Pyros
<Silver Donator>
Never bought from it but seen it before, looks legit, probably just moving keys between regions and that usual kind of shit.Damn just missed the savings.
Is that site legit?
Never bought from it but seen it before, looks legit, probably just moving keys between regions and that usual kind of shit.Damn just missed the savings.
Is that site legit?
Amusingly, while you describe the combat as "slogging", fights in Warhammer are lightning fast compared to previous Total War games. There's a low-level but constant level of bitching about it from the dedicated Total War fans.
I've never played either tabletop or any of the previous TW games, but I actually kind of think Palum has a point. As much as I enjoy the game as an overall product, I do find the combat frustrating sometimes, since it often feels like it's a huge pain in the ass to actually lock enemy units down and kill them, compared to other strategy games. Every battle seems to end with a solid chunk of the enemy army running away and escaping, and even the ones which are tilted in my favour fairly easily I have to set things up and lay my army out with the specific purpose of locking the enemy down and surrounding them if I want to actually kill the majority of them off, with half the battle being spent chasing down stragglers with low morale using flyers/cavalry.
Or maybe I just suck, I dunno. Always been pretty casual with strategy games, so I'm open to the possibility. But it takes away from the flow of the game a bit when you fight a huge epic battle and win, only to have 40% of the losing army run away, then you have to spend another turn chasing them down and fighting them again, only to have 40% of "them" survive, who you have to chase down the next turn...
I mean don't get me wrong, some combats should be long. I just think when giant formations of shock cavalry smash into a single tier 1 infantry, it should be over a lot faster than it is.
Also, I find some monstrous creatures to be super dumb (well, also chariots). One mammoth or giant shouldn't be able to slowly chew through three blocks of halberdiers. I dunno somethings just weird.
I mean don't get me wrong, some combats should be long. I just think when giant formations of shock cavalry smash into a single tier 1 infantry, it should be over a lot faster than it is.
Also, I find some monstrous creatures to be super dumb (well, also chariots). One mammoth or giant shouldn't be able to slowly chew through three blocks of halberdiers. I dunno somethings just weird.
Palum, I'm also a huge SotHR fan. I thought we were entering a golden age of strategy games when it released and while we did(on other fronts), that game didn't get the support it deserved. I really enjoy TW games and I'm happy as hell this game has pushed the setting forward, but it is off-putting to watch strategically dominant units 'slog' through trash.
The expanded campaign setting has me really excited and the second game looks like a huge improvement on an already great game. I would also love a game with more WH influence but since GW has already fucked up the tabletop version, I'm just happy someone is doing quality work.