The Elder Scrolls Online

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Rescorla_sl

shitlord
2,233
0
I've had both. I was talking about attacking a mob and then turn or dodging before the attack or changng targets before the attack fires off and boom you hit the first target, now facing somewhere else.

I was also talking about the targetting mob A with a longer cast/draw ability, tabbing and missing.. or it happens with moving the aoe circle. I think it has to do with a poor "check what I am hitting" AI that doesn't check both at the start and at the end of the cast times.
Pre-patch .18 behavior with bows that I witnessed:
- put target reticle over a mob. Hold down LMB. Turn 180 degrees from mob. Release LMB. Bow attack hits the mob.

Post patch 0.18 behavior: repeat same steps as above. Bow attack misses

Pre patch 0.18 with a mob tab targeted. Repeat same steps above. Bow attack hits the mob. Your character remains facing in the direction you were in when you released the LMB.

Post patch 0.18 with mob tab targeted. Repeat same steps as
above. When you release the LMB, your character auto faces your target and fires. Bow attack hits the mob.

If you want me to test a different sequence of events, write them out with specific details.
 

Utnayan

F16 patrolling Rajaah until he plays DS3
<Gold Donor>
16,526
12,567
See, this is subjective. I find WOWs combat to be superior to GW2s in every way for my style of play.
Agree with you here. I think one of the main problems with this genre's development is that they do not write their own engines. Blizzard has done some really good things (and bad things) with the engine since. Obviously I think combat and UI responsiveness was at the fore front, which they have said before. The bad things aren't the engines fault, the engine does it well, but horrible decisions. Like cross realm overlands. What a mess
frown.png
 

Utnayan

F16 patrolling Rajaah until he plays DS3
<Gold Donor>
16,526
12,567
Pre-patch .18 behavior with bows that I witnessed:
- put target reticle over a mob. Hold down LMB. Turn 180 degrees from mob. Release LMB. Bow attack hits the mob.

Post patch 0.18 behavior: repeat same steps as above. Bow attack misses

Pre patch 0.18 with a mob tab targeted. Repeat same steps above. Bow attack hits the mob. Your character remains facing in the direction you were in when you released the LMB.

Post patch 0.18 with mob tab targeted. Repeat same steps as
above. When you release the LMB, your character auto faces your target and fires. Bow attack hits the mob.

If you want me to test a different sequence of events, write them out with specific details.
This isn't working like this. Your attacks still randomly miss and/or hit a different target all together.
 

mrmoneda_sl

shitlord
142
0
I'd like to believe TESO would've been better off abandoning TES games' movement and combat entirely and been more like TERA and Neverwinter, but I'm already of tired of the nebulous "it just doesn'tfeellike an Elder Scrolls game" complaint.
 

Rescorla_sl

shitlord
2,233
0
This isn't working like this. Your attacks still randomly miss and/or hit a different target all together.
How would you know since you haven't seen 0.18 in action yet?

First time I logged in after 0.18 went live I spent 30 minutes testing bow attacks. What I posted above is consistently what I saw occur every single time.

When you don't tab target a mob, the mob only stays targeted when the target reticle is either directly over it or in close vicinity to its left or right. You know the mob is targeted because it will glow red and the mob's unit frame will appear. Move your cursor away to where the mob no longer glows red and the unit frame disappears and you will miss every single time.
 

Utnayan

F16 patrolling Rajaah until he plays DS3
<Gold Donor>
16,526
12,567
I'd like to believe TESO would've been better off abandoning TES games' movement and combat entirely and been more like TERA and Neverwinter, but I'm already of tired of the nebulous "it just doesn'tfeellike an Elder Scrolls game" complaint.
I agree.

Also, no Rescorla, those issues still exist. But I am confused because you said they didn't exist before, or only happened 5% of the time in previous posts. This will be a he said she said until the game launches or this patch hits the next weekend beta.
 

Rescorla_sl

shitlord
2,233
0
I agree.

Also, no Rescorla, those issues still exist. But I am confused because you said they didn't exist before, or only happened 5% of the time in previous posts. This will be a he said she said until the game launches or this patch hits the next weekend beta.
Since you just confirmed you won't be able to test it for yourself until 0.18 gets applied to the weekend beta, why are you even commenting on the subject?

