The Elder Scrolls Online

Blackwulf

N00b
999
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A good interview with Nick Konkle over at MMORPG from Quakecon. Actually some new info. I'll put the new stuff here, so you don't have to go to their site (it's kinda laggy and full of ads):

MMORPG: Ok, so let's start the ball rolling with an easy topic, mounts. What can you tell us about the Mount system in The Elder Scrolls Online?

NK: OK, so later today when you get your hands on time you'll be playing for two hours. Chances are you won't get enough gold together in that time to buy a mount. First off, there are a good number of different mounts of different quality. One "new" system we have is the ability to 'feed' your mount once every twenty-four hours. There are three different items you can feed your mount, either Oats, Apples or Wheat. Depending on which of the three you feed the mount, it will gain in either bag space, speed or stamina. These gains are permanent and cumulative. Basically it is the equivalent of leveling up your mount. They can be leveled up to level fifty, and depending on how high of quality they were when you started, they'll naturally have differing levels of attributes at the end. Through the beta testing so far, what we've seen a lot of people doing is creating a 'pack mule' of sorts and then a second mount for travel and such. Basically the first mount they put every point into bag space and use it when they're out exploring and harvesting/farming and such. The other they put the points into a combination of speed and stamina for use to get from point A to point B.

MMORPG: Speaking of harvesting and farming, what can you tell us about the crafting system?

NK: Our crafting system is very much exploration based. We have five tradeskills: Weaponsmithing, Armorsmithing, Rune Crafting, Alchemy and Enchanting. It uses a material system that you'll probably be familiar with from playing Skyrim or Oblivion. When you find additives for the first time, their bonuses or attributes will just show up as ?s in the item description. As you use them, you'll learn what they do, what they add to your recipes. For example, to create a long sword, you'll need two materials: a metal obviously, and then something for the grip like a leather. If two people just use the same iron and leather, with no additives, they'll both get exactly the same long sword. Changing the metal, to steel for example, will create a higher level long sword. Now when things start getting different is when you start adding in the additives. Each thing you craft has three additive slots. So after you put in your iron and leather in the materials slot, you pick from your gathered components for three additives. And you can add multiple 'pieces' of each one in each slot. So for example in the first slot you add some 'coal', you can add any various amount of coal, ten for example. Then in the 2nd slot you add a whetstone and in the final slot you add some rabbit guts.
There are a set number of recipes in the world, I can't give a number, but it is a LOT. So while the outcome isn't randomized, it's all predetermined, you can 'over additive' it. Basically what I mean is it is possible to not be efficient with the recipe. You could make the above recipe and come out with a long sword that has extra durability and is "extra sharp" doing extra damage. But you could run into someone else who made the exact same sword without using the rabbit guts. It's the same recipe; they were just more efficient than you. You used extra components which didn't accomplish anything. It's going to be a community driven experience to find those recipes and find the most efficient versions of each. I expect we'll see a lot of crafting driven forum discussion.

MMORPG: Speaking of items, would you say the most powerful equipment in the game is crafted or looted?

NK: End game crafted items are on par with end game looted items. But that's just looking at the base weapon. Looted items can still be 'improved' and enchanted by the crafters. Crafters will always be very busy and in demand.

MMORPG: OK, so as long as we're talking about community and social interaction, let's talk about something near and dear to my heart: the guild system. Guilds are a very important part of MMOs, always have been, and I've been a guild leader in most every MMO out there at one point or another. Anything you guys are doing to improve or change the guild system as we know it?

