but that made sense for fast small hits.
Cast spark, ball lightning, orb of storms, or any other number of fast, but low damage lightning spells. you hit for 6%, and apply the shock. sure, it might only last .3s, but that doesnt matter, because you are casting more then once per .3s... so the shock stays up. higher crit ensures that cast speed matters.
new version. lasts for 4s. and... gives you 6% shock... at best, or not at all, because its low raw damage, high rate of cast. While the slow heavy hitting stormcall, etc lasts for 4s, and also gives you the 50% shock or whatever%.
new version doesnt scale with cast speed, and that is stupid.