Pyros
<Silver Donator>
I understand that the opposite side of templar/marauder/duellist should get chaos resist since they have less health, but that doesn't explain why shadow has jackshit. Witch has better health nodes, you get a 3x8% node in the starting area, a few levels later that way you unlock a fitness node with a +30str(so +50str and 34%health, big node), if you go left you have Divine Toughness which is one of the 2 18% health nodes, and you get 3x8% nodes on each side too if you want to grab those. Shadows in comparison has less health nodes and shittier ones. And the nearest Chaos resist for them is the one right next to the witch start.Health is the counter for chaos damage. Witch has the least options for health passives/str. Makes total sense the chaos resist passives would be heavy in that direction. 1 in ranger, 1 in templar/witch, 2 in witch/shadow of course.
that said, I think they hit CI way too hard. I really don't see a reason to get it. your effective health is way higher without it.
I'm not complaining, I play witch, but I'm sad for shadows as they get the short end of the stick. Rangers is understandable, they have lots of health nodes(not very good ones mostly 3x8% ones, but still) and they're close to duellist massive health nodes, it's just shadows that makes no sense to me. It's 1 in witch, toward templar side, 2 in witch and 1 in ranger, the 2 on the right side of the witch aren't really anywhere close to shadow to be considered witch/shadow. That's the witch start.