Star Wars: Battlefront, as told by Dice on Frostbite 3 (PS4?/XBone?/PC?)

Utnayan

F16 patrolling Rajaah until he plays DS3
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Good thing the cost of making a video game has dropped significantly over the years. Hardware is significantly cheaper than it was 20 years ago and game engines which used to cost hundreds of thousands to millions of dollars cost nothing nowadays. Needing a few hundred people to churn out a title? Thats a management issue.
Oh don't worry, their new scapegoat is artist and animator costs.

Isn't that a good one? Wonder what the average salary of a good artist is and animator is.

Always a new way to try and deflect.
 

Kirun

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Good thing the cost of making a video game has dropped significantly over the years. Hardware is significantly cheaper than it was 20 years ago and game engines which used to cost hundreds of thousands to millions of dollars cost nothing nowadays. Needing a few hundred people to churn out a title? Thats a management issue.
Except they'd argue that pricepoints of gamesshouldbe rising, despite lower operating costs (the part they try to obfuscate). Adjusting for inflation, a title should cost around 130$ in today's dollars. But, with the price of engines, hardware, manufacturing, printing, etc. all going down, they've been able to stay steady around that 50-70$ mark. They'd love nothing more than to be able to sell you a title for 130$ no questions asked and be able to more easily pocket all the profits of cheaper engines, cheaper infrastructure, cheaper labor, etc. They know they can't sell games at that 130$ pricepoint, so they cut it up into bite sized pieces. That way, they still get their 130$, but it gets made a lot more palatable to the average consumer if they only have to throw 60$ away initially and another 70 over the course of 3-6 months. American consumerslovepayment plans.

It's the same reason wages in the US have stayed so stagnant. People don't notice that they are being fleeced as long as the costs of goods stays relatively proportionate to their income. Which they are, thanks to cheaper labor, robotics, GMOs, etc. We should have alotmore buying power as consumers than we do, because costs of goods (most, not all) is fucking astronomically low and only getting lower.
 

Xevy

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We just need a Better Business Bureau that is specialized only for video game development. Except with some real power. Imagine how fucked EA would be.

REVOLUTION!
 

Vlett

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I've enjoyed BF4 and the content they're still putting out 18 months after launch, and I bought Premium at launch. Dice still does a shit ton better with DLC content than Bungie has for Destiny so far.

Traditional BF4 DLC is 4 maps for all game modes, including usually a DLC specific feature or gamemode and weapons for every class plus bonus assignments. That's usually enough for most players in a fps.

Based on everything that's been released now I'll buy this + Premium and casually play it on ps4 off and on like I still do Destiny / Bf4. As long as the squad system sticks to teams of 4-5 I won't have anything to complain about unless they fuck up the netcode on this game too. I'll complain and play it anyway.
 

Quaid

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I really really hope that this is the release where gamers take a firm stand and say 'fuck you' to an industry that seems to think they're retarded. If anyone can get as angry as gamers, it's Star Wars fans. I mean really, 8 maps over 4 environments for $60? No single player campaign? No space battles? I can't pilot that AT-AT? Wtf? 20v20 max map size pretty much guarantees the play space is too small for anything but the slowest of vehicles - speeder bikes if we're lucky, but forget about x-wings or tie fighters etc etc. even worse, if they do exist they might be on fucking rails or in separate instances within maps.

The Formula (tm) is really starting to piss me off. Take a coat of nostalgia and slop it in a nice thick coating over gameplay developed by a team of psychologists rather than a team of gamers. I'm sure the gameplay will be super tight and polished... Yet totally bereft of soul and actual fun, like almost every other AAA release in the last decade.

For the love of god, cancel your pre-orders.
 

Xexx

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Heh if the Destiny playerbase has shown us anything, everything you just said is 100% irrelevant and the StarWars diehards will be foaming at the mouth for this and white knight it till it has 3 sequels.
 

Mist

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Almost every Battlefield game has ended up being a bit shallow and buggy at launch but eventually very good. I'm sure this game will eventually be good too. Just buy it later on when they package it with the DLC.

Let the early adopters pay off the development costs and pick up the game at bargain prices later on.
 

Hekotat

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40 fucking players? Really? This shit needs to be Planetside 2 sized. Count me out since they've fucked up every BF game since BF2 (Not counting Bad Company 2).
 

Xevy

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IGN had some exec producer of Battlefront saying it's more than 8 maps at launch.
 

Xevy

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Star Wars Battlefront Dev Addresses DLC Concerns - IGN

Star Wars Battlefront / 22 Apr 2015
Star Wars Battlefront Dev Addresses DLC Concerns
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And promises there'll be more than eight maps.

By Luke KarmaliStar Wars Battlefront's producer has reassured fans content will not be held back from the initial release of EA's upcoming shooter to be sold later as DLC.

Taking to Reddit, Jesper Nielsen stressed the team is committed to releasing a game that expands on the strengths of past titles when it comes to core gameplay, and there'll be plenty of content available at launch.
Star Wars: Battlefront Does Not Have a Single-Player Campaign - IGN News
01:36

"I cannot stress this enough; there will be more than 8 maps!" he wrote.
I mean the rest of it is a bunch of PR bullshit, but if he said there's more than 8 maps, by golly, there better be more than 8 maps!
 

Cinge

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40 fucking players? Really? This shit needs to be Planetside 2 sized. Count me out since they've fucked up every BF game since BF2 (Not counting Bad Company 2).
Dude don't even , a PS2 style game but star wars universe? Would be so awesome, I'd pre-order that shit day 1.
 

Xevy

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Don't get your hopes up. It could just mean they're splitting 2 of the big maps into 4 maps! (honestly, I 100% think that's what they'll do)
 

Mist

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In my experiences 48 player servers were way better in BF3 and 4 than 64 player servers. 32 was too few but 64 was too many for 90% of the maps.

BC2 was only 32 players and was the best BF game in a long fucking time.

If this game is a bunch of 40 player objective style maps in the style of BC2 Rush maps, it will actually be fucking awesome as hell.
 

Big Phoenix

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In my experiences 48 player servers were way better in BF3 and 4 than 64 player servers. 32 was too few but 64 was too many for 90% of the maps.

BC2 was only 32 players and was the best BF game in a long fucking time.

If this game is a bunch of 40 player objective style maps in the style of BC2 Rush maps, it will actually be fucking awesome as hell.
Problem isnt the amount of players, its the dogshit balancing. 64 is fine, it just can be absolute shit when you have 6-7 people on the enemy team spamming mortars or ucavs before they nerfed them.
 

radditsu

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So the battle of hoth in 2 was ? 40 players a side? Wasn't there an expanded version where you could get more? I thought the hoth battle was special since it has a metric fuckton of space.