Khane
Got something right about marriage
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Fuck the .01%'ers is what I have been saying the entire time. The mention of the race becoming entertaining would be a byproduct, I don't want them to design the game specifically for that. Are you even reading my posts?
No game, at any level, should ever be designed for someone who plays the game as their job. The highest tier of difficulty in any game should require a certain time investment to be sure but that investment needs to be far, far less than it currently is. If you haven't Mythic raided you cannot possibly understand what I am saying as you probably think just logging in for raid every week is good enough to eventually get you there. If everyone in a guild did just that, only logged in to raid, they wouldn't be able to complete a current Mythic tier. They would have to wait until the next came out and bumped their ilvl by 30+ points. People in this thread were just talking about putting 500+ pulls into a single boss. That's beyond absurd.
The first 3 Mythic bosses are usually fairly accessible for almost anyone, that's good. That's reasonable. But for some reason the difficulty ramps way the fuck up from there to the point where even good players can't overcome the gear and time investment gap. This is a byproduct of the Artifact/Legendary/AP/Azerite systems and the RNG of gearing up.
No game, at any level, should ever be designed for someone who plays the game as their job. The highest tier of difficulty in any game should require a certain time investment to be sure but that investment needs to be far, far less than it currently is. If you haven't Mythic raided you cannot possibly understand what I am saying as you probably think just logging in for raid every week is good enough to eventually get you there. If everyone in a guild did just that, only logged in to raid, they wouldn't be able to complete a current Mythic tier. They would have to wait until the next came out and bumped their ilvl by 30+ points. People in this thread were just talking about putting 500+ pulls into a single boss. That's beyond absurd.
The first 3 Mythic bosses are usually fairly accessible for almost anyone, that's good. That's reasonable. But for some reason the difficulty ramps way the fuck up from there to the point where even good players can't overcome the gear and time investment gap. This is a byproduct of the Artifact/Legendary/AP/Azerite systems and the RNG of gearing up.
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