NK: Well, at the base level, everything you've come to expect from a guild system will be here: different chat channels, etc. We actually have three different things which I feel sets us a bit apart and improves on the system in general.
First up, you can be in up to five guilds at the same time. Given the nature of most social networking, and let's be honest, guilds in a lot of ways are a lot like social networking sites like Facebook and Twitter, we wanted a way for you to interact with different groups of people at different times, etc. So for example, you can be in one guild with your coworkers, another with friends and family, a third that you were a member of in another game, etc. This way you can still be connected to all of these people without lumping them all into one big group, much like assigning people to circles on Google+ or groups on Facebook. And you can naturally have different responsibilities in each, lead one, be an officer in another and just regular member in others.
Secondly there's the guild bank. While the bank itself isn't a new function, when you integrate that with the ability to be in five guilds at once, it takes on a bit of more meaning. It has all of the functions you've come to expect like different access levels and such, and maybe some new ideas.
Finally we have what we're calling the Guild Store. It functions a lot like an auction house or automated self merchant system. It is a way for guilds to distribute goods to its members without just dumping it into the bank as a free-for-all. You don't have to worry about that one guy coming along and taking it all to sell for gold. If you spent twenty hours out farming this one item for the crafters in the guild and you just want straight cost for it, this is a way for you to automatically throw it up for others to come and get as they need it without you needing to catch them while their online or go back and forth with ingame mails, etc. We also forsee people forming a sort of market guild, a Costco guild or whatever if you like, where people all join up to buy and sell from each other. Or a group of crafters gets together and forms a guild where they can offer anything you may need as far as crafted items go, you join, do your shopping and then drop back out or whatever.

MMORPG: I know I'm out of time, but I'm going to try to squeeze one last question in anyway if you don't mind. Talk to me a bit about the Alliance versus Alliance system. What makes it stand out in your opinion? What makes it an improvement over past similar systems, Dark Age of Camelot for example?

NK: Well, first and foremost is the metagame system we just talked about, the Emperor system, which is going to be a great encouragement to get out there and PVP. But more than that, it was about taking a great three faction system and bringing it into the modern times. The technology is here now to do a lot more with it. Massive battles are already happening in the beta. The keeps and sieging system is definitely updated. There are a lot more types of siege weapons. Every wall in a keep is destructible. You're not limited to just knocking down the gate and everyone forced to funnel in that way. You can knock down every single wall if you want to. Now on the flip side, once you take the keep, you'll have to rebuild those walls. Whatever damage you do taking it, you have to fix once it's yours. No magical repairs once it changes hands.

The crafting sounds good to me. Not sure how I feel about guild stores and no general AH. PVP sounds good, and I'm glad to see they have it going on in beta, despitesomebody'sinsider sources saying they don't. On that note, I heard recently that they have some very large PVP guilds in beta, so they might be testing that separate from the other beta test.
 

tower

Golden Knight of the Realm
384
161
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I Don't Understand Why Half Of You Guys Are In This Thread. I Honestly Like This Black Wulf Guy. He Gives Honest Feedback And Is Trying To Have Some Faith In A Game That Might Turn Around The Genre And Steer ItAway From All The Bullshit That WoW Created.
I Hope They Do An IP Check On Us. Maybe Utay AndHis Million Godly Resources Can Do Some Detective Work.
Blackwulf You've Posted Some Meaningful And Worthy Material, That I Actually Enjoy Reading. Utay And His Band Of Idiots Can Take Their Personal Issues With M. Firor And Go Drink Each Others Siemen In A CloseT Watching WoW Arena pvp
 

Blackwulf

N00b
999
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You getting negged has nothing to do with UT and everything to do with the half truths and bullshit you tell to try and back your own stance up. Only a few posts ago you've tried to trash another game to make ESO look better then when you get called out on it you proceed to say "Oh but I don't trust those people" or "Oh I haven't read that post". More like you tried to use incorrect data to support your stance. You aren't in the BETA and to be honest there is fuck all evidence to support any of the shit you spout.
I'm not trying to hide the fact that I think Wildstar is shit. It is shit. It is an MMO for spaztic Saturday morning cartoon lovers. It takes everything I hate about the MMO industry and amplifies it. That's why I'm mostly posting in this thread, genius - I like the way this game sounds better than that one. Get over it. I also have some hope for EQN, but with their art direction and self high-fives over the explody combat, I have less. Pathfinder might be cool. Aside from a couple Asian imports, I'm not sure what else look forward to. Don't get me wrong, though, I will bash Wildstar all day, any day, with no qualms. Now, if you don't like that I'm talking up ESO in the ESO fucking thread, then please put me on ignore or something.
 

