a_skeleton_03
<Banned>
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One of the 2 applications I legitimately own.Or purchasing winRAR.
One of the 2 applications I legitimately own.Or purchasing winRAR.
The truly idiotic thing of crowdfunding games is that the company is asking you to spend hundreds (if not thousands) of dollars, and your only ROI is an in game trinket or autographed poster. Imagine if that's how Wall Street worked. "Buy our stock! No, you don't get to make any money off of your investment, but we will send you a Christmas card!"
This is an outlier.
I feel the same. Hopefully they continue to iterate on it. Personally, I'm not a big fan of that type of game, so I only see Star Marine as a test bed for how fps mechanics will work in the persistent universe.Im not that impressed by the first person shooter they implemented. Maybe I should play it more? It just feels bland.
Happy New Year!
There are many exciting things in store for Star Citizen this year. We'll continue to modify and improve our game engine to better suit Star Citizen's unique needs. Gameplay will get deeper as new systems come online to provide players the chance to do more than pew-pew. I also expect exciting advancements as we integrate our revolutionary tech, like subsumption and procedural planets, into the game. On the Community front, we’ll be releasing Spectrum, our new and improved community platform, and revamping our current shows and adding new ones in an effort to best communicate with all of you.
This week Star Citizen devs got back to work after some much deserved time off. Presently the Production Team is huddled with the different team leads updating and detailing out the tasks we have for this year. You’ll begin to see some of these details once we've had the opportunity to refine the Star Citizen and Squadron 42 schedules.
We were happy to see positive feedback from the Alpha 2.6 release and impressed by the number of stunning videos and images being created with the new camera controls. We have been digesting both our own and your thoughts on Alpha 2.6 now that it has been live for two weeks. We are planning releasing an incremental patch, 2.6.1 with some of the features that slipped out of 2.6, bug fixes for increased stability (although 2.6 was possibly our most stable patch to date) as well as continued balance and gameplay tweaks. Expect to hear more details on timing in the next couple of weeks.
2016 was a noteworthy year in Star Citizen’s development. 2017 with Squadron 42 and Alpha 3.0 is looking to be even better.
The truly idiotic thing of crowdfunding games is that the company is asking you to spend hundreds (if not thousands) of dollars, and your only ROI is an in game trinket or autographed poster. Imagine if that's how Wall Street worked. "Buy our stock! No, you don't get to make any money off of your investment, but we will send you a Christmas card!"
So basically, this won't even get out of Alpha in 2017. Better break out the checkbooks, Star Citizens to make sure it reaches 2018!
After seeing the RSI business model, Curt Schilling must be just kicking himself so hard and crying himself to sleep nightly.