Oh I don't think they hired them. People like Nnogga are method players who are also Ace programmers. There were times when they showed Scripe coding weak auras on stream and it was crazy. Their players are also just programmers as well. The approach though really set them apart. Method methodically approached it by constantly adjusting their cues and diving deep in to every single cooldown getting it down to like every second. Limit just constantly rammed their head in to it. Some times the finesse approach is better.I really hope that wasn't the case. I don't want to see teams needing to hire programmers for the race to be competitive if they don't have it already in house. That is taking things further when they're already too far as it is.
Oh I don't think they hired them. People like Nnogga are method players who are also Ace programmers. There were times when they showed Scripe coding weak auras on stream and it was crazy. Their players are also just programmers as well. The approach though really set them apart. Method methodically approached it by constantly adjusting their cues and diving deep in to every single cooldown getting it down to like every second. Limit just constantly rammed their head in to it. Some times the finesse approach is better.
Or change your philosophy to be more analytical instead of just ramming your head in to the wall and hoping people play better.I just mean that if you were Limit and your conclusion was that the difference in programmer talent made the difference in the world first race than the next logical step would be to employ a couple for a week or two during the next content release cycle.
This entire conversation is why I will never play WoW again.
At this point it just isn’t fun, it’s a chore that needs outside help to beat. The fact that any developer at Blizzard is okay that the world first took this long and that a huge factor in beating it was needing a 3rd party add on with programmers iterating scripts during the fight .....
If I worked there I would walk into work on Monday and hand in my resignation letter. I wouldn’t want to be part of a company that thinks that is immersive and fun gameplay. Before you start saying “it’s only mythic” just realize that if this is in any of the game it creeps out to the rest, you can’t divorce the two.
Yeah and I think the current game (MINUS BFA AS A WHOLE) is better than classicNot sure how weird it is, just look at classic not every class was a self healing mongoloid.
Hyper mobility, immunities, self healing for all is one of the negative side of the game these days, but again it's an opinion.
Yeah and I think the current game (MINUS BFA AS A WHOLE) is better than classic
You can say I'm retarded for liking the way mythic tuning turns out and it's fine. I'm not playing either, so take that as you will.
Yep, and they copied it but changed things in minor ways. All of which suck. It's not hard to see why azerite acquisition sucks, people are tired of time gating everything behind WQs, azerite power acquisition sucks, M+ is worse in every way, and raiding is worse too. It's like Cataclysm. It was all the same shit as WoTLK but changed just enough, in terrible ways.
"Let's do more of the same but make it more time consuming, more annoying, and make the rewards worse!"
The story is also way, way worse. Having your character ascend to the pinnacle of their class, taking charge of the command structure and quest for powerful historical relics was cool. Doomhammer, Ashbringer, all that jazz. You've got the return of Illidan, the addition of Demon Hunters and the eventual journey to the Legion homeworld to fuck all their shit up. Mists of Zandalaria is, in contrast, lame.
I'm really honestly surprised anyone could play legion and then bfa and think they're exactly the same