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We have:Scalies for dragons/lizards, avians for the birds.
- Humans
- Furries (beavers)
- Scalies (lizards)
- Avians (harpies)
so I'm expecting the fifth race to be some insectoids, of course.
We have:Scalies for dragons/lizards, avians for the birds.
Learning the possible production lines is critical (I'm still doing that).This is a great little game, I'm enjoying the randomness.. Like someone else said, there's no standard build order because objectives each map are so random and different.
Because I'm still learning things I've made stupid mistakes like picking orders that are impossible to complete several times.
This so much. The chaos can be both fun and tedious from moment to moment. Like you're having a killer map but you just need one last piece to complete a tech path but spending 30 mins of trying to RNG it is so annoying.I always wish that a city either went faster or slower, the porridge is never just right.
I fucking hate it. REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEI think the last patch giving some randomness on the warehouse starting spot was pretty great.
For me, without really realizing it, the starting positions always being the same tended to lead to everything feeling the same more than I think it should. That said there really aren't that many options for how it starts it seems, but at least it's some varietyI fucking hate it. REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
In the long run it's probably good that I can't just go with the exact same start every single time but I liked my straightforward opener. Woodcutter + food camp, then loop a set of paths around the warehouse and hearth, leaving the 1x4 directly in front of the hearth open to place 4 benches for the first upgrade.For me, without really realizing it, the starting positions always being the same tended to lead to everything feeling the same more than I think it should. That said there really aren't that many options for how it starts it seems, but at least it's some variety
the endgame is that if you've hit max level you've probably already gotten 50-60+ hours of gameplay for 20 dollars.What's the end game on this? I reached the end of the tech tree, which I think is where Prestige starts? but couldn't work out what the progress beyond that was beyond grinding the prestige levels. I just put it down at that point and started something else and haven't gone back, even though I really enjoyed the core of the game.
That's a good start. Farms/Plantations are relocatable, so you can move them to cover the entire field when you've cleared the two nodes, meanwhile you've got the other farm field (once its trees are cleared). And humans to farm and I see beavers to chop. Your early food is covered, provided you get Plantation or Farm either as embark or early buildings.
I wasn't complaining about fertile soil in the starting glade, it happens from time to time. What I'm complaining about is 1 each of resource nodes that all require a different gathering camp, and I've been getting bizarre starter resource nodes ever since they randomized the warehouse/hearth positions.That's a good start. Farms/Plantations are relocatable, so you can move them to cover the entire field when you've cleared the two nodes, meanwhile you've got the other farm field (once its trees are cleared). And humans to farm and I see beavers to chop. Your early food is covered, provided you get Plantation or Farm either as embark or early buildings.
Ah. Well, since you get small camps (and those are small nodes), it only takes wood to build one, and you can recover the gears afterward if you recycle the camp. But yes, that's a bit weird. I wouldn't say annoying, but definitively on the weirder side of starts.I wasn't complaining about fertile soil in the starting glade, it happens from time to time. What I'm complaining about is 1 each of resource nodes that all require a different gathering camp, and I've been getting bizarre starter resource nodes ever since they randomized the warehouse/hearth positions.
Most of that is outdated.Here's some helpful tips for improving your games.
Steam Community :: Guide :: Myst's Prestigious Guide for Viceroys
This guide aims to give you some efficiency tips to start growing in the Prestige Ladder, we will talk about food efficiency, building placement, solid bonuses among other things to make your settlemesteamcommunity.com