PvP and pve servers are no longer going to exist
How does that work? Will you be able to stomp a level 32 in Stranglethorn with your 60 until he has to spirit healer rez or not?
The new system is every realm you can now opt-in/out of pvp, no more straight pvp servers. SryHow does that work? Will you be able to stomp a level 32 in Stranglethorn with your 60 until he has to spirit healer rez or not?
The new system is every realm you can now opt-in/out of pvp, no more straight pvp servers. Sry
This is my thoughtThey've switched the kind of source control they use at least once since then, but sometimes you can keep history intact when doing that. I managed to keep mine when going from svn to mercurial.
I don't think they would go back to an old client though. Probably easier to just bend the new one a bit.
The model format changed a few times too seems like.
You're also supposed to get vague "additional rewards" for doing stuff in World PVP mode.
Expansion launch is going to be a hilarious scrum if the additional awards include a +10%-20% exp modifier or something.
Classic WoW, that was carefully making sure the #1 player on your ladder also got the most honor, else he'd get demoted, no matter how much honor he made.
That was when you had to grind a flask, a potion and an elixir for every single attempt at a boss.
That was when you had to grind fire resist gear from dark iron armor, followed by poison resist gear in Maraudon for AQ, followed by frost resist gear for Nax?
What other lovely features will this bring back?
Don't lie you pillow biters are gonna play Classic even if it's just to dick around for a bit and quit.
Of course we will. That's how MMO's work now.
They've switched the kind of source control they use at least once since then, but sometimes you can keep history intact when doing that.