DMK_sl

shitlord
1,600
0
I'm not trying to hide the fact that I think Wildstar is shit. It is shit. It is an MMO for spaztic Saturday morning cartoon lovers. It takes everything I hate about the MMO industry and amplifies it. That's why I'm mostly posting in this thread, genius - I like the way this game sounds better than that one. Get over it. I also have some hope for EQN, but with their art direction and self high-fives over the explody combat, I have less. Pathfinder might be cool. Aside from a couple Asian imports, I'm not sure what else look forward to. Don't get me wrong, though, I will bash Wildstar all day, any day, with no qualms. Now, if you don't like that I'm talking up ESO in the ESO fucking thread, then please put me on ignore or something.
I couldn't care less if you bash Wildstar. I do care that you make shit up to try and shill TESO. Please show me what TESO is doing so different from WoW? Give me some cement details that are facts that TESO is bringing that is different from any MMO that has come before it?

You have no real facts on PvP other then PR spin. No one has seen it.
Questing is the same fetch x.
Combat has been done before.
Please enlighten me. What makes TESO so different?
 

Utnayan

F16 patrolling Rajaah until he plays DS3
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/\/\ He can't. Because Matt Firor already stated there is nothing fresh you can introduce to MMORPG's any longer. So his mantra for this game is to copy whatever features he thinks worked, incorporated it into TESO, and sell boxes.

You getting negged has nothing to do with UT and everything to do with the half truths and bullshit you tell to try and back your own stance up. Only a few posts ago you've tried to trash another game to make ESO look better then when you get called out on it you proceed to say "Oh but I don't trust those people" or "Oh I haven't read that post". More like you tried to use incorrect data to support your stance. You aren't in the BETA and to be honest there is fuck all evidence to support any of the shit you spout.

EVERY neg you have is in THIS thread except for one. That should tell you something. We aren't the problem, YOU are.
I agree. And I also think this should be moved to the other games section. It is no longer an MMORPG as they themselves said it is now only a multiplayer Skyrim.
 

Blackwulf

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999
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I couldn't care less if you bash Wildstar. I do care that you make shit up to try and shill TESO. Please show me what TESO is doing so different from WoW? Give me some cement details that are facts that TESO is bringing that is different from any MMO that has come before it?

You have no real facts on PvP other then PR spin. No one has seen it.
Questing is the same fetch x.
Combat has been done before.
Please enlighten me. What makes TESO so different?
DMK, you'll dismiss this because like you said, I haven't seen it, but the ONLY thing that will keep me playing this game past a month or two is if they do the RVR right. That's it. So far, their design seems solid, and it's why I'm interested in this game:

1. All pvp is handled in the central Cyrodil zone. No arenas or BG's detracting from the pvp population.
2. Cyrodil is very large with roads, bridges, villages, towers, mines, dungeons, keeps. Lots of places to find the size of pvp you want. My favorite type of pvp is wandering around with a small group picking fights as we see fit. This kept me happy in DAOC for 5 years. Even in NF.
3. They've hinted at dungeons like Darkness Falls. The most fucking fun in any MMO ever. DF. If you don't know what I'm talking about, I'm sorry you missed out.
4. PVP progression: They've already said there are 3 pvp skill lines.
5. No PVP/PVE gear - a good sword is a good sword.
6. No servers = no dead servers with no action in Cyrodil.
7. An engine that can support up to 200 players on screen with good framerates. Already better than DAOC, and that's all I'm asking for.

There you have some of my reasons for hoping this game does well. If they fail to deliver, I won't last 6 months.
 
One of the guilds I'm in has been providing feedback and testing for the game. Zenimax approached Gaiscioch early on since they're one of those really well organized and run PvP guilds that developers really like to get involved with. They were really big into WAR and before that DAoC. I usually run with them in Rift.

I did not apply to test TESO with Gaischioch- they're really large and I have no interest in beta-testing mmo's any longer, but I can confirm they've been testing TESO since before beta even began.
 

DMK_sl

shitlord
1,600
0
DMK, you'll dismiss this because like you said, I haven't seen it, but the ONLY thing that will keep me playing this game past a month or two is if they do the RVR right. That's it. So far, their design seems solid, and it's why I'm interested in this game:

1. All pvp is handled in the central Cyrodil zone. No arenas or BG's detracting from the pvp population.
2. Cyrodil is very large with roads, bridges, villages, towers, mines, dungeons, keeps. Lots of places to find the size of pvp you want. My favorite type of pvp is wandering around with a small group picking fights as we see fit. This kept me happy in DAOC for 5 years. Even in NF.
3. They've hinted at dungeons like Darkness Falls. The most fucking fun in any MMO ever. DF. If you don't know what I'm talking about, I'm sorry you missed out.
4. PVP progression: They've already said there are 3 pvp skill lines.
5. No PVP/PVE gear - a good sword is a good sword.
6. No servers = no dead servers with no action in Cyrodil.
7. An engine that can support up to 200 players on screen with good framerates. Already better than DAOC, and that's all I'm asking for.

