The Elder Scrolls Online

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Utnayan

F16 patrolling Rajaah until he plays DS3
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I was fucking around last Saturday night, bored, and I went to do some exploring. I ran into some Lv 12 mobs on my lv 8 dude at the time and I had no problem ownig them using blocking and my specials. In fact if I correctly blocked at the right time, I barely lost health at all before the mob was dead.

So in other words, UT, you are full of shit.
Yeah.
rolleyes.png
Just like the last 5 times over the last 7 years.

How soon you forget.

(I know you are trolling. I wanted to excite you a bit that you almost got me.
 

Dahkoht_sl

shitlord
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So Gecko/Mkopec , as you two (and some others) seem to be folks who are reasonable , in that you like some parts of the game but say other parts suck, (why some have to spin everything positive I'll never get) how's playing a tank seem just for pure fun ?

Obviously I was loco enough to consider donating 500 to McQuaid's 201 class in how to not run a business , and now that that is pulled spending 45 for a few months (or hell even one) of running around in a new mmo world is reasonable. I figured maybe try some PVE in first person for a change and wondered if warriors were fun for this style of play ?

I'd likely have to do some ranged class and 3rd person for PVP.

Really , really wish NDA drop or open beta would be on the horizon.
 

mkopec

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Isn't it fun to make arbitrary choices until you actually know enough about the game to know what to put where?
Thats with any game though in the beginning stages, isnt it? The talent tree bullshit other games had? Or other class/skill pt games? no one really knows at the onset until someone does some spreadsheet action.
 

Tuco

I got Tuco'd!
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That's true, but I thought TESO was particularly bad about asking you to distribute points before you knew wtf was going on.
 

Flank_sl

shitlord
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Is there any reference to the soft caps, stats, and skill totals besides the confusing single calculator I've found?

I know there are skill resets, but I have no idea where I should be putting health, magica, stamina etc based on my fly by the seat of my pants beta build, or even how those affect the game at 50.
I only know as much as you do from the weekend beta.

From what I can tell from low level, the attributes gained on level up increase the max a lot but only a little regen, while items can add a lot of regen. Glyphs and soul gems can be used to help customize gear in this way.

You get a lot of skill points from quests and there are at least 3 skyshards per zone, so you get more skill points than you need for a single build. When you swap weapon set your hotbar changes, and you should end up with enough skill points for 12 active skills and your passives. Since you can respec later I would not worry about it too much and just try things.

The only thing that I am not sure about are morphs, but I assume that you can respec them also.
 

Rescorla_sl

shitlord
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And he asked me for a screenshot when we all have the same watermarks from Weekend Beta and Closed so those are also not going to work.

This is fairly childish at this point. You cannot post the LUA because it doesn't fucking exist. Add ons have been disabled because of the immense testing and any add ons right now during this are causing massive amounts of issues from patch to patch, hence, fucking disabled. You know this (Since you work for ZO) and are trying to find out my account because someone over there wants it banned. My guess is Sage, because the guy is an ass, and I have targeted his ego specifically as to why this game is failing on it's keester. Tell him not to worry. Vogel has a job for him at Batlecry when this is all said and done.
LOL you did it again. How many lies/untruths can you fit into one post?

1. The watermarks were removed in the build that the weekend beta testers just played.
2. Several addons exist and if you had closed beta access, you would be able to get them.
3. Those addons work just fine and have not been disabled but just like most addons, need to be updated when there is a new patch.

You are correct about the childish part at least.
 

Utnayan

F16 patrolling Rajaah until he plays DS3
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LOL you did it again. How many lies/untruths can you fit into one post?

1. The watermarks were removed in the build that the weekend beta testers just played.
2. Several addons exist and if you had closed beta access, you would be able to get them.
3. Those addons work just fine and have not been disabled but just like most addons, need to be updated when there is a new patch.

You are correct about the childish part at least.
Jesus dude.

This was a PM war Tuco and I had back when watermarks were still on the weekend beta.

LUA's are not functional. And you don't fucking have one for damage meters and gauging it's stats work.

Fairly simple.

