iannis
Musty Nester
There is no reason why inflation would favor existing members over new ones. Certainly it favors more active members than less active ones, but that has nothing to do with inflation itself. Inflation develues dkp hordes the same as decay. The efficacy of both depends on frequency and magnitude of the adjustments.
For example, if you have players with 10k dkp caches and you want new players to be able to competitively bid on loot within a few weeks, then you just rebalance encounter rewards such that players can earn several thousand dkp per week. The problem with inflation is that you end up working with ever larger numbers, whereas with decay you end up with around the same numbers and a static cap based on encounter volume.
Whether you use decay or inflation, adjustments needn't to be tuned such that monthly accruals are effectively nil within the time frame that you would like been players ro be able to get up to speed, whetther that number is a few weeks or a few months.
It's a subtle psychological effect. Inflation will grow the numbers, decay will keep them within a smaller range. Percentage wise they can both accomplish the exact same end with the difference between them being the raw number that you're displaying.
When a new recruit looks at a roster and sees a score in the tens or hundreds it's less of a hurdle than if they see numbers in the thousands to tens of thousands. The stats of the game are already experiencing mudflation. If we can provide a stark contrast to that with a simple loot distribution scheme and soften the complexities of keeping it tuned until later, it will be to our benefit.
It's a trick, it's a subtle thing, it's a first impression, it's not insurmountable. But it's a real effect.
lol. jesus, I remember having EXACTLY this discussion when we were setting up our dkp. They tried an inflationary system against my suggestions first. All the casual whined so much. So we moved over to the decaying system that i'd suggested and the casuals stopped whining. Because the numbers were smaller. That's literally it. I had to argue with a few guys about what a PERCENTAGE is.
There were some very smart people that I met in EQ. And also some very very stoned idiots.
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