There you have some of my reasons for hoping this game does well. If they fail to deliver, I won't last 6 months.
Everything you just said is PR spin and most likely doesn't even exist yet. Really? That's all you've got? A bunch of promises made by PR? I rest my case. You've made it extremely clear to everyone how weak your stance is.

I don't know if you know this but nearly EVERY MMO has cut promised features back for launch...Not to mention how many features are terribly implemented...Sorry to break your heart.
http://forums-us.ageofconan.com/showthread.php?t=203032Here's some that never made it into AoC's launch.

Or GW 2's massive battles with heaps of people on screen that ended up being a total cluster fuck?

Or SWTOR's boat load of broken promiseshttp://www.swtor.com/community/showthread.php?t=512432

Anyway I'm done with you. It's pointless you are clearly a shill.
 

Lord Blanco_sl

shitlord
63
0
Does Anyone Else Notice Black Wulf Is StillPosting About THE Game While Dmk And That Flesh Light, UT, Still Bicker And Point Fingers?

Thank You For The Update On PvP, Blackwulf
 

Utnayan

F16 patrolling Rajaah until he plays DS3
<Gold Donor>
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Does Anyone Else Notice Black Wulf Is Still advertising the Game While Dmk and that fleshlight Ut would like to talk about something substantial but there isn't anything but spin doctoring and a shill named Blackwulf?
Fixed.

Blackwulf you sure can change accounts fast. Do you have one logged into your computer and another on your mobile account? Do you get paid twice or somehow get a bonus? You can avoid the IP trace that way too! You sure are smart, Matt.
 

Blackwulf

N00b
999
18
Everything you just said is PR spin and most likely doesn't even exist yet. Really? That's all you've got? A bunch of promises made by PR? I rest my case. You've made it extremely clear to everyone how weak your stance is.

I don't know if you know this but nearly EVERY MMO has cut promised features back for launch...Not to mention how many features are terribly implemented...Sorry to break your heart.
http://forums-us.ageofconan.com/showthread.php?t=203032Here's some that never made it into AoC's launch.

Or GW 2's massive battles with heaps of people on screen that ended up being a total cluster fuck?

Or SWTOR's boat load of broken promiseshttp://www.swtor.com/community/showthread.php?t=512432

Anyway I'm done with you. It's pointless you are clearly a shill.
Dude, you asked why I'm interested in this game, and what they are doing differently. I acknowledged that I haven't seen this stuff in action yet. I acknowledged that if they don't pull it off, I won't stick around for very long. I don't need you to point out obvious shit. I've been around as long as ANYONE with regard to MMO games. I've seen it all. These guys are 8 months from release and still promising the same stuff. They've cut nothing from their PVP agenda. I'm still hoping they pull it off. No shit they might not. I'm glad you are done with me. Stop fucking quoting me and asking me questions, and let the big boys talk.

Fixed.

Blackwulf you sure can change accounts fast. DO you have one logged into your computer and another on your mobile account? Do you get paid twice or somehow get a bonus?
Utnayan, your shtick is getting old. I'm glad ThunderCougarFlaconBird at least was able to back me up with regard to PVP being in testing. Your house of cards built on imaginary "sources" is collapsing.
 

Utnayan

F16 patrolling Rajaah until he plays DS3
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Utnayan, your shtick is getting old. I'm glad ThunderCougarFlaconBird at least was able to back me up with regard to PVP being in testing. Your house of cards built on imaginary "sources" is collapsing.
No dude, your shilling is getting old. I thought you were leaving the thread? Instead you try to pass off streams of videos as poor quality and then post some fucking doctored screenshots. You are either the most fantastic troll in the universe next to me, or you were hired because you are simply fucking nuts. You even created alternate accounts, I mean holy shit. Go take your medicine and go to bed.

