Wildstar Launch Thread - Server: Stormtalon | Faction: Dominion

Xevy

Log Wizard
9,061
4,288
It's been said a hundred times and I'll say it again just for new people's reference:

This game is built upon end-game. So the impressions from lvl 1-36 may not be the best judge of this game. You can feel out graphics/combat/etc, but as to what you'll spend most of your game DOING, we still don't know much.
 

Byr

Potato del Grande
3,959
5,642
It's been said a hundred times and I'll say it again just for new people's reference:

This game is built upon end-game. So the impressions from lvl 1-36 may not be the best judge of this game. You can feel out graphics/combat/etc, but as to what you'll spend most of your game DOING, we still don't know much.
a game can be based on end game all it wants. if the voyage there isnt enjoyable, lots wont make it that far.
 

Tmac

Adventurer
<Aristocrat╭ರ_•́>
10,287
17,953
It's been said a hundred times and I'll say it again just for new people's reference:

This game is built upon end-game. So the impressions from lvl 1-36 may not be the best judge of this game. You can feel out graphics/combat/etc, but as to what you'll spend most of your game DOING, we still don't know much.
Sounds like a pretty retarded barrier to entry.

I'm just preaching to the choir.
 

Sev_sl

shitlord
69
0
Sounds like a pretty retarded barrier to entry.

I'm just preaching to the choir.
Oh, I dunno - you spend a shitload more time at max level than levelling, let's face it. So long as there is plenty of shit to do at max level, I'm happy to have more focus on endgame stuff than levelling stuff. After 12 months you just blow through levelling content with alt #4 anyway.
 

Abefroman

Naxxramas 1.0 Raider
12,597
11,941
Traditional leveling just needs to die. Even if you create a fun leveling experience, the majority don't give a fuck and will do whatever they can to achieve max level.
 

Bondurant

Ahn'Qiraj Raider
3,879
4,829
Traditional leveling just needs to die. Even if you create a fun leveling experience,the majority don't give a fuckand will do whatever they can to achieve max level.
I wouldn't say that, especially for WoW-like games where there is a large community of players who have 3, 4 or 10 rerolls. I had some of these guys on my guild and they trully enjoy leveling, the whole character's evolution around gear, stats, talents and whatnot. They enjoy quest hubs, and streamlined character customization. I know there are voiced concerns about the wholecollect bear assesgameplay, and of course there are people out there hating "traditional leveling" but saying the majority of players don't like it is in my opinion fallacious.
 

Miele

Lord Nagafen Raider
916
48
Traditional leveling just needs to die. Even if you create a fun leveling experience, the majority don't give a fuck and will do whatever they can to achieve max level.
98% of statistics are made on the spot?
In that case, yeah, you're right.

I prefer levelling to raiding (which is what most people here consider end game and they are probably right).
I have 11 WoW characters (plus a few on extra servers), 7 in SWtoR, 9 in GW2, etc. etc. all at max level or very close to. The fact I tend to not partecipate in the raid game (before you ask, I don't want welfare epics) doesn't make me an unworthy customer, actually given the money I give to all these games every month, I'm definitely entitled to have a fun journey as much as you are to have a wonderful end game. You may ask for a one time fee to max level your character, I'm sure you'll be listened.

I wouldn't mind a game without levels either, but you have to build a character in some way in my opinion, if you play an RPG, that is.
 

bayr_sl

shitlord
715
0
It's been said a hundred times and I'll say it again just for new people's reference:

This game is built upon end-game. So the impressions from lvl 1-36 may not be the best judge of this game. You can feel out graphics/combat/etc, but as to what you'll spend most of your game DOING, we still don't know much.
So why the countless hours of tiresome busy work quest hubbing? What a silly way to design a game! It's not built on some mythical end game formula, it's built on what has come before. You've played this game already
 

OU Ariakas

Diet Dr. Pepper Enjoyer
<Silver Donator>
7,873
23,511
Can someone in the beta zip up their Wildstar folder and ship it to me in some form? The support team is being less than helpful with my game-won't-install issue.
 

Gecko_sl

shitlord
1,482
0
Traditionalleveling just needs to die. Even if you create a fun leveling experience, the majority don't give a fuck and will do whatever they can to achieve max level.
We've seen a lot of new takes on leveling: Tortage from AOC, Class Stories from SWTOR, and TSWs skill system. I think things have evolved. I think the problem is Wildstar is pretty much a step backwards from these games, though.

I think there's definitely a time and place for levels, but the bigger problem is wasted zones that we visit for a few days and those areas then become a wasteland afterwards for us. I don't like Guild Wars downlevel solution, but I think if we could remove the level barrier to groups and make levels more about time invested than a barrier to doing things, it'd make them a tad less meaningful which would be good. Then design areas that have meaning throughout a games life, and not just for a short time at level X.
 

Laura

Lord Nagafen Raider
582
109
"End Game" is a concept that needs to be set on fire, extinguished with piss and buried under poo.
 

Qhue

Tranny Chaser
7,660
4,638
Watched the first 15 mins video from MMORPG.com I do hope that the game system is up to snuff, because the art direction and insane humor of the thing is quite compelling
 

Mr Creed

Too old for this shit
2,395
289
I wonder how off-putting the humor is in the long run. WoW started out cute with the easter eggs but from leveling recently I think cataclysm beat that horse to death, it was fucking obnoxious.

For those that have played, is your impression Vanilla WoW like most here assumed? Imo Vanilla WoW didnt beat you over the head with a directed leveling experience and you had to travel quite a bit for some of them. Again Cataclysm felt pretty bad and restricted by comparison (both to old WoW and the more open GW2 leveling). You couldnt even do anything in some zones if werent following the quests to the letter.
 

Byr

Potato del Grande
3,959
5,642
I wonder how off-putting the humor is in the long run. WoW started out cute with the easter eggs but from leveling recently I think cataclysm beat that horse to death, it was fucking obnoxious.

For those that have played, is your impression Vanilla WoW like most here assumed? Imo Vanilla WoW didnt beat you over the head with a directed leveling experience and you had to travel quite a bit for some of them. Again Cataclysm felt pretty bad and restricted by comparison (both to old WoW and the more open GW2 leveling). You couldnt even do anything in some zones if werent following the quests to the letter.
humor in game is still being worked on.