And I'll buy every one if they keep the current level of quality.The dev commentary on the second video really points towards having a lot.. A LOT.. of DLC additions in this one.
Are you new? Thats how this series gets down... there were a ton for 1 and 2The dev commentary on the second video really points towards having a lot.. A LOT.. of DLC additions in this one.
They need to make a 40k game.
Somehow I've taken a strong interest in nuking inferior races from orbit.
Yeah, I'm not really sure if this is something CA would ever tackle. I'd fucking LOVE if they did, but the Dawn of War games are probably the closest recreation we'll get.I know alot of people hope this, Im just not sure how it would work
Yeah, I'm not really sure if this is something CA would ever tackle. I'd fucking LOVE if they did, but the Dawn of War games are probably the closest recreation we'll get.
If they open that pandora's box on W40k, I feel like they'd then have to tackle WW1, WW2, etc. I thought the natural progression after Empire would lead them to tackle these. But, when they went back to Rome and Shogun, I figured that was the indicator they'd probably never tackle that era of warfare. After their work with Warhammer 1+2, I'm not so sure anymore.
Like lacking "depth" has ever stopped them? Empire is the fucking poster child for that. "Here's some different colored units! They pretty much all do the same fucking thing...have fun!".The thing that gets me about a 40k game made by CA... do you limit the Space Marines to 1 chapter? If so which one? If not, then its most of the playable 'races' and the game probably lacks at least some depth and replayability.
Dawn of War did it like that, you could only play the one chapter that they even made up for the game, the Blood Ravens. I think it works fine, and you can add more Space Marines chapters as DLC after that.The thing that gets me about a 40k game made by CA... do you limit the Space Marines to 1 chapter? If so which one? If not, then its most of the playable 'races' and the game probably lacks at least some depth and replayability.
Like lacking "depth" has ever stopped them? Empire is the fucking poster child for that. "Here's some different colored units! They pretty much all do the same fucking thing...have fun!".
If I were doing it, then it would essentially be split up by Legendary Lord (or whatever the equivalent would be). So you'd get an Ultramarines LL, a Dark Angels LL, etc, under the umbrella of Space Marines. Might get a bit complicated if they used those chapters that have more unique troop types (Space Wolves have some stuff, right? I was more of a Fantasy than a 40k guy), but it should generally be workable.The thing that gets me about a 40k game made by CA... do you limit the Space Marines to 1 chapter? If so which one? If not, then its most of the playable 'races' and the game probably lacks at least some depth and replayability.
Pretty much this. It'd essentially be exactly what they do with LLs now in Warhammer.If I were doing it, then it would essentially be split up by Legendary Lord (or whatever the equivalent would be). So you'd get an Ultramarines LL, a Dark Angels LL, etc, under the umbrella of Space Marines. Might get a bit complicated if they used those chapters that have more unique troop types (Space Wolves have some stuff, right? I was more of a Fantasy than a 40k guy), but it should generally be workable.
While I do want more awesome 40k games, I'm pretty sure I do not want a Total War: WH40K.
I have certain expectations for TW franchise titles that just would not work well with 40K. Of course they could compromise here and there, change some mechanics about how TW plays and what fits into the setting, and so on. If you force 40K into the TW mold, the end result is likely to make too many concessions on both sides, and ends up being too far from what I see as a TW title and a mediocre representation of the 40K setting.
I'd rather have a great representation of WH40K in a game that is specifically built around that setting.