I am asking you for the LUA link because I do not see them anywhere, and have never seen a damage meter stat gauging LUA. The fact you are so adamant in not posting it, when it isn't under NDA anyway, is the childish part. Lets see it.
 

mkopec

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So Gecko/Mkopec , as you two (and some others) seem to be folks who are reasonable , in that you like some parts of the game but say other parts suck, (why some have to spin everything positive I'll never get) how's playing a tank seem just for pure fun ?

Obviously I was loco enough to consider donating 500 to McQuaid's 201 class in how to not run a business , and now that that is pulled spending 45 for a few months (or hell even one) of running around in a new mmo world is reasonable. I figured maybe try some PVE in first person for a change and wondered if warriors were fun for this style of play ?

I'd likely have to do some ranged class and 3rd person for PVP.

Really , really wish NDA drop or open beta would be on the horizon.
Quite honestly I played mostly solo. I went to 2 noob dungeons, tried to get a group going, but people were just soloing. So all I have to go by is what I experienced playing solo. I had fun with the combat, to tell you the truth. Once you realize you dont just arbitrarily mash buttons until shit dies, it takes on another form.

So my dude Had the board and sword, I chose the skill that knocks down dudes, also the one which pulls mobs towards you and does fire dmg, the slash with taunt one, and the fire dmg with dot skill. Those were the base ones I tried to level up. I also chose the passives which gave board and sword a bonus and the passive which gave fire type dmg a bonus.

But there seemed to be another tier of skills that were more tankey than the ones I chose. Like bonus to armor and shit like that. But since I knew I would just probably be questing my entire time I chose the more DPS type stuff that helped me do that more efficiently.
 

Pyksel

Rasterizing . . .
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Jesus dude.

This was a PM war Tuco and I had back when watermarks were still on the weekend beta.

LUA's are not functional. And you don't fucking have one for damage meters and gauging it's stats work.

Fairly simple.

I am asking you for the LUA link because I do not see them anywhere, and have never seen a damage meter stat gauging LUA. The fact you are so adamant in not posting it, when it isn't under NDA anyway, is the childish part. Lets see it.
Foundry Tactical Combat...nuff said and it works.
 

Gecko_sl

shitlord
1,482
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So Gecko/Mkopec , as you two (and some others) seem to be folks who are reasonable , in that you like some parts of the game but say other parts suck, (why some have to spin everything positive I'll never get) how's playing a tank seem just for pure fun ?.
I know next to nothing about the game. I have ~25 hours in n00bland playing a Templar and Mage. This has me intrigued enough to preorder if, and only if, I feel the bugs are squashed enough for the game to be playable. My grouping experience was in the first three areas solely, and I'd love to know more about the high level game and PVP myself.

I know my Templar with 1h and shield had zero issues holding aggro on the few n00blet cave mobs I found with a small PUG group. I think their goal is for aggro to be more group managed

There was a pretty good TESO group video from the dev team that had me intrigued.
 

mkopec

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Yeah me too. I barely followed this game at all so my experience was from a pure noob. Also, I dont even think I had 12 hours the whole weekend ( I did not play sunday night) but I did get up to lv 12.

Im probably going to buy this game since there is nothing else to play, just to check it out and maybe do some of the PvP stuff. And I hate to spoil shit, especially in a quest focused game like this. this is partly the reason I did not play at all on sunday and Im probably not going to play this anymore because of that. If they send me another key I will just have a looksey. Maybe roll up another class...etc...
 

Utnayan

F16 patrolling Rajaah until he plays DS3
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Hahaa! called out again..... Ut you sure are digging a bigger hole here, broseph.
Called out again on what??? LUA's are NOT WORKING CURRENTLY. They are buggier than shit and all over the board and have BEEN DISABLED due to the massive amounts of patch fixes. Each Patch breaks another Mod.

I wanted to simply know the NAME of the LUA. I have never heard of it, and looked everywhere previously with a purpose to call out the broken shit abilities not firing and working correctly.

Hey Pyksel when is the last time you had this working? 3 weeks ago, all LUA's were disabled. It was right before my move. January 31st.

Make that 2 weeks ago.
 

Pyksel

Rasterizing . . .
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Called out again on what??? LUA's are NOT WORKING CURRENTLY. They are buggier than shit and all over the board and have BEEN DISABLED due to the massive amounts of patch fixes. Each Patch breaks another Mod.

I wanted to simply know the NAME of the LUA. I have never heard of it, and looked everywhere previously with a purpose to call out the broken shit abilities not firing and working correctly.