Dude, you asked why I'm interested in this game, and what they are doing differently. I acknowledged that I haven't seen this stuff in action yet. I acknowledged that if they don't pull it off, I won't stick around for very long.
This goes perfectly with their game plan. Please guys, buy my box.

Hey Blackwulf, do you work for these guys?

http://consciouslifenews.com/paid-in...ebate/1147073/

$10/hr from home. Are you a soccer mom too?

Here is one from the SA forums. Another Blackwulf co-worker.

http://forums.somethingawful.com/sho...readid=3559084
 

Utnayan

F16 patrolling Rajaah until he plays DS3
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Here is Blackwulf's co-worker. Blackwulf, this is you in 5 years.

I am writing here to come out of the closet as a paid shill. For a little over six months, I was paid to spread disinformation and argue political points on the Internet. This site, ATS, was NOT one that I was assigned to post on, although other people in the same organization were paid to be here, and I assume they still walk among you. But more on this later.

I quit this job in the latter part of 2011, because I became disgusted with it, and with myself. I realized I couldn't look myself in the mirror anymore. If this confession triggers some kind of retribution against me, so be it. Part of being a real man in this world is having real values that you stand up for, no matter what the consequences.

My story begins in early 2011. I had been out of work for almost a year after losing my last job in tech support. Increasingly desperate and despondent, I jumped at the chance when a former co-worker called me up and said she had a possible lead for me. "It is an unusual job, and one that requires secrecy. But the pay is good. And I know you are a good writer, so its something you are suited for." (Writing has always been a hobby for me).

She gave me only a phone-number and an address, in one of the seedier parts of San Francisco, where I live. intrigued, I asked her for the company's URL and some more info. She laughed. "They don't have a website. Or even a name. You'll see. Just tell them I referred you." Yes, it sounded suspicious, but long-term joblessness breeds desperation, and desperation has a funny way of overlooking the suspicious when it comes to putting food on the table.

The next day, I arrived at the address - the third floor in a crumbling building. The appearance of the place did not inspire confidence. After walking down a long, filthy linoleum-covered corridor lit by dimly-flickering halogen, I came to the entrance of the office itself: a crudely battered metal door with a sign that said "United Amalgamated Industries, Inc."

I later learned that this "company" changed its name almost monthly, always using bland names like that which gave no strong impression of what the company actually does. Not too hopeful, I went inside. The interior was equally shabby. There were a few long tables with folding chairs, at which about a dozen people were tapping away on old, beat-up computers. There were no decorations or ornaments of any type: not even the standard-issue office fica trees or plastic ferns. What a dump. Well, beggars can't be choosers.

The manager, a balding man in his late forties, rose from the only stand-alone desk in the room and came forward with an easy smile. "You must be Chris. Yvette [my ex-co-worker] told me you'd be coming." [Not our real names]. "Welcome. Let me tell you a little about what we do." No interview, nothing. I later learned they took people based solely on referral, and that the people making the referrals, like my ex-colleague Yvette, were trained to pick out candidates based on several factors including ability to keep one's mouth shut, basic writing skills, and desperation for work.

We sat down at his desk and he began by asking me a few questions about myself and my background, including my political views (which were basically non-existent). Then he began to explain the job. "We work on influencing people's opinions here," is how he described it. The company's clients paid them to post on Internet message boards and popular chartrooms, as well as in gaming forums and social networks like Facebook and MySpace. Who were these clients? "Oh, various people," he said vaguely. "Sometimes private companies, sometimes political groups."

Satisfied that my political views were not strong, he said I would be assigned to political work. "The best people for this type of job are people like you, without strong views," he said with a laugh. "It might seem counterintuitive, but actually we've found that to be the case." Well, OK. Fine. As long as it comes with a steady paycheck, I'd believe whatever they wanted me to believe, as the guy in Ghostbusters said.

After discussing pay (which was much better than I'd hoped) and a few other details, he then went over the need for absolute privacy and secrecy. "You can't tell anyone what we do here. Not your wife, not your dog." (I have neither, as it happens.) "We'll give you a cover story and even a phone number and a fake website you can use. You will have to tell people you are a consultant. Since your background is in tech support, that will be your cover job. Is this going to be a problem for you?" I assured him it would not. "Well, OK. Shall we get started?"

