Path of Exile

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axeman_sl

shitlord
592
0
Sigh... I'd played pretty heavily since the new leagues started and saved up a shitload of currency. 80+ hours worth of grinding. Tried to craft something, and... just nothing. Over a week's worth of farming down the toilet, no gain, all wasted, simply a complete dud. 30ish chaos orbs, 40ish stacks of alterations, 5 regals, 2 exalted, and I couldn't get over 400 ES on my chest. The one that did get a lofty 350 (after crafting 60% ES onto it) had literally no other worthwhile stats whatsoever. I really like the mechanics and skill/build system of PoE, but I can only play it for a week every few months before I despise the item/loot system so hard that I can't stand the sight of this game any longer. PoE's reward progression is absolute garbage unless you approach the game like a trading simulator where the actual gameplay is an afterthought. Time for D3 where the rewards actually somewhat match the time and effort you put in.
 

Selix

Lord Nagafen Raider
2,149
4
Sigh... I'd played pretty heavily since the new leagues started and saved up a shitload of currency. 80+ hours worth of grinding. Tried to craft something, and... just nothing. Over a week's worth of farming down the toilet, no gain, all wasted, simply a complete dud. 30ish chaos orbs, 40ish stacks of alterations, 5 regals, 2 exalted, and I couldn't get over 400 ES on my chest. The one that did get a lofty 350 (after crafting 60% ES onto it) had literally no other worthwhile stats whatsoever. I really like the mechanics and skill/build system of PoE, but I can only play it for a week every few months before I despise the item/loot system so hard that I can't stand the sight of this game any longer. PoE's reward progression is absolute garbage unless you approach the game like a trading simulator where the actual gameplay is an afterthought. Time for D3 where the rewards actually somewhat match the time and effort you put in.
Assuming you are on beyond

Forum - Beyond Trading - Shops - One more shop - Path of Exile

639 ES chest for 10c
search results
Corpse Suit Vaal Regalia
Level: 68 Intelligence: 194

+17 to Intelligence
121% increased Energy Shield
+90 to maximum Energy Shield
10% increased Block and Stun Recovery
ES 639
10? Chaos
IGN: NewDayNewRip


It doesn't seem like there are any chests with ES above 700
 

axeman_sl

shitlord
592
0
That's not the point, though. The point is that an entire week of farming, at ~8 hours a day, did not allow me to craft one good item. Having to trade for everything and playing the game as some kind of trading simulator is not my idea of fun, especially given the awful trading facilities. If the only way to progress at a reasonable rate is to trade and trade and trade, I think the game is badly designed. The new master crafting system has helped a little bit, but it's one step of the way when fifty steps are needed. The rate of reward vs. effort in PoE is still completely ridiculous and is going to keep it a niche game with no wider appeal for as long as they maintain that design philosophy.
 

Korrupt

Blackwing Lair Raider
4,832
1,228
The games been out a week? You dont want to trade? D3 you mean the game that took me 2 months and paragon 690 to get a RoRG? or the 2H xbow I never got that makes bolas explode? I would say your expectations are more what needs a change.

RNG is RNG, just play whats fun lol
 

Vitality

HUSTLE
5,808
30
Awful trading facilities? I've posted plenty of stuff in the last couple pages that simplify the process and whiddle it down to just dropping decently priced items in stash tabs and refresh/clicking-one-button to get your bulk wares on the market.

People come to you. In other games of this nature Your AH had limited slots and you were subject to undercutting.

