Neranja
<Bronze Donator>
- 2,743
- 4,442
I think you are jumping to the wrong conclusions here. First of all, you probably have no idea who Indalamar is by calling him a "raider."Your examples are Blizz hiring raiders, with the exception of the cinema guy.
Booze was saying they went wrong by not hiring content/addon builders. Like, actual fan devs.
Hiring people who break your game versus hiring people that add to your game is a different philosophy.
But I'd like to turn this argument around on you: Ion was a good encounter designer, and the raids under his leadership were generally enjoyable. Only after he was promoted to a position of leadership above his competence things started to go downhill. Usually this gets called "Peter Principle." -- the same probably happened somewhere down the line with the systems team.
To circle back to the "add to the game" thing: You probably don't know how this "hiring artists" thing works in a corporate setting. Art is subjective, and unlike most of engineering you can't predict with a high degree of certainty what you'll get out of an artist. Sure fans can build some amazing stuff, but can they build more amazing stuff when:
- on the clock, in limited time, with a deadline above their head?
- as a team effort with others?
- dealing with criticism, and the ability to swallow their pride when being told to fall in line by their boss?
Intermission pop quiz: With what we've discussed, do you think that writing computer software is more like engineering (somewhat predictable), or is it more of an art? Discuss this with your neighbor.
There is also a case to be made about never hiring your fans, because they only see the end result and not the process how it was built. While they they are slowly replacing the old staff in turnover they don't really care to learn the ropes, but each come with their own delusional ideas how to make things "better", working toward what they envision as the end product. This probably happened somewhere with Blizzard, and a case could be made that the same happened with Bioware.
- 3