"Right now?" I asked, a bit taken aback.

"No time like the present!" he said with a hearty laugh.

The rest of the day was taken up with training. Another staff member, a no-nonsense woman in her thirties, was to be my trainer, and training would only last two days. "You seem like a bright guy, you'll get the hang of it pretty fast, I think," she said. And indeed, the job was easier than I'd imagined. My task was simple: I would be assigned to four different websites, with the goal of entering certain discussions and promoting a certain view. I learned later that some of the personnel were assigned to internet message boards (like me), while others worked on Facebook or chatrooms. It seems these three types of media each have different strategy for shilling, and each shill concentrates on one of the three in particular.

My task? "To support Israel and counter anti-Israeli, anti-Semitic posters." Fine with me. I had no opinions one way or another about Israel, and who likes anti-Semites and Nazis? Not me, anyway. But I didn't know too much about the topic. "That's OK," she said. "You'll pick it up as you go along. For the most part, at first, you will be doing what we call "meme-patrol." This is pretty easy. Later if you show promise, we'll train you for more complex arguments, where more in-depth knowledge is necessary."

She handed me two binders with sheets enclosed in limp plastic. The first was labeled simply "Israel" in magic-marker on the cover, and it had two sections .The first section contained basic background info on the topic. I would have to read and memorize some of this, as time went on. It had internet links for further reading, essays and talking points, and excerpts from some history books. The second, and larger, section was called "Strat" (short for "strategy") with long lists of "dialogue pairs." These were specific responses to specific postings.

If a poster wrote something close to "X," we were supposed to respond with something close to "Y." "You have to mix it up a bit, though," said my trainer. "Otherwise it gets too obvious. Learn to use a thesaurus." This section also contained a number of hints for de-railing conversations that went too far away from what we were attempting. These strategies included various forms of personal attacks, complaining to the forum moderators, smearing the characters of our opponents, using images and icons effectively, and even dragging the tone of the conversation down with sexual innuendo, links to pornography, or other such things. "Sometimes we have to fight dirty," or trainer told us. "Our opponents don't hesitate to, so we can't either."

The second binder was smaller, and it contained information specific to the web sites I would be assigned to. The sites I would work were: Godlike Productions, Lunatic Outpost, CNN news, Yahoo News, and a handful of smaller sites that rotated depending on need. As stated, I was NOT assigned to work ATS (although others in my group were), which is part of the reason I am posting this here, rather than elsewhere. I wanted to post this on Godlike Productions at first, but they have banned me from even viewing that site for some reason (perhaps they are onto me?). But if somebody connected with this site can get the message to them, I think they should know about it, because that was the site I spent a good 70% of my time working on.

The site-specific info in the second binder included a brief history each site, including recent flame-wars, as well as info on what to avoid on each site so as not to get banned. It also had quite detailed info on the moderators and the most popular regged posters on each site: location (if known), personality type, topics of interest, background sketch, and even some notes on how to "push the psychological buttons" of different posters. Although I didn't work for ATS, I did see they had a lot of info on your so-called "WATS" posters here (the ones with gold borders around their edges). "Focus on the popular posters," my trainer told me. "These are the influential ones. Each of these is worth 50 to 100 of the lesser known names."

Each popular poster was classified as "hostile," "friendly," or "indifferent" to my goal. We were supposed to cultivate friendship with the friendly posters as well as the mods (basically, by brownnosing and sucking up), and there were even notes on strategies for dealing with specific hostile posters. The info was pretty detailed, but not perfect in every case. "If you can convert one of the hostile posters from the enemy side to our side, you get a nice bonus. But this doesn't happen too often, sadly. So mostly you'll be attacking them and trying to smear them."

At first, like I said, my job was "meme-patrol." This was pretty simple and repetitive; it involved countering memes and introducing new memes, and didn't demand much in-depth knowledge of the subject. Mostly just repetitive posting based on the dialogue pairs in the "Strat" section of the first binder. A lot of my job was de-railing and spamming threads that didn't go our way, or making accusations of racism and anti-Semitism. Sometimes I had to simply lie and claim a poster said something or did something "in another thread" they really hadn't said or done I felt bad about this.but in the end I felt worse about the possibility of losing the first job I'd been able to get since losing my "real" job.

