Zaphid
Trakanon Raider
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Actually I wonder how many players does PoE get because it's basically D2 without the box price and I wonder how many people that played D2 made it to Hell Baal. GGG keep saying how much the game is growing, so there has to be a large part of the playerbase playing through it for the first time.And that's still pretty fast.
I don't think the 1-100 is too long though, I think it's about right, maybe even too short in some cases(mostly groups), it's just the pre map experience is really annoying but maps start so late now that you're already in the slow leveling part of the whole thing by the time you start maps.
Another thing they could do is just add D3's rifts. No fancy mechanics or anything, just go to the map device in normal(obviously it'd need to be there) and drop a TP scroll in there or whatever, and you get a random generic no affix map, capped at 60 or whatever. Basically, you get maps gameplay(randomized monsters), with randomized map tiles, with no loot or xp bonus specifically, to replace normal leveling. You would still have to do the skill points quests later on, but that's pretty quick. Have Zana spawn in these too so you can start leveling Zana faster and get a map thingie in your hideout earlier so you don't have to constantly go to act3 while leveling.
Honestly, I think this solution would take very minimal effort to implement, and would fix a lot of the boredom of leveling.
I do think maps are criminally underused feature, they haven't changed much since launch I believe, besides some rescaling and mod tuning. You start a map and when you get bored, you either quit or put in another. Every single one has the same goal, unique maps are really rare unless you resort to trading. Let us upgrade talismans, by putting them in with a map or give us a reusable map with a stone circle at least so I don't have to run around Dried Lake like an idiot to find 5 of them when I need to clear out my talisman tab.