Throne and Liberty (Formerly Project TL)

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Chersk

Trakanon Raider
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I posted the launch trailer for the original version a couple pages back. The only real similarity was that it was isometric. What we were shown looked way better than Lost Ark, in my opinion. It just boggles the mind that they would decide to scrap that and release this crap instead.
I remember it had a weird thing where you could instantly switch characters unless I’m thinking of something else. Wasn’t a fan of that part but otherwise it looked neat.
 

Raes

Vyemm Raider
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2,720
I remember it had a weird thing where you could instantly switch characters unless I’m thinking of something else. Wasn’t a fan of that part but otherwise it looked neat.

Yes, that was in the original version, although it was rarely shown or discussed. How is that any different than instantly switching weapons in this version? The "classless" thing isn't really classless. It's more free multiclassing like in Archeage. Although, a bit more annoying since each weapon and it's skills require significant investment. There is essentially no difference between switching weapons or switching avatars.
 

Chersk

Trakanon Raider
1,609
1,442
Yes, that was in the original version, although it was rarely shown or discussed. How is that any different than instantly switching weapons in this version? The "classless" thing isn't really classless. It's more free multiclassing like in Archeage. Although, a bit more annoying since each weapon and it's skills require significant investment. There is essentially no difference between switching weapons or switching avatars.
I agree its functionally very similar to weapon switching but I don't like it mostly for RP purposes. I enjoy making a character, selecting a class, and progressing. There will never be a good RP reason to swap freely between characters. For lack of a better word, it's incredibly gay.
 

Raes

Vyemm Raider
3,264
2,720
I agree its functionally very similar to weapon switching but I don't like it mostly for RP purposes. I enjoy making a character, selecting a class, and progressing. There will never be a good RP reason to swap freely between characters. For lack of a better word, it's incredibly gay.

So, what would be the difference if the second avatar was separate and you had the ability to give them commands? Like in Swtor and other games? Still gay? It's possible that the second avatar is just a traveling companion that is not displayed onscreen at all times, many games do this.

Basically, what you are saying is that things that you personally don't like are "gay". And that you don't like them because they don't mesh with your idea of "RP" (lol). I don't like your subjective opinions and hyperbolic statements, because they don't mesh with my idea of intelligent discussion. Using your logic, that makes you gay. Are you gay?
 

Chersk

Trakanon Raider
1,609
1,442
No the fact you don’t like my opinion makes you gay, not me. Duh.

Why don’t more games do the magic character swapparoo thing? Only other game I can think of off the top of my head that does that dumb shit is a Korean phone game, whatever the fuck it’s called.
 

Voldeth

Trakanon Raider
1,241
600
I remember it had a weird thing where you could instantly switch characters unless I’m thinking of something else. Wasn’t a fan of that part but otherwise it looked neat.

I played an NCsoft MOBA by the name of MXM some years ago that basically used this concept. I was extremely skeptical at first but this honestly brought such a fun element of strategy and gameplay that it made up for how terrible the rest of the game was. This game is bland as hell and there is nothing interesting or engaging, I would have much rather seen them try something new and burn than continue with this crap.
 
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Ukerric

Bearded Ape
<Silver Donator>
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I remember it had a weird thing where you could instantly switch characters unless I’m thinking of something else. Wasn’t a fan of that part but otherwise it looked neat.
Isn't that a common thing in mobile RPGs, though? TL was initially designed as mobile gacha, if I remember right, and that's a common theme there: collect characters, switch between your "team" as needs must.
 

Valderen

Space Pirate
<Bronze Donator>
4,596
2,820
Release date trailer, open beta July 18-23, launch September 17.

I played Korean version to mid-25. It’s an extremely generic mmo that is well enough executed. I may play it with a few friends just so we have something to play together. Just play the story to level cap and probably stop. I don’t see myself investing time at the end game.

 

Cinge

Ahn'Qiraj Raider
7,320
2,392
With an open beta and no EA packs/cost, it doesn't hurt to give this a try and see.
 

