Wildstar Launch Thread - Server: Stormtalon | Faction: Dominion

Abefroman

Naxxramas 1.0 Raider
12,597
11,941
I'm getting the impression some people want a MMO with QTE combat or stick your thumb up your butt auto attack 80% of the fight.
 

Byr

Potato del Grande
3,959
5,642
ya, theyve done some balace. now early game you need to avoid telegraphs and after that its stun and 2 shot the mobs.
 

Byr

Potato del Grande
3,959
5,642
Still wrong, but I wont say more to avoid NDA breaking.
your pretty close to shill level saying thats wrong. even all teh fanboys on the closed beta forums agree that combat is to fast at higher levels because you kill mobs to quickly. There is a legitimate reason for it granted, AMPs were just added and the mobs arnt balanced to fight against players using them. So after you get 7-8 AMPs, into the tier 2 stuff, mobs just fall over over dead. Compounded more by the fact you start getting more than 1 interupt and can easily create a MoO at the start of every fight.
 

rhinohelix

Dental Dammer
<Gold Donor>
3,268
5,441
your pretty close to shill level saying thats wrong. even all teh fanboys on the closed beta forums agree that combat is to fast at higher levels because you kill mobs to quickly. There is a legitimate reason for it granted, AMPs were just added and the mobs arnt balanced to fight against players using them. So after you get 7-8 AMPs, into the tier 2 stuff, mobs just fall over over dead. Compounded more by the fact you start getting more than 1 interupt and can easily create a MoO at the start of every fight.
Can we just stop with the "shill" label? It's repulsively lazy and stupid. It's everywhere now in RR; it has a completely different meaning from "fanboy/fanboi" as well.

That out of the way, really liking the way the game and classes are looking from watching the livestreams. Fully expecting this to sink ESO battleship whenever it launches (my guess) at the beginning of the summer/end of the school year.
 

Voldeth

Trakanon Raider
1,272
624
They've recently adjusted telegraph damage to absolutely devastate players that stand in them. To counter balance that, they also reduced the general HP of mobs. They stated on the engineer stream that this was a balancing process and they're going to continue adjusting it. Byr is somewhat correct that 'some' classes may be able to mow down trash a lot quicker with the addition of AMPs (Really only think this counts for Espers & maybe Stalkers though).

With that being said, I don't quite understand why early/mid game trash should take long to kill? I think Wildstar's kill time is a little bit longer then WoWs was, with actual danger from certain npcs/telegraphs (some of this might be bugged but you're crazy if you think that the bombard telegraph or swipe telegraph can't kill you really fast).
 

Byr

Potato del Grande
3,959
5,642
They've recently adjusted telegraph damage to absolutely devastate players that stand in them. To counter balance that, they also reduced the general HP of mobs. They stated on the engineer stream that this was a balancing process and they're going to continue adjusting it. Byr is somewhat correct that 'some' classes may be able to mow down trash a lot quicker with the addition of AMPs (Really only think this counts for Espers & maybe Stalkers though).
definatly applies to spellslingers and medics as well. After level 13, nothing survives through a MoO stun with a medic.
 

Byr

Potato del Grande
3,959
5,642
well i have a 32 stalker and its been true since very early on. my spellslinger friend definatly concurs with it. My medic is 23 and it hasnt changed so far. ill probably keep playing it for around 7 levels, im not sure what you think is going to change in that time.
 

Quaid

Trump's Staff
11,859
8,265
That's the kind of thing that will be tuned before release, so I wouldn't worry about it.

Did anyone see that German video of different mounts? The space hamster ball was awesome lol. Ill try to find a link.

Edit: found it!WildStar Deutsch / German - Die Reittiere / Mounts - YouTube

The sci-Fi setting really provides some excellent opportunities for cool vehicles, and it looks like they are taking advantage.
 

Gecko_sl

shitlord
1,482
0
Wildstar does not have queuing yet, or it didn't last time I played. Bondurant is sort of wrong, in his half ass explanation. The game is more spammy. There is no auto attack and you will be pressing a lot of buttons. It's not a subjective thing, the combat is meant to be more actiony than more traditional MMOs. It still has a GCD, and it isn't over the top, but Quaid is right. The APM for Wildstar is far higher than any other MMO I've played recently.

I like the game, though. The combat is entertaining, and I think it has a lot of potential. That said, I can't play this for long stretches or like others my hand actually gets tired. That should speak louder than some 'opinion' about spammyness.
 

Xevy

Log Wizard
9,061
4,288
I wouldn't be surprised if the current resource systems get tweaked within the next 6 months and you're not seeing as much of the builder spamming.
 

Xevy

Log Wizard
9,061
4,288
Reworking core systems like that while on the home stretch sure worked out well for Diablo.
Well, 6 months out is better than the 2-3 that D3 did. Also it's more fine-tuning (regeneration/generation/what abilities are 'free') than "OH FUCK LETS ADD A 2ND RESOURCE YOU BUILD WHILE MOVING!!!!!"
 

Xevy

Log Wizard
9,061
4,288
Yeah as I was typing that I was like "....hey wait a second..."

Every second you sprint you get +100% dmg and +100% armor!!!!!!
 

Bondurant

Ahn'Qiraj Raider
3,879
4,829
Wildstar does not have queuing yet, or it didn't last time I played. Bondurant is sort of wrong, in his half ass explanation. The game is more spammy. There is no auto attack and you will be pressing a lot of buttons. It's not a subjective thing, the combat is meant to be more actiony than more traditional MMOs. It still has a GCD, and it isn't over the top, but Quaid is right. The APM for Wildstar is far higher than any other MMO I've played recently.

I like the game, though. The combat is entertaining, and I think it has a lot of potential. That said, I can't play this for long stretches or like others my hand actually gets tired. That should speak louder than some 'opinion' about spammyness.
My provocative explanation was totally my opinion, I explained it with facts but it's still my view of the game. About the game being more spammy or having more APM than any other game you've played, I'd rather put a concrete example (like a successful MMO, more chances most people would have played it) than no example at all. I'm not sure if not having an autoattack in a game with 11 skills in the actionbar would be more spammy than a game with 20+ skills in the actionbar. What I would say is when we're are the beginning of actually counting APM to prove whoever's right or wrong, the "game is spammy" opinion would then prove to be quite subjective. Hence the provocative tone in my explanation
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Quaid

Trump's Staff
11,859
8,265
Chalk this up to subjectivity or whatever you wanna call it... but I found myself having to play with my pinky on 1 and my ring finger on wasd to keep up. It was fucking painful. Yes, I suppose I could have rebound my keys, but should I really have to? *shrug*
 

Gecko_sl

shitlord
1,482
0
No facts seen, sir. Sorry.
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What I've seen in game is the telegraph system with aiming requires more button mashing. Moving and casting means more button mashing. Channeling requires holding down a button.. more mashing. The targeting alone versus the WOW tab combat really adds a huge surplus of APM.

Action queues won't change the nature of combat that drastically.

Explain to me how this game won't have at least double the APM of WOW, given the interactive combat design?