Cinge
Ahn'Qiraj Raider
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This has about truth to it as the earlier "a AA max can kill a ESF in 5 seconds solo".No there is so much air running amok that every single base you spawn at except warp gate has libarators hovering above the spawn room.
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Rarely when I fall back to a base that is outside the enemies primary target is it also under seige. Libs, at least on my server, are not just camping out at spawns @ random bases just to kill anyone walking out. Libs pretty much concentrate on the huge main fight because that is where the kills rack up.
I do agree with brekk though, I would rather have the old libs that were true bombers. No firing artillery rounds from 500m up and 400m off target. Leave that to the galaxies with grenade launchers and mini artillery. Having the damage capability of a lib with that much freedom and movement is insane.
I do expect some kind of change to libs. Atm I think they are too strong for the damage output that have. With libs ability to sit off target they should be a lot weaker, armor wise. Yes rendering can be a issue but that mostly happens in huge fights in very close quarters. I've never had the issue in big outside fights(and yes I fly when needed). Maybe give them a stronger AA tail gun to fight off ESF's but make their durability a lot less. Atm even in a AA ESF it takes quite a while to kill one, longer if they flare a lock on missile. Only way they die fast is being swarmed or a rocket ESF catches them hovering/going super slow and unloads all of the rockets into them. Something will be done, they are growing in numbers and even atm they compete with ESF/MBTs numbers in big fights at least on my server. I continually see fights with 15-20+ libs in the air. In ps1 you were lucky if you ever saw 5 at one time in a fight, they had a much higher skill ceiling for the pilot and bombardier and it was also easier to avoid the damage(Since the bombs came straight down and the lib couldn't just move his reticule and fire again.