Haven’t played anything myself the last couple weeks. Went through Deaths Gambit a couple times a few weeks ago.
Played some SNES ROMs with my 6 yo today. Joe & Mac the old cave man platformer and A Link to the Past. It’s interesting watching him play old games with shitty controls or high difficulty. Some of the questions are interesting. “Why does it make you start over?” or “Why doesn’t it save all the time?” like current gen games he’s more used to. “Why do I only get three lives?” Mostly I can just answer “I don’t know, stuff was just harder back then, we didn’t have auto save” idk if that was a coding problem or we just hadn’t thought of it yet. I know some difficulty and cheap deaths was coded into arcade games to increase how many quarters you’d put in. I’m guessing some of the difficulty in home console games was just to make it seem longer than it really was but idk for sure.
Edit: Another funny one we played recently was the MAME ROM of Michael Jackson’s Moonwalker. The special move of making everyone on screen dance and then die had him going “What? Why do they die after you make them dance?” And “Wait what? Why does the monkey turn you into a robot, and why is his name Bubbles?” I just said “idk man that’s just this game” and he rolled with it. He thought the MJ screaming WOO in between levels was hilarious (as it is) He loved when MJ transformed into a jet and flew away from the exploding base at the end. He said it made no sense but was cool anyways.
Bruuce
you remember drunken nights of saving children in Moonwalker?