Mahes

Bronze Baronet of the Realm
5,472
6,577
Yeah I might take a look at this. Its free and I would be curious as to what all got changed when the game got roasted the last time it opened up.
 

Droigan

Blackwing Lair Raider
2,610
1,335
Open beta is now available on steam. Just press request access (scroll down past the pay option) and it will instantly let you hit play to download it. 50gb download.
 

Chersk

Trakanon Raider
1,609
1,442
Default controls are trash but they let you rebind pretty much everything.

Game seems very polished.
 

Penance

Silver Baronet of the Realm
7,026
9,606
Damn this engine runs pretty flawlessly. Haven't played an MMO that felt like an MMO since BDO like this. Will be giving this a shot throughout the week.
 

Chersk

Trakanon Raider
1,609
1,442
Yeah it really is smooth as silk. I’m not sure what I think about it otherwise though. The combat is very middle of the road.
 

Uriel

Blackwing Lair Raider
1,839
2,291
The graphics are pretty great, I like the art design too, but melee combat feels pretty bad. Haven't tried ranged or magic yet. If the p2w isn't a big deal and there's actually good pvp/gvg/siege stuff, I might play.
 

Sylas

<Gold Donor>
3,816
4,361
i uninstalled it mid tutorial. wtf is this combat it feels like a phone game.

I had high hopes that the autobattler was just misconstrued or misinterpreted but this combat is trash. Its 1999 EQ1 autoattack in 2024.
 
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Cinge

Ahn'Qiraj Raider
7,320
2,392
I like the world, combat feels mostly smooth. Some weird interactions with timing Q(defense) to abilities. As a staff/wand user. The world is great imo, with lots of little things to do, collect, interact with. I would almost say there are too many systems. I constantly have to open the menu and check anything that has a red diamond by it, for something to claim or do, that wasn't really explained in the tutorial. Mix of main story, side/exploration quests, events, gathering, means lots of things to do. Supposedly its all sped up for this open beta though.


Looking around, seems staff/wand is the preferred healer setup, but I just wanted to dps and have the ability to self heal. Don't really want to be pigoned holed into healing.

Nothing really stands out as amazing. Weapon based ability system is a more rare approach and does a allow for certain combos you might not usually see(staff/bow, staff dagger, sword/shield/staff etc) but really depends on the population and developers. Usually you get stuck into very defined sets because the other things are just not as feasible. And in a game that is supposedly around pvp, territory control and harder dungeons, you either follow it or usually dont get invited. Otherwise its just the typical combat with a couple cavats(A defense ability that blocks and you time on certain moves and auto attack ability for magic between spells).

I am only level 22 though. So hard to say how things will be when you get to the actual game. Some things off the top of my head could be better. Upgrading spells should feel more progressive. Some are silly like an extra .1%. Lots are just "here is an extra 20 dmg). Seems they dont really change until later when they upgrade tier. I have a passive as a staff user that has a .011% per mana regen activation rate. Upgrading it it goes up .001 each time. So I start at .011% and max rank is .014. Like why? Or my nuke goes from 120% base + 22 to 120% + 65 at max, 43 dmg increase over 5 levels, which could take a lot of books. Atm its level 4 and one increase uses 4 books, that one increase can do anywhere from 40% of the level to 100%, its rng. So I can use 4 books for 11 pts of dmg or 12 books, and so far they are not that common of a drop).

When switching weapons, it should remember your previous skill bar and auto swap. Atm you have to manually redrag the skills back to the bar.

"Its 1999 EQ1 autoattack in 2024." - This guy is on crack. If you think this is like 1999 EQ, just wow. Who knows if the game is good or not in the long run, so far, but this kind of hyperbole is hilarious. Even in the tutorial you have like 8 abilities to use. 4 melee and 4 ranged and they each can do different things. If you dont like the game, fine who cares, but dont hide behind some dumb ass lie as your reason.
 
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Cinge

Ahn'Qiraj Raider
7,320
2,392
How long is the open Beta for?


18th to the 23rd?

I am going to see how it is in later levels. Atm with just a day or so of playing, I probably wont play it. Depends if the later game gets more interesting or not.