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Void

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I literally just came here to mention that. I played the demo months ago and really liked it. Bought it when it went to EA a week or two ago. Great fucking game. My only problem is that they are actively patching and improving, which is awesome, but I don't know if I should just wait for 1.0 or burn myself out on it now before then and potentially never play the completed game.
 

BrotherWu

MAGA
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My advice to anyone who is thinking about it is 1) Definitely play it, but maybe wait on it to develop a little more. They have a pretty aggressive plan for improving it and I don't know how much replay value it will have given that it is a linear, exploratory story. 2) Degradation, mainly wear and tear, battery recharge, but also thirst/hunger, sleeping, shitting, need a little tuning. We've played almost the whole current story at vanilla settings and it is annoying at times. 3) It is a game meant to be played in a group.

Solid EA value though. Aspects of the story I could do without but the level design really well done. HUGE. Just number of balance issues and QoL features that need to be worked out.
 

Kaige

<WoW Guild Officer>
<WoW Guild Officer>
5,599
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I found out the old PS2 classic Ghost Hunter was added to Playstation Network, so I finally was able to play it. The mood definitely has the old early PS1/PS2/PC atmosphere.

The first half of the game is pretty good but it starts to degrade as it goes on. Still not bad for a game I'd always wanted to try. Now I can cross that one off my old list.
 

TBT-TheBigToe

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Dredge, beat it yesterday. Would have played much differently had I know the number of days past didn't matter. Still got some side shit and one dlc to do, beat The Pale Reach in under 2 hours but didn't do the quest to feed the dude because I can't find him. Hopefully the 2nd dlc is a little more beefy but whatever.

I got it for free through twitch, dlc was cheap, it's an alright game but I feel kind of like it should have been the mini-game of a much larger rpg.
 
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Rajaah

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So, my best friend and I were discussing this. He was talking about how he has put in 100's of hours into ER but always peters out around the fire giant area. Never finished it. I was talking about how I stopped and just beat LoZ TotK about 20 shrines short rather than finish all the shrines. I estimated well over 150 hours at that point for Zelda. I feel like games today just bloat up content with "tasks" and tedium that are fun little diversions at first but then the games overstay their welcome. I didn't really have much problem with FF16 except that one slow bit where it was obvious they didn't get Leviathan done in time. I have far less time to game, but now games have (typically) a lot more content. When you think back to most single player games, 15-30 years ago...a slew chocked in at 40-50 hours max. Now that might only get you halfway on some games if you do everything and don't skip story scenes. I'm probably just old.

Now, I've told my buddy he is flat playing ER wrong and shouldn't try hitting it all but he says he gets in this mode and falls into the same do it all rut. Gotta break that.

I think half the players of ER played it wrong in some way. I've never seen a game with so many bad takes about it online. It's sorta like if we got Dragon Quest (1987) today and got inundated with articles about how it was too hard and people complaining about the difficulty because they went southwest at the beginning and ran into the Axe Knight at level 1 and then spent like 5 hours trying to kill the Axe Knight instead of, ya know, going and fighting slimes to level up while looking around for gear.

Speaking of DQ, ER's kind of like the latest evolution of the original Dragon Quest in a lot of ways. Fallout 3 was an earlier evolution of it as well.

As for what I'm playing... mostly nothing because I can't decide what to focus on, but I'm currently chipping away at, in small doses: Unicorn Overlord, Castlevania Portrait of Ruin, Berserk: Band of the Hawk, The Thing Remastered, and soon I'm gonna try to check out Black Myth Wukong, Visions of Mana, Nier Replicant, and Stellar Blade, in whatever order I find 'em I guess.
 

Heian

Molten Core Raider
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Final fantasy Pixel remastered and à tiny bit of DQ3 remake on switch. Not related but I also got this OST vinyl.

SmartSelect_20241217_150010_Gallery.jpg
 
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TBT-TheBigToe

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Still putzing around with dredge, bought the early access for poe2 on ps5 a week ago and haven't touched it, thinking of playing dq3:remake. Gotta have something to play on ps5 or else I never come downstairs.
 

Void

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Having a fucking blast with this currently, and it is on sale.

Think of it like Titan's Quest or Grim Dawn, where you pick 2 masteries to combine into one class, except it isn't filled with endless trash mobs. It is far more of a slow play, but still engaging and fun.

