SteamOS

Daezuel

Potato del Grande
24,667
57,787
The button placement is awful. Do you take your thumb off your left stick often while console gaming? This seems to want you to do that. HOLD ON! Let me stand still while I hit push to talk! A trackpad on the right side could make sense but I've never really been in love with trackpads on any device.
 

Joeboo

Molten Core Raider
8,157
140
Steps for SteamBox domination

1) Pack-in Half-Life 3 and don't sell it separately for first 6 months

That's it
 

Dandain

Trakanon Raider
2,092
917
I think that I'd like to see reviews before I judge - if the sensitivity is what they suggest - you already are required to shift your thumb off the right analog stick on a console gamepad. The difference in the steam design is that your thumb just extends across the pad instead of curling upward toward the 4 button pack - additionally they are placing 2 of the buttons on each hand - it could be infinitely more natural after giving it a try.
 

Zaphid

Trakanon Raider
5,862
294
I don't think Valve would spend 2 years designing something without focus testing it to death, like their games. Give it the benefit of the doubt.
 

Sithro

Molten Core Raider
1,502
204
I don't think Valve would spend 2 years designing something without focus testing it to death, like their games. Give it the benefit of the doubt.
Basically this. Could be good.

And even if we don't end up liking it, I'm pretty sure we can still use other controllers.
 

Cor_sl

shitlord
487
0
I don't think Valve would spend 2 years designing something without focus testing it to death, like their games. Give it the benefit of the doubt.
Indeed.

And if it doesn't work, it's not like the design is set in stone. Valve can (and probably will) change it before release.

Edit - The button layout doesn't look too bad. Easy access to 8 buttons without having to move your fingers. Haptics sound pretty awesome, too.

controller_bindings.jpg

controller_schematic.png
 

meStevo

I think your wife's a bigfoot gus.
<Silver Donator>
6,594
4,884
I don't think Valve would spend 2 years designing something without focus testing it to death, like their games. Give it the benefit of the doubt.
Or in place of focus testing adopt a 'here's our idea, now get to hacking' mantra.

Hopefully someone hacks it into a Dreamcast or DS4 form factor w/ touch screen.

First thought of their example was what someone mentioned above, stop moving to talk doesn't make any sense in any game for the most part.
 

Tenks

Bronze Knight of the Realm
14,163
607
Maybe the made the initial design intentionally clunky to kickstart people hacking it
 

Sean_sl

shitlord
4,735
12
I cannot possibly give any company on earth the benefit of the doubt on something that looks so horribly ill-conceived. It has too much wrong with it.

Trackpad for left-stick movement = bad. Those two buttons by the left pad = really dumb. It is completely unnatural to move your thumb from the movement input and stop moving to press buttons. That is really the most horrible button placement on a controller that I have ever seen. The thing looks like it was designed by someone who hasn't ever actually used a controller.

If you took all 4 of those buttons and placed them around the right-pad it'd make more sense. The left pad should definitely be replaced with a good, solid stick and a d-pad should be thrown on it. Making a controller without a d-pad is a major faux pas. D-pads are really important for certain types of games and also act as a great extra set of buttons.
 

Zodiac

Lord Nagafen Raider
1,200
14
So, your playing TF5 or whatever on your steambox with touchpad controller vs people playing on a PC with a mouse - who will be faster?

I just can't give up my mouse when I know it's a superior precision device.
 

Tuco

I got Tuco'd!
<Gold Donor>
49,519
88,317
So, your playing TF5 or whatever on your steambox with touchpad controller vs people playing on a PC with a mouse - who will be faster?

I just can't give up my mouse when I know it's a superior precision device.
The PC with a mouse will always win when you have to aim something. The real question is whether it's better than current gamepads
 

Tenks

Bronze Knight of the Realm
14,163
607
So, your playing TF5 or whatever on your steambox with touchpad controller vs people playing on a PC with a mouse - who will be faster?

