Abefroman
Naxxramas 1.0 Raider
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NM. Tad gonna TadF2P is an abomination unto the MMORPG genre: anything obtainable in a game (XP, gold, items, etc) should only be obtainable through playing the game.
NM. Tad gonna TadF2P is an abomination unto the MMORPG genre: anything obtainable in a game (XP, gold, items, etc) should only be obtainable through playing the game.
As a former Everquest player, the "Everquest girls" ads make me cringe.
As a former Marine, this is way, way worse.
Would have been a cool EQ commercial though rofl
I believe Path of Exile is F2P and not P2W. It's just a design choice. Obviously P2W is immensely popular with certain genres (tower defense on mobile is an example), players and cultures (in China P2W is seen as perfectly normal).No it doesn't.
Severance packagesI would have though someone laid off would have spilled the beans by now. (anon of course)
I haven't really heard any gossip at all....no bad blood out there?
The entire picture is that the moment WoW was released no other game has been successful in the sub market. Not a single one no matter how popular the franchise or big the dev budget.Looking at the big picture, IMO f2p has been bad for the genre as a whole.
im not sure why people always use PoE as an example. In general it doesnt sell power but theres is a definite need to buy stash tabs. You just cant play in any meaningful way up into chaining 78 maps without using the chaos/regal recipes and doing those with 4 tabs would be a nightmare.I believe Path of Exile is F2P and not P2W. It's just a design choice. Obviously P2W is immensely popular with certain genres (tower defense on mobile is an example), players and cultures (in China P2W is seen as perfectly normal).
Not a single one?The entire picture is that the moment WoW was released no other game has been successful in the sub market. Not a single one no matter how popular the franchise or big the dev budget.
No one has rivaled WoW in sub #s for sure but to say no one has been successful is not true at all. EVE was and is highly successful in the sandbox space, even massively flawed games like Darkfall made lots of money. And thats only western games. I think people who haven't played alot of the sandbox games in the last decade really underestimate how much interest their is in that area, and why it is smart for EQN to target that space rather than take WoW head on.The entire picture is that the moment WoW was released no other game has been successful in the sub market. Not a single one no matter how popular the franchise or big the dev budget.
Ya but 2003 EVE was on lifesupport, the company who owned it sold it for pennies on the dollar, and it was a pale shadow of the game it would be by 05-06. You gotta admit EVE became a successful sub based MMO after the release of WoW even tho its technical release was a year before WoW.EVE predates WoW.
SWTOR has pretty decent subscription numbers. I think the last time I looked it was around 400-500k. Doesn't count the F2P players too.The reason F2P is even around is because for the better part of 10 yrs all we have seen is shit for MMOS that are not worth $15 per month. Make some good games again and watch the people gladly fork over their cash to play.
I also know that F2P is here to stay, but dont kid yourselves into thinking that its somehow good for the genre.