"Auto-Combat" was something in the MMO Granado Espada that I really enjoyed. As long as they find a way to "balance" it compared to actually playing the game, I don't have a problem with it. In Granado Espada, it was essentially just a way to have your characters do random farming while offline, but it was waaaaay slower than actually playing.
Sounds like the game is going to end up punishing you for turning it off because if you aren’t actively playing or auto farming 24-7 then you are missing out on shit…kind of like BDO’s retardation. Asian game design is hot fucking garbage.
Is it really “weird”? It’s actually a very common western opinion and why our games are made like that.That's a weird opinion to have, especially when it comes to an MMO. It's retardation to have something you can do while afk, that still progresses your character in some way? Even if its very minor progression?
I think BDOs take on say afk fishing, afk horse training or even the just hitting a target dummy with the training books as a good thing. As its not just used in over night afk, but say you have a day where you are just busy or cant play, you still get to earn something.
And in an MMO, not being on and doing something means you are always missing out on something. It's no different then the guy who can only log in for a couple hours a day and the guy that can sit there all day for 10 hours playing. This way, at least the guy with a super busy life, is making some progress even though its not close to what actual playing is. I don't see any game making an AFK activity anywhere as benificial as playing the game.
As for this game, it looks interesting, will see how it goes. I enjoyed lineage II all those years ago and can never hurt to have more options.
Most MMO's have offline advancement, its just "stored" in a different way. The most common offline advancement in western titles is actually just "rested exp." Any game that needs the PC to be on and the game running in the background can kick rocks though. Just let me log off after setting up whatever treadmill a game like BDO wants to have (sort of like EQ merchant thing).Is it really “weird”? It’s actually a very common western opinion and why our games are made like that.
No, I don’t think it’s a good thing that I need to have my machine running 24-7 on a game. All these systems do are lower rewards across the board to make up for the constant baseline farming.
It's retardation to have something you can do while afk, that still progresses your character in some way? Even if its very minor progression?
If it requires dominating your PC 24/7, then yes, 100% retardation.
This. I would often put BDO in the background while playing other shit.I know quite a bit of people that keep that shit in their system tray going and play other games.
One of the venerable ancients, A Tale in The Desert, had off-line chores. Once you'd gathered enough of a basic material, you could set it as "offline" and you'd log back in with some of it. It was basically the equivalent of 20 mins of work for a day, but that was something you did not need to get.While it wasn't that intrusive in BDO, I still don't like having to keep my PC on forever to get full benefits from the game, however small they were(BDO was just afk fishing+farming being done, which was negligible amounts of money but still more money than no money). Iirc Granada Espana you could just outright log out, and it'd still keep "farming", but I could be remembering wrong as I only played the beta for this for a few weeks.
I know ppl keep their PC on regardless but I haven't done that for like 15years or whatever, ever since they made boot up times not complete garbage(like back when SSD became a thing and windows versions started booting in less than 5mins) so playing a game that "forces" me to do it again still bothers me, a little bit. I still played BDO and enjoyed that when I did, but if I could have done that shit offline I would have done it offline.