The difference here is I have actually tested it and you haven't but you somehow think you can make assertions about game behavior that you haven't even experienced yet.
 

Tarrant

<Prior Amod>
15,801
9,212
Since you just confirmed you won't be able to test it for yourself until 0.18 gets applied to the weekend beta, why are you even commenting on the subject?

The difference here is I have actually tested it and you haven't but you somehow think you can make assertions about game behavior that you haven't even experienced yet.
You didn't really answer him and totally deflected his observation of things you've said.
 

Blackwulf

N00b
999
18
I agree.

Also, no Rescorla, those issues still exist. But I am confused because you said they didn't exist before, or only happened 5% of the time in previous posts. This will be a he said she said until the game launches or this patch hits the next weekend beta.
Can anyone else on the private server verify if Utnayan is full of baloney again?
 

Rescorla_sl

shitlord
2,233
0
You didn't really answer him and totally deflected his observation of things you've said.
I thought folks were tired of me pointing out all the times Utnayan was lying? Do you really think he has closed beta access?

He also tried to change the subject by bringing up the combat lag issue (the 5% part). That has nothing to do with the current discussion on how bows are functioning post .18 patch.
 

Tarrant

<Prior Amod>
15,801
9,212
I thought folks were tired of me pointing out all the times Utnayan was lying? Do you really think he has closed beta access?

He also tried to change the subject by bringing up the combat lag issue (the 5% part). That has nothing to do with the current discussion on how bows are functioning post .18 patch.
So that's twice.
 

Draegan_sl

2 Minutes Hate
10,034
3
So that's twice.
No, Rescorla is talking about how targeting is fucked up pre .18 when it comes to switching targets and how, from her testing in post patch the behavior seems to have changed depending if you are free-form attacking or tab targeting.

Ut is ignoring the issue completely and commenting on some made up numbers Rescorla used about combat lag that really has no quantifiable measurement anyway. His/Her post on combat lag was pretty stupid anyway so I don't know why Ut is hung up on it. At least Rescorla's newer post is based off of actual testing. You can choose to believe her/him or not.
 

Rescorla_sl

shitlord
2,233
0
Ut is ignoring the issue completely and commenting on some made up numbers Rescorla used about combat lag that really has no quantifiable measurement anyway. His/Her post on combat lag was pretty stupid anyway so I don't know why Ut is hung up on it. At least Rescorla's newer post is based off of actual testing. You can choose to believe her/him or not.
Of course I made up those percentages to prove a point. Responsiveness in combat has been improved to the point I don't even notice it as a problem anymore i.e 95% of the time it's a non-issue

Assuming the weekend beta doesn't have major technical problems, you guys should be seeing an improvement in responsiveness since that fix was in the .171 patch.
 

Draegan_sl

2 Minutes Hate
10,034
3
Tarrant doesn't like ESO and is biased against anyone who enjoys the game which is why he's probably giving you a hard time. He probably can't believe anyone actually likes the game. You're an uber fanboy and he feels like you are shitting up the thread by the back and forth between you and Ut. Personally on a scale of 1-10, your posting going back and forth between you and Ut are about a 4 on the shitpost scale. No one really cares if you prove Ut wrong. Everyone already knows he's a charlatan anyway.

You're better off not engaging him because it's pointless. But that's up to you if you want to keep polluting the thread with the back and forth. It's not your job to defend the game. The thread is for discussing the game itself.
 

Draegan_sl

2 Minutes Hate
10,034
3
Of course I made up those percentages to prove a point. Responsiveness in combat has been improved to the point I don't even notice it as a problem anymore i.e 95% of the time it's a non-issue

Assuming the weekend beta doesn't have major technical problems, you guys should be seeing an improvement in responsiveness since that fix was in the .171 patch.
You don't have to tell us this 500 times. People will see for themselves if they actually care.
 

Draegan_sl

2 Minutes Hate
10,034
3
I'll also add, you've only participated in this community by posting in this thread. So you see, it's hard to trust a person white knighting a game with obvious issues that doesn't participate anywhere else in the community.