IDK man... Crafting is a whole lot different than it used to be with more vendor recipes and master affix "Fixing"

Prefixes Cannot Be Changed - suffix - Haku lvl 8
Suffixes Cannot Be Changed - prefix - Tora lvl 8
Cannot roll Caster Mods - suffix - Vagan lvl 8
Cannot roll Attack Mods - suffix - Catarina lvl 8
Can have multiple Crafted Mods - suffix - Elreon lvl 8

Chaos orb / yolo exalting / divines just got way better
 

zombiewizardhawk

Potato del Grande
9,880
12,814
Sigh... I'd played pretty heavily since the new leagues started and saved up a shitload of currency. 80+ hours worth of grinding. Tried to craft something, and... just nothing. Over a week's worth of farming down the toilet, no gain, all wasted, simply a complete dud. 30ish chaos orbs, 40ish stacks of alterations, 5 regals, 2 exalted, and I couldn't get over 400 ES on my chest. The one that did get a lofty 350 (after crafting 60% ES onto it) had literally no other worthwhile stats whatsoever. I really like the mechanics and skill/build system of PoE, but I can only play it for a week every few months before I despise the item/loot system so hard that I can't stand the sight of this game any longer. PoE's reward progression is absolute garbage unless you approach the game like a trading simulator where the actual gameplay is an afterthought. Time for D3 where the rewards actually somewhat match the time and effort you put in.
What was the item level of the chest you tried to craft? Item level makes a huge difference in the quality of crafts (I crafted a few items that were very close to being mirror-worthy back in beta). Best bet for trying to craft a nice end-game item is to buy an ilvl 78/79 off one of the people doing lvl 77/78 maps (usually white/blue altho someone might sell a crappy yellow base too).

If you try to craft an ilvl 62 white robe of mid-gameyness then of course you're not going to craft a top-tier item (it can't roll the top-tier mods).
 

Vitality

HUSTLE
5,808
30
Dev post on fastest way to logout your character (so you don't rip)

Exit to character screen is actually much slower.

Alt-F4

If you alt-f4 a "RST" packet will be sent on the connection. As soon as that reaches the server your character will be saved and removed from the world with no more chance for the game simulation to run.

Total time is half your ping time. So if your ping is 200ms then this will complete in 100ms

Exit to Character Screen

If you use exit to character screen than the client will send a packet asking for a session transfer to a login server. The game server will forward that on to a login server which will then reply with credentials back to the game server which will forward those on to you. Then your client will make a new connection to a login server giving it the credentials that it got, the login server will ask the account authority server for control of your session. The account authority then asks the game server to relinquish control of your session. This is the point where your character leaves the world.

So let's see.

If your ping time is 200ms and you are connected to the US gateway then you have 100ms to the game server plus the time to communicate with the login server which I'm going to say is something like 1ms there and back and then the packet back to your client again. That is another 100ms. Then you have to establish a connection with the login server and set up encryption. That is 1.5 round trips I think? It might be 2.5. Another 300ms at least. Another couple of trips through the backend network should take another 1ms or so.

So that is a total time of 402ms.

But what if you are on the Europe gateway? Now the internal backend network ping from US to Europe takes 110ms.

Okay, so the Login server is still local to your game server, so that part still only takes 1ms, but the account authority is far away. That adds another whole round trip to Europe and back for a total time of 512ms.

So yeah.

Alt-F4 is the way to go.

If packets are not getting to their destination, all bets are off and nothing can help you. The game server doesn't know if you killed the connection or requested a transfer. It will wait until the timeout has passed and then assume you are gone.
 

Korrupt

Blackwing Lair Raider
4,832
1,228
What was the item level of the chest you tried to craft? Item level makes a huge difference in the quality of crafts (I crafted a few items that were very close to being mirror-worthy back in beta). Best bet for trying to craft a nice end-game item is to buy an ilvl 78/79 off one of the people doing lvl 77/78 maps (usually white/blue altho someone might sell a crappy yellow base too).

If you try to craft an ilvl 62 white robe of mid-gameyness then of course you're not going to craft a top-tier item (it can't roll the top-tier mods).
Totally forgot about the tier requirements, I havent even stepped foot in a Palace map (except for Zana's) yet since they are selling for an Exalt on Ramp. Same with Shipyard its at 25c.
 