Hey Pyksel when is the last time you had this working? 3 weeks ago, all LUA's were disabled. It was right before my move. January 31st.
Today before the patch where they changed Cyrodiil entry to a single digit number. The addon I listed is probably one of the most commented and known on the internal testing so if you're there you couldn't have missed it.

If you're having addon trouble, disable the ESO Survey Tool (addon) as that helps. Go figure.
 

Utnayan

F16 patrolling Rajaah until he plays DS3
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Kind of like when Blackwulf insisted TESO was never built on Hero Engine right?

The Elder Scrolls Online

Yeah, it's sad. Looks like they are frightened by the vocal minority of SWTOR people whose machines have a problem with the client...which is not the HeroEngine renderer, and if it is the HeroEngine renderer, then it's 6 years old. So they wanted to distance themselves from the engine, which appears to have backfired as originally the vocal minority was blaming their standard MMO mechanics on the HeroEngine, which was silly, but now they just have a bunch of pissed off Elder Scrolls die-hards who are going to complain no matter what they do.

I do not envy the development group, it's a daunting task taking a beloved IP online, so many changes and reductions have to get made.
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Utnayan

F16 patrolling Rajaah until he plays DS3
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Today before the patch where they changed Cyrodiil entry to level 5. The addon I listed is probably one of the most commented and known on the internal testing so if you're there you couldn't have missed it.
Ok I'll check it out and start collecting the information. I am guessing you have since you know of the LUA, and it was working before they disabled LUA's for that window? Any conclusions yet? Or haven't you taken it that far. Because I would like to run the parses to check how many things are broken. Part of the frustration for me in any of the add ons before they were disabled a few weeks back were the numerous patch changes breaking them and it was impossible to keep up.
 

Droigan

Trakanon Raider
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What is your criteria to determine when a game goes live whether it is "finished"? ESO has already said stuff like the Thieves Guild and Dark Brotherhood quests won't be implemented until after the game is released. Other than that, what content do you believe will be missing when the game launches but should have been included and tested before release?

BTW it stands to reason that if the media were playing on a different server and they didn't complain about lag or gameplay issues while the weekend beta testers were having major technical and gameplay issues, the disparity isn't so much the content of the game but technical problems with the megaserver architecture. Obviously that needs to get fixed before launch but is that something to be overly concerned with 2 months out?
I meant that is what Ut is saying, not that I think that it is unfinished. I have no idea. However, I have gathered that there is belief that they are missing content and not showing things past 1-17 now, because later stages are are not fully implemented yet. Thieves guild and stuff like that is fine to launch later, however if the skills are buggy beyond a certain level, or the quests are broken past a certain point or there is just nothing to do (I do not know if they are or not, just examples) then that is what I would call unfinished content. And stuff that in no way will be fixed before launch.

I don't mind press playing on separate servers, I just think that the release date for the press event info being on the beta weekend, and slapping the beta weekend under an NDA seems like a very sneaky move. If not a bit stupid as well considering the people hyped up by the media event might get beta access and find themselves experiencing problems that already lukewarm previews at best, didn't mention.

They should take notes from Georgeson. Hey, this isn't working right now! But it will be there. Not hidden in some forum behind an NDA, but on twitter for the world to see. Then I guess he too would be a bit more quiet if say things weren't working the way they were intended, which is why NDAs are there. To keep a game that is still being tweaked to get unnecessary negative feedback. Two months from release, they really shouldn't need that. Unless things be broken. In which case Ut is right, because they know, and are deliberately holding the storm back as long as they can to gather as many pre-orders as they can, which is a shit move.

And made even worse if they already have plans for a F2P client, where you then can consider even one box sale and one months subscription is a bonus, due to them already having fully intended to go F2P after a while.

However, if they do have a magic patch. That releases full content to 50 (that is the highest level right?), and it is already internally tweaked in the closed beta and is fully functional upon release, then super. I'll buy the game then if only to be able to walk around first person in a mmo again. However, I am afraid that if they do implement telegraphs to a larger degree in the later levels, that it will be unplayable first person, which would suck.

I remember there being talk about that earlier in this thread. Since people are posting about the beta here, anyone notice that in any parts? Dungeons or bosses that outright required third person to be able to dodge telegraphs?