That's the only option you can think of... Really?Would you rather you just have a button on a 2 min cooldown that was either available or not available?
Obviously you have a million great ones! Please enlighten us mortals!That's the only option you can think of... Really?
Why not just design CC that lasts for a shorter duration? If you can macro it, everyone will do that and it won't mean anything...Would you rather you just have a button on a 2 min cooldown that was either available or not available?
...uhhhh it doesn't take an intellectual goliath to come up with something better than SPAM BUTTON, or MASSIVE COOLDOWN CC BREAK.Obviously you have a million great ones! Please enlighten us mortals!
Like you just said, that's already in game. For disarm....uhhhh it doesn't take an intellectual goliath to come up with something better than SPAM BUTTON, or MASSIVE COOLDOWN CC BREAK.
Off the top of my head, how about stuns knock your 'soul' from your body, randomly spinning and ejecting it a set distance away. Make that distance a 1 second run to get your soul back to your body and 'break' the 'stun'. If you're on the ball, it's a 1 second ordeal... if not... longer. Basically the same as their disarm mechanic... but in reverse.
Well then you are gonna hate the rest of their CC mechanics.Who exactly in combat in any other MMO just hits the button when it comes off cooldown? Everyone I have ever seen and known is always mashing that button waiting for it to come off cooldown. @Quaid That sounds even more annoying then mashing a button lol.
They already said what they were and it really isn't a big deal for me. I like action combat. Yours is similar to disarm but trying to find my body in a scrum isn't my cup of tea.Well then you are gonna hate the rest of their CC mechanics.
what kind of user problem? has nothing to do with actual system specs.Just watch some of the streams and you can see the draw distance thing is a user problem and not a game one. As for spammy combat, we got some people here who want 9 second cast times on everything and a 10 min global cooldown. They say that shit about every fucking game. This is the same group that cries about not wanting to get carpel tunnel yet hates Teamspeak and wants to fucking type everything.
All the streams showed huge draw distances. You could see to the horizon except for a few zones. Either the setting are set lower or I could be wrong and it could be a bug. The game was designed with huge draw distances in mind, it's why they chose the cartoony look that a lot of people here hate. Didn't mean to make it seem like you were doing something wrong, just goes against everything I have watched.what kind of user problem? has nothing to do with actual system specs.
At least in the early Exile zones, there's areas with the blue crystals. Being near to the crystals gives you the low gravity buff which lets you do the crazy high jumps, pretty fun as theres often high areas you need to climb using the buff. Not sure in the later levels, tho I assume its there too.Curious about the levels with different gravity effects. Has anyone tried them yet? Did you enjoy it?
If that has been answered before and I missed it then oops, my bad. But that is the only thing remotely interesting to me in this game, so it is hard to weed through the rest of the info.
Cool grav effects are fun enough that I would pay the entry fee for this game just to check it out, even if it was just a gimmick. So again, have they released those levels to the beta? And did you like them? Or was it just a bait and switch, never to be delivered..