The funny thing was, although I started the job with no strong opinions or political views, after a few weeks of this I became very emotionally wedded to the pro-Israel ideas I was pushing. There must be some psychological factor at work.a good salesman learns to honestly love the products he's selling, I guess. It wasn't long before my responses became fiery and passionate, and I began to learn more about the topic on my own. "This is a good sign," my trainer told me. "It means you are ready for the next step: complex debate."

The "complex debate" part of the job involved a fair amount of additional training, including memorizing more specific information about the specific posters (friendly and hostile) I'd be sparring with. Here, too, there were scripts and suggested lines of argument, but we were given more freedom. There were a lot of details to this more advanced stage of the job - everything from how to select the right avatar to how to use "demotivationals" (humorous images with black borders that one finds floating around the web). Even the proper use of images of cats was discussed. Sometimes we used faked or photo-shopped images or doctored news reports (something else that bothered me).

I was also given the job of tying to find new recruits, people "like me" who had the personality type, ability to keep a secret, basic writing/thinking skills, and desperation necessary to sign on a shill. I was less successful at this part of the job, though, and I couldn't find another in the time I was there.

After a while of doing this, I started to feel bad. Not because of the views I was pushing (as I said, I was first apolitical, then pro-Israel), but because of the dishonesty involved. If my arguments were so correct, I wondered, why did we have to do this in the first place? Shouldn't truth propagate itself naturally, rather than through, well.propaganda? And who was behind this whole operation, anyway? Who was signing my paychecks? The stress of lying to my parents and friends about being a "consultant" was also getting to me. Finally, I said enough was enough. I quit in September 2011. Since then I've been working a series of unglamorous temp office jobs for lower pay. But at least I'm not making my living lying and heckling people who come online to express their views and exercise freedom of speech.

A few days ago I happened to be in the same neighborhood and on a whim thought I'd check out the old office. It turns out the operation is gone, having moved on. This, too, I understood, is part of their strategy: Don't stay in the same place for too long, don't keep the same name too long, move on after half a year or so. Keeping a low profile, finding new employees through word of mouth: All this is part of the shill way of life. But it is a deceptive way of life, and no matter how noble the goals (I remain pro-Israel, by the way), these sleazy means cannot be justified by the end.

This is my confession. I haven't made up my mind yet about whether I want to talk more about this, so if I don't respond to this thread, don't be angry. But I think you should know: Shills exist. They are real. They walk among you, and they pay special attention to your popular gold-bordered WATS posters. You should be aware of this. What you choose to do with this awareness is up to you.

Yours,
 

NIGEL_sl

shitlord
28
0
Fixed.

Blackwulf you sure can change accounts fast. Do you have one logged into your computer and another on your mobile account? Do you get paid twice or somehow get a bonus? You can avoid the IP trace that way too! You sure are smart, Matt.
I noticed you didn't "fix" calling yourself a fleshlight.

Tell me more, rabbit.
 

Lord Blanco_sl

shitlord
63
0
UT. Why Is It When Someone(Me) Supports Another Person (Blackwulf) That Isn't In Your
Favor your Only Defense Is A Bot? I Happen To Just Agree With TheMajority Of His Posts. I Read Through And Happened To Disagree With The Majority Of Your Posts. I Don't Know You, But The Vibe I Got From Your Posts Made Me Uncomfortable... Trying To Portray Yourself As Some Insider In The Mmo World With Close Friends That Are At The Ready To Fill You With Juicy Details... But I Didn't Read Anything Along Those Lines. 87 Percent Of The Shit Flowing Between Your Lips Was A Defensive Shill Remark Or A Personal Lashing Towards Matt Firor.

I Would Like To Apologize For Saying You Drink Siemen , But I Will Not Tell You To Stop Reminiscing With Your Friends About Watching Old WoW Pvp Videos. Take Dmk And Go Play Your Cartoon Power Ranger Mmo With Chuck Norris And Allow EveryOne In This Thread To Get Back To Discussing A Game That We Have Hopes For.
 

spronk

FPS noob
23,823
29,070
does anyone actually read anything that is posted here, i just kinda use my mouse scroll wheel to make sure theres no crud in it

secret confession time: I have a razer naga (?) mouse with 12 side buttons, I have never used a single side button in the year+ i have owned the mouse