Skanda
I'm Amod too!
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The bleeding edge content in WOW was and is harder than anything they've ever put in EQ, and it isn't even close
But ur not being forced to camp mobs for 374 hours! EZmode.
The bleeding edge content in WOW was and is harder than anything they've ever put in EQ, and it isn't even close
It bottles my mind how anyone can look back at WoW as if it was ever hard.
> poopsock for 24-48 hours.
I spent my summer vacation sitting on a god damn mountain in the middle of fucking nowhere waiting in line for Ragefire to spawn with 6 other assholes, hoping one of them would DC or AFK and I could jump in front of them in line. I took 18 hour shifts and my brother sat watch for six hours while I slept just in case anyone sent me a tell asking if I was there or not.
When my turn finally came 6 weeks later, my guild couldn't get enough people online to kill the bastard on the first try. So the guy behind me killed Ragefire and I had to go to the back of the fucking line and wait another 7 weeks.
All this so I could spend the next few years holding a limp penis in my clerics hand.
View attachment 79440
Also, a few months after I completed the epic they made the NPC spawnable on demand.
Fuck you. WoW was always casual.
The bleeding edge content in WOW was and is harder than anything they've ever put in EQ, and it isn't even close
mechanics wise yes but a lot of the old bleeding edge eq stuff required enormous amounts of keying/attuning for a huge roster needed to dent the damn things. Most of the fights were pretty straight forward but that in large part was a result of having enormous raid sizes needed to harm them.
So difficulty is measured by the size of a man's poopsock to you.
Dumb
It was far more difficult to do raiding in eq1. I remember when I was playing eq1 most people tended to do the previous expansion packs content and raids because it just took that long to gear up enough to push to the newest stuff. In wow the way they do gear resets means for raiders they don't have to wind up going back through multiple expansions worth of raids for a best in slot item like EQ used to do.
So yes the poopsock factor needed to be the hardcore of the hardcore in eq1 was just miles harder than wow ever was or will be.
You use words like "difficult" and "harder" and then just describe things that take a long time, not anything actually requiring skill.
EQ was hard because you had to stay dedicated and play it constantly for years on end to get upgrades enough to even try to do the raids.
In wow you can hit max level do some basic gear up stuff download deadly boss mods and even most slack jawed mouth breathers can do raids in wow. Even the bleeding edge stuff currently unlocked has already been beaten. I don't really agree that wow raids are that particularly difficult currently or even in the past. EQ was hard because you had to stay dedicated and play it constantly for years on end to get upgrades enough to even try to do the raids. If you did not then you go in and would just get stomped flat. In wow a casual person can go in and raid and have success in EQ casual players generally never saw the inside of raids because they simply could never gear up sufficiently for it.
Now this likely has changed I stopped playing EQ1 in the expansion after the lost dungeons of norrath thing but raiding in eq was only for the most hardcore of the hardcore in that time frame.
You use words like "difficult" and "harder" and then just describe things that take a long time, not anything actually requiring skill.
mechanics wise yes but a lot of the old bleeding edge eq stuff required enormous amounts of keying/attuning for a huge roster needed to dent the damn things. Most of the fights were pretty straight forward but that in large part was a result of having enormous raid sizes needed to harm them.
It bottles my mind how anyone can look back at WoW as if it was ever hard.
> poopsock for 24-48 hours.
I spent my summer vacation sitting on a god damn mountain in the middle of fucking nowhere waiting in line for Ragefire to spawn with 6 other assholes, hoping one of them would DC or AFK and I could jump in front of them in line. I took 18 hour shifts and my brother sat watch for six hours while I slept just in case anyone sent me a tell asking if I was there or not.
When my turn finally came 6 weeks later, my guild couldn't get enough people online to kill the bastard on the first try. So the guy behind me killed Ragefire and I had to go to the back of the fucking line and wait another 7 weeks.
All this so I could spend the next few years holding a limp penis in my clerics hand.
View attachment 79440
Also, a few months after I completed the epic they made the NPC spawnable on demand.
Fuck you. WoW was always casual.
WoW was skill-hard, EQ was patience/dedication-hard. Both were difficult but for vastly different reasons. Some people won't think WoW is hard, especially if they were good at it, just like a lot of people won't think EQ is hard, especially if they had no life and were willing to be online 24/7.
Why we keep having this debate every 6-12mo is a mystery to me. At times I think this community is filled with a lot of really intelligent people, but then we continue to rehash the stupidest arguments known to man.
I'd say this is entirely falseIs wow difficulty hard though? Normal and heroic modes are already pretty beatable even in the half ass gear we have available to us. Mythic is a bit of a challenge but that is still more of a gearing up dedication gear check difficulty overall.
I'd say this is entirely false
How do you know mythic raids will just be gear checks? Why did the majority of guolds no progress past gore in mythics last expansion? Gear or mechanics?Um given I have already gone in and killed 2 bosses in a pug this weekend in half ass level up gear I am not sure what part of this you feel to be totally false. I went in with half ass gear with no consumables in a random pug with no voice chat and managed success against the two bosses I had time to fight. I am pretty sure an actual guild run with consumables and a bare amount of coordination can do these fights. Right now the biggest hindrance is basic gearing and most people are a bit under geared or non optimally geared but that is all poopsock difficulty to get that sorted out not actual raid difficulty.