The twist that makes it different is that every time you die you reincarnate into a new body with new stats, proficiencies, etc. You can still build the same exact class if you want, but this body might be better at different things. You can also make a completely new class if you want. But all the quests, progression, loot, etc. is still where you left off in the previous body. Everyone treats you like you are the same person; if you bought a house and stocked it full of stuff, it is still your house. On a quest? Still on that quest. Only inconvenience is having to regear with old stuff you saved and then doing a corpse run to get all your best gear off the previous body, but most of the time the thing that killed you isn't even there. It can take a bit of getting used to, as we are all so attached to our characters these days, or we treat it like permadeath and think we have to start over from the beginning. They've done a really good job of making that mechanic unique and tolerable, once you get into the correct mindset that meatsuits are temporary.

Also has fast travel that costs you nothing but time and food (which is abundant, seriously you'll need to store all your food so as not to be encumbered). Easy to make tons of money, gambling for when you have too much, can break down gear to improve the better gear you found, etc. Also, you can totally go places you shouldn't and get crushed.

For the money, even with the newly released DLC, I can't remember a game that has had so many of the things I want all in one place. And it is different enough that it isn't your typical Diablo/PoE clone where you just smash trash mobs. And the respawn mechanic makes it such that if you want to try a new build you can, and if you die just go back to the old build. I highly, highly recommend it. If you are on the fence about it, Splattercat just did an updated video on it if you care.

 
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TBT-TheBigToe

<Rickshaw Potatoes>
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Having a fucking blast with this currently, and it is on sale.

Think of it like Titan's Quest or Grim Dawn, where you pick 2 masteries to combine into one class, except it isn't filled with endless trash mobs. It is far more of a slow play, but still engaging and fun.

The twist that makes it different is that every time you die you reincarnate into a new body with new stats, proficiencies, etc. You can still build the same exact class if you want, but this body might be better at different things. You can also make a completely new class if you want. But all the quests, progression, loot, etc. is still where you left off in the previous body. Everyone treats you like you are the same person; if you bought a house and stocked it full of stuff, it is still your house. On a quest? Still on that quest. Only inconvenience is having to regear with old stuff you saved and then doing a corpse run to get all your best gear off the previous body, but most of the time the thing that killed you isn't even there. It can take a bit of getting used to, as we are all so attached to our characters these days, or we treat it like permadeath and think we have to start over from the beginning. They've done a really good job of making that mechanic unique and tolerable, once you get into the correct mindset that meatsuits are temporary.

Also has fast travel that costs you nothing but time and food (which is abundant, seriously you'll need to store all your food so as not to be encumbered). Easy to make tons of money, gambling for when you have too much, can break down gear to improve the better gear you found, etc. Also, you can totally go places you shouldn't and get crushed.

For the money, even with the newly released DLC, I can't remember a game that has had so many of the things I want all in one place. And it is different enough that it isn't your typical Diablo/PoE clone where you just smash trash mobs. And the respawn mechanic makes it such that if you want to try a new build you can, and if you die just go back to the old build. I highly, highly recommend it. If you are on the fence about it, Splattercat just did an updated video on it if you care.


I have become so cynical that I am now wondering what role you played on the dev team or who you are related to that might have.

That being said it does sound good based on your description and the price is nice...

Kendrick Lamar Reaction GIF by SZA
 
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Void

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I have become so cynical that I am now wondering what role you played on the dev team or who you are related to that might have.

That being said it does sound good based on your description and the price is nice...

Kendrick Lamar Reaction GIF by SZA
I can promise you that I am in no way related to this game or the developers. I've just been searching for something to catch my attention the past few months, without costing a fortune (not because I don't want to spend that much, but because the letdown is always so much worse when it is expensive), and I've bought at least 10 different games that were ok but nothing special. And PoE2, which I enjoy but doing the campaign twice kinda burnt me out. When I finally found something that had me playing until 3am this weekend, I couldn't help but be enthusiastic about it.
 
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velk

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I have become so cynical that I am now wondering what role you played on the dev team or who you are related to that might have.

Shilling on this forum has a cost/effectiveness ratio that sits around about 'worthless'. How much do you think an indie dev would pay to have a positive review that could generate maybe a dozen sales ?

On the contrary - a 'my brother made this game and I think it is really great, you should check it out' is probably *more* likely to get people to look at it than pretending you are unrelated.
 
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Regime

LOADING, PLEASE WAIT...
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I can promise you that I am in no way related to this game or the developers. I've just been searching for something to catch my attention the past few months, without costing a fortune (not because I don't want to spend that much, but because the letdown is always so much worse when it is expensive), and I've bought at least 10 different games that were ok but nothing special. And PoE2, which I enjoy but doing the campaign twice kinda burnt me out. When I finally found something that had me playing until 3am this weekend, I couldn't help but be enthusiastic about it.

Void Void was getting free Taco Bell to post that according to the discord leaks
 
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Nija

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Having a fucking blast with this currently, and it is on sale.

