Krag
Peasant
- 475
- 47
Assuming you are on beyondSigh... I'd played pretty heavily since the new leagues started and saved up a shitload of currency. 80+ hours worth of grinding. Tried to craft something, and... just nothing. Over a week's worth of farming down the toilet, no gain, all wasted, simply a complete dud. 30ish chaos orbs, 40ish stacks of alterations, 5 regals, 2 exalted, and I couldn't get over 400 ES on my chest. The one that did get a lofty 350 (after crafting 60% ES onto it) had literally no other worthwhile stats whatsoever. I really like the mechanics and skill/build system of PoE, but I can only play it for a week every few months before I despise the item/loot system so hard that I can't stand the sight of this game any longer. PoE's reward progression is absolute garbage unless you approach the game like a trading simulator where the actual gameplay is an afterthought. Time for D3 where the rewards actually somewhat match the time and effort you put in.
What was the item level of the chest you tried to craft? Item level makes a huge difference in the quality of crafts (I crafted a few items that were very close to being mirror-worthy back in beta). Best bet for trying to craft a nice end-game item is to buy an ilvl 78/79 off one of the people doing lvl 77/78 maps (usually white/blue altho someone might sell a crappy yellow base too).Sigh... I'd played pretty heavily since the new leagues started and saved up a shitload of currency. 80+ hours worth of grinding. Tried to craft something, and... just nothing. Over a week's worth of farming down the toilet, no gain, all wasted, simply a complete dud. 30ish chaos orbs, 40ish stacks of alterations, 5 regals, 2 exalted, and I couldn't get over 400 ES on my chest. The one that did get a lofty 350 (after crafting 60% ES onto it) had literally no other worthwhile stats whatsoever. I really like the mechanics and skill/build system of PoE, but I can only play it for a week every few months before I despise the item/loot system so hard that I can't stand the sight of this game any longer. PoE's reward progression is absolute garbage unless you approach the game like a trading simulator where the actual gameplay is an afterthought. Time for D3 where the rewards actually somewhat match the time and effort you put in.
Totally forgot about the tier requirements, I havent even stepped foot in a Palace map (except for Zana's) yet since they are selling for an Exalt on Ramp. Same with Shipyard its at 25c.What was the item level of the chest you tried to craft? Item level makes a huge difference in the quality of crafts (I crafted a few items that were very close to being mirror-worthy back in beta). Best bet for trying to craft a nice end-game item is to buy an ilvl 78/79 off one of the people doing lvl 77/78 maps (usually white/blue altho someone might sell a crappy yellow base too).
If you try to craft an ilvl 62 white robe of mid-gameyness then of course you're not going to craft a top-tier item (it can't roll the top-tier mods).
Axeman I think you may have misunderstood the point of the crafting system. Sure it ispossibleto craft godly items using it but it was always intended to be excessively more expensive to do so. Just look at how many fusings it cost to 6 link an item (1500 fusings) vs how many it cost to just buy a 6 linked item outright. (5 EX = 320 fusings). The crafting system is at it's best whenThat's not the point, though. The point is that an entire week of farming, at ~8 hours a day, did not allow me to craft one good item. Having to trade for everything and playing the game as some kind of trading simulator is not my idea of fun, especially given the awful trading facilities. If the only way to progress at a reasonable rate is to trade and trade and trade, I think the game is badly designed. The new master crafting system has helped a little bit, but it's one step of the way when fifty steps are needed. The rate of reward vs. effort in PoE is still completely ridiculous and is going to keep it a niche game with no wider appeal for as long as they maintain that design philosophy.
Yes, I got a really bad pack yesterday that damn near took me out. I was too busy running my ass off and quasi-kiting them to look at the specific modifiers, but all of the "blue" helpers were casting elemental weakness curse and using lightning strikes of some sort (it almost looked like flameblast, where a circle is created under your feet and then eventually explodes)Anyone else in beyond notice how RIP'y the new beyond mobs are? Storm Call - Detonate Dead - Flame Surge damage increase
I don't know how bad Beyond demons are but if I were on hardcore I would be deathly afraid of Zana maps. Especially as you hit the 78+ range. I have seen map mods that look innocent enough only to wipe an entire party in a split second when a certain type of mob who benefits from all to mobs just rips through you. Those spine shooting women with +500 attack speed and half a dozen other map mods were a particularly fast death. Although the multiple projectile chaos brambles with chain shot on a timed zana map was notable. Then there was the those red ball of death worms which wasn't a problem except that -everything- had fracture. 3 people died immediately after we killed the first group.Anyone else in beyond notice how RIP'y the new beyond mobs are? Storm Call - Detonate Dead - Flame Surge damage increase
You did zero research on this, obviously. Bro, usually you post some sensible shit but this is just ridiculous. You're attempting an end-game endeavor with inadequate resources and then complaining when it doesn't work out. You could have just asked -- people would have suggested either trading or rolling an alt and trying to make something work with the gear you DO have. Note: this is the same advice given in D3 when people complain that they don't have a SMK... people say "build a character aound the gear you do have".Sigh... I'd played pretty heavily since the new leagues started and saved up a shitload of currency. 80+ hours worth of grinding. Tried to craft something, and... just nothing. Over a week's worth of farming down the toilet, no gain, all wasted, simply a complete dud. 30ish chaos orbs, 40ish stacks of alterations, 5 regals, 2 exalted, and I couldn't get over 400 ES on my chest. The one that did get a lofty 350 (after crafting 60% ES onto it) had literally no other worthwhile stats whatsoever. I really like the mechanics and skill/build system of PoE, but I can only play it for a week every few months before I despise the item/loot system so hard that I can't stand the sight of this game any longer. PoE's reward progression is absolute garbage unless you approach the game like a trading simulator where the actual gameplay is an afterthought.
D3's loot system has its own, similar issues. I played the expansion ham, ground out 1-200 paragon, and quit because the loot system was so droll. +greener arrows = upgrade, and once you surge through the fast upgrades of 1-70, 70-t1, then it slows to a trickle pace. I hear the current state of affairs sees most players being equipped from Kadala. You dislike the idea of scanning poe.xys.is for fast upgrades in PoE, how do you like handing over thousands of shards to Kadala in hopes of getting an upgrade?Time for D3 where the rewards actually somewhat match the time and effort you put in.
Check out the official PoE forums and pick a class you like in games and then look for builds with tons of pages. We can help you out once you pick one up figuring out the basics and getting you started.Got a random $50 POE Cash code for free with some hardware I ordered, so installing this game. Jesus christ is that passive tree intimidating to look at!