Vorph
Silver Baronet of the Realm
You guys are talking about two different things though. The Witcher videos show some really aggressive culling being done on anything that might possibly obscure the camera, and it actually looks like a bug. It seems to me that they're culling from either a different viewpoint than where the camera actually is, or they aren't using the right FOV degrees.
The Archeage thing is just a straight up performance problem of trying to load in too many assets at once.
The Archeage thing is just a straight up performance problem of trying to load in too many assets at once.