Phelps McManus
<Silver Donator>
- 215
- 144
Are they introducing new non-cutscene content with NG+ or was there something too hard to beat with characters leveled normally?
NG+ made sense in Chrono Trigger where you could take different paths to multiple endings. It also made sense in Disgaea where you were not even meant to experience some of the content on the initial play-through. It made less sense (YMMV) in Witcher 3, where you just played the exact same content with higher levels.
I keep seeing that we are getting NG+ here, but I am missing the part that says why it matters. Is it just so people who already beat the game with the crappy late chapters can quickly get through a replay when they patch in story fixes?
NG+ made sense in Chrono Trigger where you could take different paths to multiple endings. It also made sense in Disgaea where you were not even meant to experience some of the content on the initial play-through. It made less sense (YMMV) in Witcher 3, where you just played the exact same content with higher levels.
I keep seeing that we are getting NG+ here, but I am missing the part that says why it matters. Is it just so people who already beat the game with the crappy late chapters can quickly get through a replay when they patch in story fixes?