Think of it like Titan's Quest or Grim Dawn, where you pick 2 masteries to combine into one class, except it isn't filled with endless trash mobs. It is far more of a slow play, but still engaging and fun.

The twist that makes it different is that every time you die you reincarnate into a new body with new stats, proficiencies, etc. You can still build the same exact class if you want, but this body might be better at different things. You can also make a completely new class if you want. But all the quests, progression, loot, etc. is still where you left off in the previous body. Everyone treats you like you are the same person; if you bought a house and stocked it full of stuff, it is still your house. On a quest? Still on that quest. Only inconvenience is having to regear with old stuff you saved and then doing a corpse run to get all your best gear off the previous body, but most of the time the thing that killed you isn't even there. It can take a bit of getting used to, as we are all so attached to our characters these days, or we treat it like permadeath and think we have to start over from the beginning. They've done a really good job of making that mechanic unique and tolerable, once you get into the correct mindset that meatsuits are temporary.

Also has fast travel that costs you nothing but time and food (which is abundant, seriously you'll need to store all your food so as not to be encumbered). Easy to make tons of money, gambling for when you have too much, can break down gear to improve the better gear you found, etc. Also, you can totally go places you shouldn't and get crushed.

For the money, even with the newly released DLC, I can't remember a game that has had so many of the things I want all in one place. And it is different enough that it isn't your typical Diablo/PoE clone where you just smash trash mobs. And the respawn mechanic makes it such that if you want to try a new build you can, and if you die just go back to the old build. I highly, highly recommend it. If you are on the fence about it, Splattercat just did an updated video on it if you care.


This starts slow, but I'm having fun with it now as well. I almost refunded it, but slept on it and gave it another chance. Pretty decent for the cost.
 
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Void

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This starts slow, but I'm having fun with it now as well. I almost refunded it, but slept on it and gave it another chance. Pretty decent for the cost.
A little spoiler on this, you can actually get FOUR different masteries at the same time. One requires getting to level 70, and another is finding a rare item that I'll be honest I never would have found if the dev didn't pretty much tell everyone exactly where it is.

Granted, it is a little difficult to find four classes that synergize better than your main two, let alone having enough skill slots to even use them, but I pretty much based my bonus choices on which passives were most useful to me and ignored most active skills. Like, I took rogue for one because it aids in travel speed, seeing in the dark, etc.
 

Kajiimagi

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Modded out Mass Effect Legendary Edition. All the new games are DEI unoptimized pieces of flaming shit.
 
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Daidraco

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Ok, so to preface this - I dont own consoles. But my computer is worth more than a lot of cars, so I can probably emulate it if its out there.

But Im fiending for something in the vein of ... Shining Force'ish? Like that tactical type of combat. Ive seen newer Nintendo games that are similar to it that had tanks shooting from across the field (medieval, probably magical, tanks). Which looked really cool, but I could never find the emulated version of that game on Nintendo (whatever it was) and now Nintendo has gutted the best emulator for their shit last I checked.

But the point still stands - I liked that chess type of gameplay and havent seen anything I havent played in the past, be released afaik. Any suggestions are welcome.
 
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Seananigans

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Ok, so to preface this - I dont own consoles. But my computer is worth more than a lot of cars, so I can probably emulate it if its out there.

But Im fiending for something in the vein of ... Shining Force'ish? Like that tactical type of combat. Ive seen newer Nintendo games that are similar to it that had tanks shooting from across the field (medieval, probably magical, tanks). Which looked really cool, but I could never find the emulated version of that game on Nintendo (whatever it was) and now Nintendo has gutted the best emulator for their shit last I checked.

But the point still stands - I liked that chess type of gameplay and havent seen anything I havent played in the past, be released afaik. Any suggestions are welcome.

I need to continue working on my game… got derailed for awhile.
 
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Penance

Silver Baronet of the Realm
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Ok, so to preface this - I dont own consoles. But my computer is worth more than a lot of cars, so I can probably emulate it if its out there.

But Im fiending for something in the vein of ... Shining Force'ish? Like that tactical type of combat. Ive seen newer Nintendo games that are similar to it that had tanks shooting from across the field (medieval, probably magical, tanks). Which looked really cool, but I could never find the emulated version of that game on Nintendo (whatever it was) and now Nintendo has gutted the best emulator for their shit last I checked.

But the point still stands - I liked that chess type of gameplay and havent seen anything I havent played in the past, be released afaik. Any suggestions are welcome.
Have you ever played Fire Emblem? 0robably the defacto standard of thise type of games. Bonus points if you like relationship/political stories with mega replay value (as there are many branches)
 
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