moontayle
Golden Squire
- 4,302
- 165
You're acting like SWTOR hasn't been out for two and a half years at this point, and that all the issues with combat that existed at launch are still around. And the only thing that was ever even close to being animation locked (I don't think that means what you think it means, see TERA for animation locking) was some of the delayed reaction abilities like a Consular's Project which would fire and then hit a half second later (long since fixed). There's a few "channeled" attacks which will cut short if you move (by design) but there's no abiltiies that I know of that are animation locked and I'd like to think I'd know since I have all the Archtypes at 55.
SWTOR is a good game because despite the initial unrealistic expectations on sub numbers, they've stuck to their format, have not let the Cartel Market turn into a Pay2Win store, and do a pretty decent job of routinely adding things for the players to do. It's not a great game by any stretch of the imagination, and has a host of individual issues (a slow Operations cycle, PvP is routinely uninteresting, Ranked Arenas are dependent on population and plenty of people just don't care, no new Hard Mode Flashpoints since Makeb was released) but no game can have it all. Hell, by the time the next WoW expansion hits it'll be a year+ since the last major content update. Which is what, the 3rd/4th time they've done that?
At any rate, got my Shadow to 52 and am PvPing my way through to 55. Won all my matches yesterday, which was fun, but for the most part I know I'm going up against a lot of people who don't know their classes as well as I know a Shadow after having played an Assassin since launch.
SWTOR is a good game because despite the initial unrealistic expectations on sub numbers, they've stuck to their format, have not let the Cartel Market turn into a Pay2Win store, and do a pretty decent job of routinely adding things for the players to do. It's not a great game by any stretch of the imagination, and has a host of individual issues (a slow Operations cycle, PvP is routinely uninteresting, Ranked Arenas are dependent on population and plenty of people just don't care, no new Hard Mode Flashpoints since Makeb was released) but no game can have it all. Hell, by the time the next WoW expansion hits it'll be a year+ since the last major content update. Which is what, the 3rd/4th time they've done that?
At any rate, got my Shadow to 52 and am PvPing my way through to 55. Won all my matches yesterday, which was fun, but for the most part I know I'm going up against a lot of people who don't know their classes as well as I know a Shadow after having played an Assassin since launch.