Lunis
Blackwing Lair Raider
The original VG combat was actually quite different than the launch version. It was far more reactive with less ability usage. They changed it in beta3 I think? They made combos proc on crits and there were far fewer reactive abilities.
It was an interesting idea they never got to fully flesh out b/c they had to switch publishers. Less ability spam on a longer gcd that proc'd off enemy attacks, but they did way more damage than your standard mmo ability. They used mtg as an inspiration where each gcd was akin to a turn in magic even though it was happening in real time. They ditched it though after they left Microsoft and were forced to finish the game in 6 months.
It was an interesting idea they never got to fully flesh out b/c they had to switch publishers. Less ability spam on a longer gcd that proc'd off enemy attacks, but they did way more damage than your standard mmo ability. They used mtg as an inspiration where each gcd was akin to a turn in magic even though it was happening in real time. They ditched it though after they left Microsoft and were forced to finish the game in 6 months.