I just can't give up my mouse when I know it's a superior precision device.
I'm with you on this one. I still prefer to game infront of a 20" LCD monitor with KBM over the "big comfy couch" shit consolites spew. Though I don't think the SteamBox is really geared towards the entrenched PC gamers. I think it is more something to try and have console gamers dip their toe into the wide open world of PC gaming in a very standardized way that they're used to. It is trying to get rid of many of the token console gripes about PCs (cost, maintenance, upgrades, non-standardized, local MP, "sitting at work") and doing away with them while still maintaining the innumerable benefits of PC gaming.
 

Cor_sl

shitlord
487
0
I cannot possibly give any company on earth the benefit of the doubt on something that looks so horribly ill-conceived. It has too much wrong with it.

Trackpad for left-stick movement = bad. Those two buttons by the left pad = really dumb. It is completely unnatural to move your thumb from the movement input and stop moving to press buttons. That is really the most horrible button placement on a controller that I have ever seen. The thing looks like it was designed by someone who hasn't ever actually used a controller.

If you took all 4 of those buttons and placed them around the right-pad it'd make more sense. The left pad should definitely be replaced with a good, solid stick and a d-pad should be thrown on it. Making a controller without a d-pad is a major faux pas. D-pads are really important for certain types of games and also act as a great extra set of buttons.
Calling it "just" a trackpad is disingenuous, because this one has haptic feedback incorporated into it.

Haptics
Trackpads, by their nature, are less physical than thumbsticks. By themselves, they are "light touch" devices and don't offer the kind of visceral feedback that players get from pushing joysticks around. As we investigated trackpad-based input devices, it became clear through testing that we had to find ways to add more physicality to the experience. It also became clear that "rumble", as it has been traditionally implemented (a lopsided weight spun around a single axis), was not going to be enough. Not even close.

The Steam Controller is built around a new generation of super-precise haptic feedback, employing dual linear resonant actuators. These small, strong, weighted electro-magnets are attached to each of the dual trackpads. They are capable of delivering a wide range of force and vibration, allowing precise control over frequency, amplitude, and direction of movement.

This haptic capability provides a vital channel of information to the player - delivering in-game information about speed, boundaries, thresholds, textures, action confirmations, or any other events about which game designers want players to be aware. It is a higher-bandwidth haptic information channel than exists in any other consumer product that we know of. As a parlour trick they can even play audio waveforms and function as speakers.
Haptic feedback simulates physical textures on surfaces like glass and trackpads. It's fascinating technology -http://www.youtube.com/watch?v=FiCqlYKRlAA. If the haptic stuff works well, the lack of d-pad or analog stick won't matter.

So it has two buttons near the left trackpad? So what? You still have access to 8 buttons without having to move your fingers. How many buttons do you really need?

So, your playing TF5 or whatever on your steambox with touchpad controller vs people playing on a PC with a mouse - who will be faster?

I just can't give up my mouse when I know it's a superior precision device.
Yeah, I can't see myself using this for competitive play, but it might good for single player games or slower paced fps games. Hopefully it'll be better than dual analog, at least.
 

Sean_sl

shitlord
4,735
12
The PC with a mouse will always win when you have to aim something. The real question is whether it's better than current gamepads
Half of it? Definitely not, very much worse. Part of it? Maaaaaaybe possibly could be.

I still think an improved X360 controller with a trackball replacing the right-stick would be the best input device compromise of all time. Do that + tighten up and fix the left-stick, completely replace the dogshit d-pad, and slightly change grip molding and bam, best controller of all time. Maybe even add the ps4 style touchpad in the middle.
 

Sean_sl

shitlord
4,735
12
So it has two buttons near the left trackpad? So what? You still have access to 8 buttons without having to move your fingers. How many buttons do you really need?
Those buttons shouldn't be there, ever. They're very badly placed and nonsensical.
 

Braen

<Medals Crew>
1,033
543
When playing games with a standard controller, does being left handed matter? Or to lefties just adapt?