Selix

Lord Nagafen Raider
2,149
4
That's not the point, though. The point is that an entire week of farming, at ~8 hours a day, did not allow me to craft one good item. Having to trade for everything and playing the game as some kind of trading simulator is not my idea of fun, especially given the awful trading facilities. If the only way to progress at a reasonable rate is to trade and trade and trade, I think the game is badly designed. The new master crafting system has helped a little bit, but it's one step of the way when fifty steps are needed. The rate of reward vs. effort in PoE is still completely ridiculous and is going to keep it a niche game with no wider appeal for as long as they maintain that design philosophy.
Axeman I think you may have misunderstood the point of the crafting system. Sure it ispossibleto craft godly items using it but it was always intended to be excessively more expensive to do so. Just look at how many fusings it cost to 6 link an item (1500 fusings) vs how many it cost to just buy a 6 linked item outright. (5 EX = 320 fusings). The crafting system is at it's best when
1. You need to modify a starter / mid game item
2. You need gear tostartmapping
3. You want to improve an existing item with a specific modification

You tried for a 400+ ES chest (I am assuming the top end range is 500-700 after patch 1.2) and 400+ sounds perfectly acceptable to start mapping. You MIGHT have gotten lucky and rolled a top end ES chest but that is just gambling your currency away. If you really find using the buyout only/online only option so tedious on poe.xyz.is then spending absurd amounts of currency for less then reliable odds on high end gear is your only recourse.
 

Vitality

HUSTLE
5,808
30
Anyone else in beyond notice how RIP'y the new beyond mobs are? Storm Call - Detonate Dead - Flame Surge damage increase
 

Joeboo

Molten Core Raider
8,157
140
Anyone else in beyond notice how RIP'y the new beyond mobs are? Storm Call - Detonate Dead - Flame Surge damage increase
Yes, I got a really bad pack yesterday that damn near took me out. I was too busy running my ass off and quasi-kiting them to look at the specific modifiers, but all of the "blue" helpers were casting elemental weakness curse and using lightning strikes of some sort (it almost looked like flameblast, where a circle is created under your feet and then eventually explodes)

Well the 3 blue adds were all chain casting that lightning crap on me, shocking me constantly even with 75 lightning resist. And then the main yellow "boss" was the goddamn big melee guy with the 2h sword and fast attacks/fast movement. I couldn't outrun him at all, so he's pounding me with his sword while the others shock me constantly. I'd say I dropped below 10% health 3-4 times before I got them down. It definitely got the blood pumping.
 

Selix

Lord Nagafen Raider
2,149
4
Anyone else in beyond notice how RIP'y the new beyond mobs are? Storm Call - Detonate Dead - Flame Surge damage increase
I don't know how bad Beyond demons are but if I were on hardcore I would be deathly afraid of Zana maps. Especially as you hit the 78+ range. I have seen map mods that look innocent enough only to wipe an entire party in a split second when a certain type of mob who benefits from all to mobs just rips through you. Those spine shooting women with +500 attack speed and half a dozen other map mods were a particularly fast death. Although the multiple projectile chaos brambles with chain shot on a timed zana map was notable. Then there was the those red ball of death worms which wasn't a problem except that -everything- had fracture. 3 people died immediately after we killed the first group.

I wouldn't even enter a Temple Zana map at lvl 78 +.
 

Vitality

HUSTLE
5,808
30
I watched Pohx rip to an ice nova chest at max resist (no increased mods on chest or map) Ripped his lvl 89 right into standard
 

