couple times to drop to 0 from 75% hps before my pots could heal me up as I ran to portal out.

Think i'm gonna go with a FP shadow for char 3.
 

Chris

Potato del Grande
19,436
-10,733
Really enjoying playing this again with all the random lockboxes, master quests and vaal dungeons. What does orange text on a monster's modifer list mean? They never seem to drop anything.

I've seen it mentioned but this game really has the worst theorycrafting of any game I've seen, with almost everyone just linking what dropped for them (or even worse just what passives they took) and calling it a build. It actually seems really rare to see a list of six gems which work well together. I want to see people calculating how much dps each skill does or the optimal path to max out all the bow skills or something, I'm kinda running blind making a Ranger using bows and crits.
 

Vitality

HUSTLE
5,808
30
Really enjoying playing this again with all the random lockboxes, master quests and vaal dungeons. What does orange text on a monster's modifer list mean? They never seem to drop anything.

I've seen it mentioned but this game really has the worst theorycrafting of any game I've seen, with almost everyone just linking what dropped for them (or even worse just what passives they took) and calling it a build. It actually seems really rare to see a list of six gems which work well together. I want to see people calculating how much dps each skill does or the optimal path to max out all the bow skills or something, I'm kinda running blind making a Ranger using bows and crits.
Orange text is a "Nemesis Mod" like a unique version of a mob affix. Stormcall - Berserker - Shrouded etc.

You'll get the rare chance of finding one with "Inner Treasure" and be guaranteed a unique item.

Ask theory craft questions in here and we can likely help you out.
 

Caliane

Avatar of War Slayer
15,327
11,626
yeah that dw rogue build is working now. And one of the most god damn hilarious things I've ever played.

blood rage for faster attack and 100% frenzy gain on kill. poachers mark was barely working. blood rage enables entirely. Frenzy might work better for bosses. but blood rage means once you start bouncing. YOU DO NOT STOP until the map is clear.

Flicker strike+multistrike+melee splash. linked atm. probably blood magic when I can. Maybe an added damage, or weapon elemental?
Dualstrike+faster attack.
Whirling blades atm to get out if for some reason I do lose frenzy. Also, multihit on it gains mana/life.

Hatred and herald of ash atm.
Herald of ice doesn't scale with all the +phys at all. So, while hatred locks down way more mana then I would like, herald of ice is ALOT less damage. the aoe pop would be nice too.
Reduced mana here will help.
 
558
0
Masters crafting stations seem so awesome. Also to anyone wanting a quick an easy self found leveling build (to around 40+) pick marauder and go molten strike + added fire damage + herald of ash (all quest rewards) then pick up all defensive (%life and armor) nodes as you level working your way towards the Arsonist cluster in the lower left. Just ignore DPS nodes besides the Arsonist cluster. Once you get that go ahead and take BM and just laugh as you murder everything.

Make sure to pick up the highest armors/life resist/resists are you find them. Choose whatever 1 or 2 hander that increases your Molten Strike tool tip dps the most.
BM i assume is blood magic? Im tempted to take the strenght route to arsonist first, will that mess up the build? thx
 

Joeboo

Molten Core Raider
8,157
140
At what level do you get a hideout?

Also, is the hideout different for each character or is it shared across your account?
 

axeman_sl

shitlord
592
0
Who the fuck came up with these "kill the target but not any of his guards (which surround him and you)" quests? It's not as if it's reasonable to expect every build to be able to add a powerful single-target element to its repertoire. Several builds literally cannot do this, e.g. dual-totem, summoners, even bow builds will have a very hard time safely picking out one mob without hitting anything else when the shit they mustn't hit is charging at them from all sides. It's not something that the game's mechanics justify.

The escort missions are also horrible, even by the already notoriously low standards for escort missions in gaming as a whole. If the game must have escort missions, don't fucking make them run at base movement speed and stop if you get a screen ahead of them, not to mention the horrendous AI and pathing they have.
 

Caliane

Avatar of War Slayer
15,327
11,626
At what level do you get a hideout?

Also, is the hideout different for each character or is it shared across your account?
you can create a hideout at master rank 3. (like 3 missions, maybe 4)

They are across account, but by league. So, your rampage hideout isn't open to standard, or beyond. vice versa. At the end of the league, they will be merged with highest rep winning apparently.


At rank 3, you can start your hideout. In the hideout you can invite 2 masters to join you at any given time. once invited. the master will give you a crafting table you can put down. (kicking a master out, does not remove this table).
And masters in your hideout will offer daily quests. Which are pretty much the same as normal quests, but give bonus rep. But also, not reliant on randomly finding that master in the wild.

when you get any master to rank 3, you can start a new hideout with their layout. there is no penality for doing this. start the hideout, port to it. talk to the master and confirm it. Tables and invited masters will simply port into this new hideout.

since you can only have 2-4 masters invited at any time, you can kick masters out. This is supposed to reduce their rep with you back to zero? but dunno, I kicked haku out, and hes still rank 3. Or is it favor that goes to zero?
Favor is the currency for purchasing cosmetic props for your hideout.

Hideouts photos : pathofexile
 

Caliane

Avatar of War Slayer
15,327
11,626
Who the fuck came up with these "kill the target but not any of his guards (which surround him and you)" quests? It's not as if it's reasonable to expect every build to be able to add a powerful single-target element to its repertoire. Several builds literally cannot do this, e.g. dual-totem, summoners, even bow builds will have a very hard time safely picking out one mob without hitting anything else when the shit they mustn't hit is charging at them from all sides. It's not something that the game's mechanics justify.

The escort missions are also horrible, even by the already notoriously low standards for escort missions in gaming as a whole. If the game must have escort missions, don't fucking make them run at base movement speed and stop if you get a screen ahead of them, not to mention the horrendous AI and pathing they have.
Nah. with effort anyone can.

Temp chains, bear trap, cold snap the rogue exile you are supposed to avoid killing. Drag everyone else away.
Not sure if its aways blackgauards, guarding... but it was for me when I had them. Easy enough to get them away from the exile even without temp chains.


These missions often requiring some special effort is good if you ask me.
 

Sinzar

Trakanon Raider
3,149
269
since you can only have 2-4 masters invited at any time, you can kick masters out. This is supposed to reduce their rep with you back to zero? but dunno, I kicked haku out, and hes still rank 3. Or is it favor that goes to zero?
Dismissing a master removes all of their exp of their current level, but it won't make them lose a level, only at most set them to 0% progress of that level.
 

Jim Russel

Lord Nagafen Raider
509
50
Transferred the guild to harfle. Keep in mind I started this guild when very few people on RR were playing so it wasn't a serious endeavor for me or anyone. Nobody else wanted to start a guild so I did. All of the stash tabs up to this point I paid for myself.
 

Aevian

Silver Knight of the Realm
243
54
I have a rough guide I'm following for an ice-shot pierce shadow with acrobatics. I've never done an AA/MoM/EB build. Does it make sense to do AA defense with MoM/EB/Acro? Or is that a horrible idea?
 

Pyros

<Silver Donator>
11,217
2,365
AA is always good if you can run it without the downsides(mana issues, which EB should cover fine). It reduces a lot of the smaller hits, acts like a solid base of armor really, which is great combined with acro which generally lacks the mitigation for hordes of smaller shit, and it also basically lets you ignore 2 dangerous mob types(doggies and titty bitches). If you can run it, run it.