well to be fair u can disable the autolock and just aim stuff if u so desire. The problem is that channeled skill will interrupt as soon as your aim goes off the target, which is a great pita (so you cant charge then aim, if you loose the aim in mid charge u loose all).
I really like certain aspect of the game, especially the way they handle character progression, class systems and the follower things with the temples, chapels and the added bonus. Combat could be better by a good margin, sometime it feel unresponsive and buggy (for example, i opened the archer class, and 90% the dodge bugs out and the character stand still).
thing i dislike is the lack of information given by the ui. You get buffs and debuffs but there are no way to find out what they do (at least i havent managed to find a way). It extremely frustrating on certain bosses, cause they buff themself up, sometime they dont even have an icon, and there is no way to know how to deal with it properly, except going at random tries.
For example i found a boss in a dungeon at 6.9k prestige, lord commander something.... it buff himself with a shield... and then at some point it becomes immune for no reason, no matter if u manage to destroy the shield or you dont do any dmg on it for its duration... maybe yo need to destroy the shield in a certain amount of time (or maybe is bugged), but there are no way to know this cause nothing it shown by the ui.
All in all, game could be lot better especcially combat and ui, but still, i kinda enjoy it atm somewhat.