Eidal

Molten Core Raider
2,001
213
Sigh... I'd played pretty heavily since the new leagues started and saved up a shitload of currency. 80+ hours worth of grinding. Tried to craft something, and... just nothing. Over a week's worth of farming down the toilet, no gain, all wasted, simply a complete dud. 30ish chaos orbs, 40ish stacks of alterations, 5 regals, 2 exalted, and I couldn't get over 400 ES on my chest. The one that did get a lofty 350 (after crafting 60% ES onto it) had literally no other worthwhile stats whatsoever. I really like the mechanics and skill/build system of PoE, but I can only play it for a week every few months before I despise the item/loot system so hard that I can't stand the sight of this game any longer. PoE's reward progression is absolute garbage unless you approach the game like a trading simulator where the actual gameplay is an afterthought.
You did zero research on this, obviously. Bro, usually you post some sensible shit but this is just ridiculous. You're attempting an end-game endeavor with inadequate resources and then complaining when it doesn't work out. You could have just asked -- people would have suggested either trading or rolling an alt and trying to make something work with the gear you DO have. Note: this is the same advice given in D3 when people complain that they don't have a SMK... people say "build a character aound the gear you do have".

Time for D3 where the rewards actually somewhat match the time and effort you put in.
D3's loot system has its own, similar issues. I played the expansion ham, ground out 1-200 paragon, and quit because the loot system was so droll. +greener arrows = upgrade, and once you surge through the fast upgrades of 1-70, 70-t1, then it slows to a trickle pace. I hear the current state of affairs sees most players being equipped from Kadala. You dislike the idea of scanning poe.xys.is for fast upgrades in PoE, how do you like handing over thousands of shards to Kadala in hopes of getting an upgrade?

So yea -- self-found PoE takes some strong expectation management. The idea that you're going to play 80 hours then self-craft yourself something using 2 exalted orbs is laughable. That isn't how it works and you didn't need to waste your money to find that out. They --just-- patched in the patch last night the ability to add more than one master mod onto an item. Now you can use Elreon to add a prefix that allows more than one crafted mod.This changes everything.

tldr;
With last patch:
Decent End-game Gear: Master-crafted with decent affixes // traded // self-found
Uber End-game Gear: hand-crafted using exalt/eternals, exclusively the realm of the poopsockers.

Being unhappy with this is silly; it's like saying you won't drive since you can't drive a Lambo.
 

Caliane

Avatar of War Slayer
15,329
11,629
PoE is built on a soft cap for pretty much everything. the very idea of a perfect or best item is flawed.

And yeah, the crafting system removes randomness... at the cost of higher average cost per creation.
6l is like 1200 fusings on average... or 1500 bought outright..



Anyway, alot of this is my complaints on the community. so 100% endgame azirtiti or nothing mentality on forums, etc.
Got to work to find a guide that isn't seeming built entirely on 5 20% gems, an alpha howl, and/or 2-3 uniques.
 

Kuro

Naxxramas 1.0 Raider
8,936
23,490
Got a random $50 POE Cash code for free with some hardware I ordered, so installing this game. Jesus christ is that passive tree intimidating to look at!
 

Korrupt

Blackwing Lair Raider
4,832
1,228
Got a random $50 POE Cash code for free with some hardware I ordered, so installing this game. Jesus christ is that passive tree intimidating to look at!
Check out the official PoE forums and pick a class you like in games and then look for builds with tons of pages. We can help you out once you pick one up figuring out the basics and getting you started.
 

Vitality

HUSTLE
5,808
30
Yeah the skill tree gets to be more managable once you're able to categorize the majority of the nodes you might want or might benefit a particular build/style you usually play in other games.

For instance: I'm used to playing a healer/support/buffbot so I picked up defensive nodes (life/energyshield etc) aura nodes( cost reduction/aura effectivenesS) and some minion nodes to make zombies into tanks.

I run a rejuvination totem which gives everyone super insane health regen (something like 15% hp/second to midrange geared players and zombies)

Totem is supported by linked gems: Generosity (aura effectiveness) Increased Area (increases the totems regen aura radius) and Faster Casting (Until I can get an Empower Gem)

Have a shield which increases aura effectiveness etc. A helmet which gives nearby allies 15% increased dmg.

TL;DR: let us know what kind of role you play in other games and we can toss some ideas and resources (links/vids/etc) your way to get some of the stuff to be less intimidating.