Do you know how hard it is to farm 20 high fire essences to awaken him? Trust me, you do NOT want that burden.Or fucking Phoenixes...
I need 12 I think for my Vampire. It sucks.Do you know how hard it is to farm 20 high fire essences to awaken him? Trust me, you do NOT want that burden.
I just went through some very similar testing since my Fox needs 10 high waters. I think I might be able to swing B5 if I control my team the last two rounds. Need to have Hellhound in there and buffing right away. Need that crit chance on water imp. If I get him to stack 3 dots it should be a win, though not an easy one. Fire B5 was a cakewalk, comparatively.I tested out my Cairos farm team to make sure I could easily handle Water B5 for the energy event.... and got stomped. I realized that my only wind attacker is the imp and he is too squishy to be reliable for the whole dungeon. I figure that the easiest way to get by the water bosses is DOTs, but my stupid ass Grim Reaper prioritizes that spell last so he never uses it on the boss. WHELP Guess I have to actively watch my team farm B4 so I can focus them on the stupid ass immunity tower first.
I found that if I put my 5*water and wind warbears in that I can almost reliably auto B5 water.... and it takes 3 times as long as B4. I feel you on EVERY other Carios dungeon boss that doesn't have 400%(!?!?!) HP boost. I can clean them up no problem on B5.I just went through some very similar testing since my Fox needs 10 high waters. I think I might be able to swing B5 if I control my team the last two rounds. Need to have Hellhound in there and buffing right away. Need that crit chance on water imp. If I get him to stack 3 dots it should be a win, though not an easy one. Fire B5 was a cakewalk, comparatively.
I came to the same conclusion and settled on B4, just turn off boss auto battle. Kill tower and turn on auto. Meh.
Well. Now I'm just running Faimon, gotta get them power up stones...
Most of your 4/5*'s will be evolved units because the odds of pulling one from a mystic scroll are about 5% for a 4* (which can include awakened 3* units) and about 1% for a 5* (which can include awakened 4* units).Do you evolve units to 4/5* or pull/drop?
I can auto B5 easily with a Healer/Raoq/Fire Rakashka/Wind Death Knight/Random Dude (preferably something that can proc continuous or decrease attack)Do you know how hard it is to farm 20 high fire essences to awaken him? Trust me, you do NOT want that burden.
I tested out my Cairos farm team to make sure I could easily handle Water B5 for the energy event.... and got stomped. I realized that my only wind attacker is the imp and he is too squishy to be reliable for the whole dungeon. I figure that the easiest way to get by the water bosses is DOTs, but my stupid ass Grim Reaper prioritizes that spell last so he never uses it on the boss. WHELP Guess I have to actively watch my team farm B4 so I can focus them on the stupid ass immunity tower first.
Yes, I do want that burden! Got my maxed out 4* dark elemental, fire hellhound, 2x water imps, and a water howl. Gonna try some giants. Not sure if howl is the best choice, but it sounded good for the early waves for getting TO the giant. Inugami might be better. I think my next 5* will be that dark elemental just cuz he's a beast, but I'm not positive on that.Do you know how hard it is to farm 20 high fire essences to awaken him? Trust me, you do NOT want that burden.
I tested out my Cairos farm team to make sure I could easily handle Water B5 for the energy event.... and got stomped. I realized that my only wind attacker is the imp and he is too squishy to be reliable for the whole dungeon. I figure that the easiest way to get by the water bosses is DOTs, but my stupid ass Grim Reaper prioritizes that spell last so he never uses it on the boss. WHELP Guess I have to actively watch my team farm B4 so I can focus them on the stupid ass immunity tower first.