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N00b
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Do you realize how insanely naive you sound when you say you want to see the project burn to improve the gaming and MMO industry?I don't want it to crash and burn because of wanting people who have put money in it to get screwed over. That's cruel.
Part of me wants it to succeed because I do like good games being created, even if I don't play them, and the concept of Star Citizen sounds like a good game.
But the realist in me knows that this game won't get made, or if it does, it will be a "$10 box."
And then a last part of me wants the game to crash and burn because of the consequences that will change Kickstarter and maybe even the MMO industry. Hopefully for the better. I think the MMO bubble (especially the MMORPG bubble) is going to burst soon, and it will be ultimately good for the MMO market in the long run, and I think that Star Citizen crashing could help accelerate that process.
The only outcome where I'd becompletelysatisfied is if Star Citizen crashed and all of the backers got refunds.
But that's not going to happen.
So it's like I'm just watching two trains flying towards each other in slow motion, hoping that at least one of the cars will make it out okay.
Do you even know what they are talking about when discussing SC? That thank fucking god we have a multi-million dollar top tier PR firm and marketing team and don't have to spend 10 fucking seconds dealing with the unwashed masses. That they can essentially handhold gaming journalists by the balls as they move them through a carefully PR crafted dog and pony show for previews and later reviews. Thank god that their marketing and PR budgets are on par or larger for AAA titles than what it cost to make the game so they can keep doing "safe" games. The do-nothing CEOs at the top thank their lucky stars they aren't required to innovate or move the goal post too far ahead. Console hardware requirements? Please and thank you.
If this project burns to the fucking ground or becomes a laughing stock it will only reinforce people in the industry to continue to make "safe" games. The games probably you and a whole lot of people here and elsewhere piss and moan about. The few people still advocating for innovation will very likely suffer the long term impact as investors will further shy away from innovative games.
So it's not that you are wrong. It's just that you're an asshole.