I want to play this game first person, so figured a bow would be best. Been looking at bow videos, and....
When using a bow you can aim towards a mob, once the crosshairs go over it and it gets that red aura, hold attack for a long draw and strong attack, then you can turn around and fire in the completely opposite direction and it will still hit the mob you targeted that is behind you. Very noticeable with the strong bow attack, as it is not an instant skill, yet it seems to "activate" as a skill when you draw the arrow, not when you actually let it go. So the arrow does not seem to be the thing you need to dodge, but when you actually start drawing the arrow.
Makes me curious now if you draw the arrow looking away from a mob, then turn towards it and fire, will it miss? Since you activated the skill without having the crosshairs on the mob first. Is the "Arrow" the physical object that does damage, or is "drawing the arrow" the skill that initiates the attack and already at that point it has calculated the hit/miss/damage ratio?
How is that going to work in PvP? Anyone tried it? Because it seems all you need to do is tag them at the moment you press the attack, and it will hit them, no matter where you directly aim. Is this the case for all skills? If you initiate the skill within the correct cone of distance for the ability, you will always hit no matter if the target has changed positions since you pressed the skill? If so, glory be to the ranged characters in this game. Can just run the opposite direction from someone, then bind a key to do a 180 turn, use a skill, then turn back again. Melee people wouldn't stand a chance against that 1v1 unless they had run speed buffs.
Curious if this is intended or bug/lag? It is autoaim to the 10th degree from what I have seen, even worse than the Titanfall gun with homing bullets that curve.
EDIT: Should also note it is downright impressive how quickly some beta videos vanish from Youtube, and how targeted they are. If one is foreign, it usually stays up, even if it is from the normal beta weeked, and under the NDA. So it is not due to the normal copyright thing that Youtube runs to scan for content. It seems targeted. Probably because the people looking at them can't understand what they are saying. However, beta videos that are in English and negative, they go poof so fast that Zeni must have full time workers to enforce the NDA. It is bonkers.