Hey, at least it's not Wildstar or Archeage.I just played this game and now want to blow my brains out. What a train wreck.
Seriously, this game is horrible.
Hey, at least it's not Wildstar or Archeage.I just played this game and now want to blow my brains out. What a train wreck.
Seriously, this game is horrible.
In defense of Wildstar (I didn't sub after the free 30) it seemed like a decent game and combat wasn't bad at all. The tuning on dungeons was too tight for my super casual playstyle and I didn't go into the game with anyone I knew to run them. Having to train every group on Stormtalon every time I wanted to run it got old real quick, and I could only see it getting worse in the future.Hey, at least it's not Wildstar or Archeage.
So you're saying it's not going to sell a lot of console copies? Care to make it a wager?Wait for it to be free. In 2 months. On Xbox One and PS4 for their free games as they realize the buy to play method wont work either, the suckers are gone, and they try to grow an install base to grow micro tranactions. Thing is, it worked for SWTOR because that was actually fun for the single player story lines. This game sucks all around. Still wondering how Matt Firor and Paul Sage still have jobs. What a fucked up industry we weave.
Schags - - I got your message on steam. Drunk gaming night is 14thHide your wives. Mine works that weekend.
This.Haha let's not go down that road again. If they get shitty sales like they did for PC they won't expose it and you can't be proven to lose. If they get great sales they'll publish it and you can be proven to win.
One of the fundamental problems with ESO's pvp is that the 'serious PVPers', or the people who PVP 6+ hours a night, are generally focused on accruing points to get to the higher ranks. This is sort of deviant because often the best way to complete objectives does not reward a lot of points.Actually looking for a MMO with open PvP (kind of), maybe I'll give ESO another try. I'd honestly like to see what they did with animations rework, EU located servers and such. Also 1.6 patch notes looks interesting, as other said it feels like it should have been how the game got released.
Skirm1 4 lifethen a couple small groups per side of organized and elite players sort of picking off the sidelines and hitting their streaming reinforcements. When the reinforcements start to overwhelm them they'll just jump over to another spot to sort of leech of players. They're kind of like the bandits and looters that surround large scale wars.
Tuco,One of the fundamental problems with ESO's pvp is that the 'serious PVPers', or the people who PVP 6+ hours a night, are generally focused on accruing points to get to the higher ranks. This is sort of deviant because often the best way to complete objectives does not reward a lot of points.
Usually what you'll see is the two main zergs fighting, then a couple small groups per side of organized and elite players sort of picking off the sidelines and hitting their streaming reinforcements. When the reinforcements start to overwhelm them they'll just jump over to another spot to sort of leech of players. They're kind of like the bandits and looters that surround large scale wars. Meanwhile the small groups of organized players often ignore each other because it just hurts their farming. I spent a lot of time working with them and it's fun basically farming disorganized players but knowing you're contributing little to the war effort and knowing you're focused on fighting scrubs is boring.
And sure, you can ignore that paradigm and focus on map control which is what we'd do. So we'd get our raid together, tell the 6+ hour a day PVPers to come with us and we'd paint the map yellow over the night by basically strategically attacking unprotected keeps (PvD...). Then those PVPers would see they made 10% the honor they normally would that evening.
The other big problem is that it's mostly anonymous. When you play a lot you get to know the regular PVPers, so if you play for a couple weeks you might get to know 20ish enemy players by name but everyone else may as well be an NPC. You get to know a few more allied players too. Back when I played there were basically no meaningful guilds after a couple months because it didn't make sense. Our regular PVPers would just join with other random regular PVPers and shun anyone who didn't help them farm rank.
Note that this is all from my experience playing the first two months of release. I'm sure Blackwulf and Rescorla will come in and say, "Oh nooo it's sooo different now" but I don't think they have the PVP credibility to really state an opinion on it. If you try it and find it's great let us know.
Sounds like "Piss off" to me my man. Maybe I'm just an asshole though.They didn't tell us to piss off. They had 'ok' answers for most of our specific moderate complaints, half-answers for our major complaints and 'sorry that's not where we're going' for our fundamental complaints.