Farming up the last stage of Swiftness Runes(Hard) because I need good ones for a few people so not too worried about the slot to start. Well fuck me, 15 runes for the same 3 slots. I guess maybe you only get 3, 4, and 6 from the boss stages?
Got my fire Inugami, but he needs to be awakened to really be good I guess. Plus a lot more/better runes. Plus his Team Up skill currently isn't triggering the extra attack if the partner kills the monster, should be fixed next update. edit: Apparently my 40ish runs to get him was pretty lucky, there's folks talking about 200-400+ runs without one. Ouch.
Just keeping my Fire Hellhound up for friend use. He's a badass. The buff is skilled up once so it's 3 turn cooldown, can keep it up almost indefinitely. And he hits like a truck. Maybe if I get Inugami on par he'll go up, but for now hellhound is the baddest badass I have.
Working on getting a healer/tank combo for each color since I read that's a good idea. Got my blues(fairy/warbear) and now my yellow(epikon priest/bearman). Have multiple red tanks but no healers. Except maybe Howl.
Speaking of shitty looking little units, hold on to blue imps. Their awakened skill can apply multiple DoTs. They're like the strongest unit in the game for killing high HP bosses since dots do damage based on target max HP. I guess there's strategies for the later levels of the Giants dungeon that call for using a few of those little shits.