Rhanyn
Blackwing Lair Raider
- 1,032
- 1,427
I also have to chime in on PS1 being some of the most fun I've ever had in an mmo, and I joined that game so late with just one friend. I usually don't have a lot of fun in games unless at least 3 or 4 of my friends join up as well, but PS was just amazing for me. I remember the first time I had to para out of a galaxy because it was getting shot down and my buddy was losing it in teamspeak.
I wish there was a lot more permanence to the pvp in this game. I would really like to see a long term game to elder scrolls, especially pvp. I don't care if one side dominates and becomes a dynasty. Eventually people get bored and that dynasty weakens and some ragtag group puts together enough support that they move in and catch the establishment with their pants down and that is the kind of thing that blows a game up. Imagine PRX being the crowned champs for a solid year or more, so much so that PVP kind of dies down, they get lazy/bored and then WHAM! Some upstart group comes in and ignites a powder keg, take over everything. That wakes other sleeping groups up and before you know it, it's a call to arms. PRX is remobilizing, other groups are trying to take down the new champs. You don't see stuff like that anymore. There can never be a down in a game, everything always has to be on the upswing. Make PVE as such that it holds people in and fills that lull, then make PVP the sleeper hit, something like EVE where I've never played the game I can still get that nostalgia/excitement hit off hearing about some of the bad ass alliance battles and subterfuge that has gone down in that game. Make PVP rewarding beyond a daily point grind for generic piece of crap gear X with Y better stat. The best thing about EQ1, EQ2, PS1, Vanguard all the other games I've played for countless hours and enjoyed the hell out of, are the stories that I came away with. Newer MMO's don't facilitate that anymore. There is almost never a story about how awesome it was to go on a pug raid against Naggy only to come back for my corpse run and discover our raid disbanded and my corpse firmly lodged in Naggy's asshole. Then having someone call up a buddy who logged in with on his monk with the few us left and take Naggy down so we could corpse recover. Everything is so homogenized, balanced, nerfed, rebalanced, and just over all fucked that it doesn't make for a lot of fun or significant moments in game anymore. Those stories are the one thing I consistently notice about people who have truly enjoyed a game and it doesn't even matter what game it was. I hated WoW, played off and on, kept trying it again and again, because I have friends that have amazing stories about Vanilla and BC era shit they've done.
I feel like ESO almost had that. It has little bits and pieces here and there, but it doesn't deliver it consistently anywhere. I like this game a lot and I kind of hate admitting that Zenimax did it a bit of a disservice. I'm definitely ready for some new blood in the MMO space. I'm not so much of a neckbeard that I really want EQ1 glory days, hell I never played in the EQ glory days, I didn't start till after PoP. I would like a good fucking game to come out. One that isn't a week one rush to level cap, bored, grind, bugs, quit, or slowly playing less and less and less till I realize I'm paying a sub I don't need to or could free up that hard drive space for something more interesting.
I wish there was a lot more permanence to the pvp in this game. I would really like to see a long term game to elder scrolls, especially pvp. I don't care if one side dominates and becomes a dynasty. Eventually people get bored and that dynasty weakens and some ragtag group puts together enough support that they move in and catch the establishment with their pants down and that is the kind of thing that blows a game up. Imagine PRX being the crowned champs for a solid year or more, so much so that PVP kind of dies down, they get lazy/bored and then WHAM! Some upstart group comes in and ignites a powder keg, take over everything. That wakes other sleeping groups up and before you know it, it's a call to arms. PRX is remobilizing, other groups are trying to take down the new champs. You don't see stuff like that anymore. There can never be a down in a game, everything always has to be on the upswing. Make PVE as such that it holds people in and fills that lull, then make PVP the sleeper hit, something like EVE where I've never played the game I can still get that nostalgia/excitement hit off hearing about some of the bad ass alliance battles and subterfuge that has gone down in that game. Make PVP rewarding beyond a daily point grind for generic piece of crap gear X with Y better stat. The best thing about EQ1, EQ2, PS1, Vanguard all the other games I've played for countless hours and enjoyed the hell out of, are the stories that I came away with. Newer MMO's don't facilitate that anymore. There is almost never a story about how awesome it was to go on a pug raid against Naggy only to come back for my corpse run and discover our raid disbanded and my corpse firmly lodged in Naggy's asshole. Then having someone call up a buddy who logged in with on his monk with the few us left and take Naggy down so we could corpse recover. Everything is so homogenized, balanced, nerfed, rebalanced, and just over all fucked that it doesn't make for a lot of fun or significant moments in game anymore. Those stories are the one thing I consistently notice about people who have truly enjoyed a game and it doesn't even matter what game it was. I hated WoW, played off and on, kept trying it again and again, because I have friends that have amazing stories about Vanilla and BC era shit they've done.
I feel like ESO almost had that. It has little bits and pieces here and there, but it doesn't deliver it consistently anywhere. I like this game a lot and I kind of hate admitting that Zenimax did it a bit of a disservice. I'm definitely ready for some new blood in the MMO space. I'm not so much of a neckbeard that I really want EQ1 glory days, hell I never played in the EQ glory days, I didn't start till after PoP. I would like a good fucking game to come out. One that isn't a week one rush to level cap, bored, grind, bugs, quit, or slowly playing less and less and less till I realize I'm paying a sub I don't need to or could free up that hard drive space for something more interesting.