Went to WoD with my level 10 furry and I hit 15 as we finished the intro quest. The speed at which you level is insane
Yeah that was just fun to play in. Felt like a bit of recompense for how bad wod wasAs fast as it is, I still would just like more legion invasion events. I leveled 1 of everything to 100 during that event on the server I was on because it was so easy and fast.
I think it's a lot out of context, but the gist of it is that the communication between devs and the theorycrafters has basically broken down. Which is an admission of guilt on Blizzards part, because a lot of those Elitist Jerks theorycrafters are now system designers for WoW, and can't design fun and balanced game systems if their life depended on it.The examples of dev mistreatment are mundane as fuck.
I think it's a lot out of context, but the gist of it is that the communication between devs and the theorycrafters has basically broken down. Which is an admission of guilt on Blizzards part, because a lot of those Elitist Jerks theorycrafters are now system designers for WoW, and can't design fun and balanced game systems if their life depended on it.
Blizzard basically fucked up hiring the elitist circlejerk, and now those guys are heaping systems upon systems on WoW to show everyone how great they are at system design, when no one really wanted these boring interlocking systems for player power and progression.
That's a fair point, but at the current issue seems to be that the "authors" are too stubborn/arrogant to receive any feedback from their "editors". I'd even go so far that we don't even know if said "authors" have the presumed skillset, as they themselves were recruited from the pool of "editors."Finding the mistakes and issues with something someone else built, and building something from scratch are very different skillsets.
In my experience, there isn't a lot of overlap, think of authors vs editors for example.
I actually like the systems for the most part, it's the endless chores that go along with them that fucking suck.I think it's a lot out of context, but the gist of it is that the communication between devs and the theorycrafters has basically broken down. Which is an admission of guilt on Blizzards part, because a lot of those Elitist Jerks theorycrafters are now system designers for WoW, and can't design fun and balanced game systems if their life depended on it.
Blizzard basically fucked up hiring the elitist circlejerk, and now those guys are heaping systems upon systems on WoW to show everyone how great they are at system design, when no one really wanted these boring interlocking systems for player power and progression.
Current wow is the logical conclusion of hiring faggot power build munchkins to design a game. These people are universally hated in DND tabletop for a reason.I actually like the systems for the most part, it's the endless chores that go along with them that fucking suck.
Okay, so you like:I actually like the systems for the most part, it's the endless chores that go along with them that fucking suck.
Besdes Ion, who else is from EJ?