If I had to guess, I would say because at this point nothing is developed with trials and it is all on paper. Sage is now selling his game on futures. Like Cisco does their hardware.You would think they would actually use the word "raid" in the description. Sounds like a gauntlet time trail with more people. I don't see anywhere in that description that describes your traditional raid or raid boss encounter. If there is that's good but you would think they would actually mention that.
+1,201.You and I were always cool. Even though sometimes didnt see eye to eye. Were all gamer bros here, bro.
Cyrodil 3-way RvR is the bone that was tossed to the PVP community. The solo based quest design was the bone thrown to the TES RPG fans. If the 12 man trials are not traditional MMO raids, then that means no bones are being thrown to the PVE raiding community. IMO that would be a colossally stupid move on ZOS' part to not include traditional MMO raiding for end game PVE content.You would think they would actually use the word "raid" in the description. Sounds like a gauntlet time trail with more people. I don't see anywhere in that description that describes your traditional raid or raid boss encounter. If there is that's good but you would think they would actually mention that.
Abortions are not people!FFXIV? You mean after they took it down, remade it, and re-released it after the worst launch in MMO history?
Seriously. It was a great launch as long as you learned to never log out.realm reborn was far from the second worst launch in history.
I'm hoping it's just a PR fuck up and a bad write up. I can't see myself rushing through vendor trash more then a couple times just to improve my score. That shit is fine for smaller groups, not with 13 other people.Cyrodil 3-way RvR is the bone that was tossed to the PVP community. The solo based quest design was the bone thrown to the TES RPG fans. If the 12 man trials are not traditional MMO raids, then that means no bones are being thrown to the PVE raiding community. IMO that would be a colossally stupid move on ZOS' part to not include traditional MMO raiding for end game PVE content.
I agree with this.My definition of raid includes content done by two or more groups. UBRS is raid content. Karazhan is raid content. These 12man dungeons are raid content.
I get why people would want that number to be higher than 20, 30 or 50, but multigroup=raid to me.
...and it certainly wouldn't be the first bone headed decision made by ZOS nor the last.IMO that would be a colossally stupid move on ZOS' part to not include traditional MMO raiding for end game PVE content.
I don't. At one point Efreeti Lord Djarn was a multi-group camp.I agree with this.
LOL there you go again.Since Grave brought AZ's up over a month ago, ESOhead.com has already datamined the AZ zone info, and AZ's are being pushed to PTS in a week or two, its fairly obvious your guess is wrong. Par for the course but still wrong.If I had to guess, I would say because at this point nothing is developed with trials and it is all on paper. Sage is now selling his game on futures. Like Cisco does their hardware.
Shadowbane?realm reborn was far from the second worst launch in history.
I am talking about the trials inside them, hooked on phonics. You know, the same topic you have been replying to for the last 2 hours? Trials? Here I'll bold it.LOL there you go again.Since Grave brought AZ's up over a month ago, ESOhead.com has already datamined the AZ zone info, and AZ's are being pushed to PTS in a week or two, its fairly obvious your guess is wrong. Par for the course but still wrong.
Unless you are saying Trials will be included in the AZ? Are you saying this?If I had to guess, I would say because at this point nothing is developed withtrialsand it is all on paper. Sage is now selling his game on futures. Like Cisco does their hardware.
Except that isn't true. You can't monitor your own buffs shorter than 30seconds, but you know what your add-on can still monitor? Your enemies' buffs longer than 30seconds. You can still sneak up on someone, spy that he's a Vampire via his buffs, switch in some fire damage ability(-ies) onto your hot bar and have a higher chance of adding to your body count. Or know not to approach someone when they're using Magelight.I'm actually pretty satisfied that the Devs gave a middle finger to mods/add-on folks. Everybody is on the same footing.
If you have to keep quantifying your 'credentials' here every time you fucking post, you probably don't need to be posting here. Pretty sure most people here don't give a shit about that. MMORPG.com is a good place for that though.I can support a game that doesnt cater to minmaxers. I have never been an add-on master nor cared. I am a casual, old gamer who plays games as the devs intended. When I dont like a game, I just stop playing and thats that.
Also, if you are considering not pre-ordering TESO because you can play Hearthstone, a F2P card game, I don't know what to say to that. I mean,Hearthstoneis okay and all but.. it's fucking free.Just got into this game and it is wildly addictive and fun! I am actually considering putting of ESO to play this. I have never played a card game in my life but, my goodness, this game is great.
I wonder if someone in a locked down meeting by the name of Paul said the reason why there were so many quest bugs was because of API issues.I don't care about how others feel about the API changes they made, but defending those changes is some asinine shit. The changes they made, and the "reasoning" provided afterward, are nonsense.
but there are still addons, those quests cant be 100% fixed yet.I wonder if someone in a locked down meeting by the name of Paul said the reason why there were so many quest bugs was because of API issues.