World of Warcraft: Current Year

Tantrik

Golden Knight of the Realm
384
115
The problem right now is that nothing competes with the mission tables for gold/effort. Your best bet for the 5-7 months remaining in WoD is to level alts to 100. Whatever you could have farmed in the time it takes to level an alt will be surpassed by what that alt generates daily with minimal effort.
I agree with this to some degree, but it's pretty overstated. I have 14 100's now, and obviously I make a lot of gold with little effort just from treasure missions, but it pales by a factor of 10 the amount of gold I make off AH sales in a month (well over 1M for a full month of active posting)

Item upgrades sell very well still, especially if you cover all the professions and all the upgrades. I try to keep a stock ratio of 3-1-1 for each type and will generally make 2 sets of upgrades for stuff like BS weapon upgrades compared to armor upgrades.

Epic gems sell very well, and I make 3-4K per gem.

Base level weapons and armor sell decently, especially the weapons.

The BoE's from salvage hut have made me over 1.5M gold in profit this expansion, and I'm really expecting the market to take off at the beginning of Legion with the new system.

Basically, if you have the alts to cover all the trade skills, and you maintain a wide variety of items from them on the AH, use a good add on like TSM to be able to quickly post, cancel, and repost auctions you can still make crazy gold with not that much effort beyond the initial cost of getting a char to 100 w/ a fully functional L3 garrison.
 

moonarchia

The Scientific Shitlord
25,327
46,911
I've sold a million bags.

Faction tokens, xp pots and random crap like ogre caches still sell pretty well. I'm only 4 months away from having my sub extended to 2018. 99.9% of that money came from logging in 15 minutes a day and keeping the mission queue full.
Yeah, I get 2-5k a day just logging my toons in and running missions. I just came back 3-4 months ago and the 5 toons I had under 100 are now all done with everything except levelling their followers.
 

velk

Trakanon Raider
2,730
1,296
I agree with this to some degree, but it's pretty overstated. I have 14 100's now, and obviously I make a lot of gold with little effort just from treasure missions, but it pales by a factor of 10 the amount of gold I make off AH sales in a month (well over 1M for a full month of active posting)
A factor of 10 doesn't look to match up there - taking a look at TSM accounting, I've made 10,278/day for the last 30 days from garrison and shipyard, with once a week AH stocking of all the BOE crap that comes from missions plus garrison resource overflow adding another 14,339/day.

I can't imagine the amount of work that would be required to increase that by 10 times, although if you enjoy AH more power to you I guess.
 

Tantrik

Golden Knight of the Realm
384
115
A factor of 10 doesn't look to match up there - taking a look at TSM accounting, I've made 10,278/day for the last 30 days from garrison and shipyard, with once a week AH stocking of all the BOE crap that comes from missions plus garrison resource overflow adding another 14,339/day.

I can't imagine the amount of work that would be required to increase that by 10 times, although if you enjoy AH more power to you I guess.
Well anything that you have to sell on the AH I categorize under AH, not garrison missions. So the xp potions, etc go there.

As for the extra effort, how long does it really take to make the upgrades or base items? Everything is right there in the garrison. And you know how ridiculously easy it is to maintain a large AH presence with TSM.

The biggest time chunk is farming Kaz every week on 14 chars so I can make the items for pure profit. But even then I will still buy blight in bulk at a good price.

Spending 10minutes roughly every 12 hours to relist the competitive market items and an hour every 2 days relisting transmog items isn't hard.
 

Dandai

<WoW Guild Officer>
<Gold Donor>
5,918
4,504
An activity can be easy and still require a lot of effort. It sounds like you spend a lot more time than you realize (posting your auctions, killing Kaz, etc.). His argument is that you can be almost as filthy rich with significantly less effort.
 

Dalien

Registered Hodor
2,206
2,069
Speaking of garrison gold...

http://www.mmo-champion.com/content/...ha-Build-21134

Legion Alpha - Build 21134
Build 21134 will be deployed to the Alpha realms soon.

Traits like Treasure Hunter from Harrison Jones and naval crews like Dwarven Crew no longer reward bonus gold.
Garrison missions no longer reward gold
Lots of new character boost tutorial strings have been added
OPTION_PHYSICS_OPTIONS (New) - Select physics interactions with the environment.
Water Striders were changed to only work in Pandaria or Draenor
Not that everyone didn't see this coming. I'm more surprised by the Water Strider nerf.
 

Khane

Got something right about marriage
20,889
14,716
Ok, just hit 100. Now what? This garrison thing is overwhelming for someone who hasn't played since cata because I'm not sure what buildings I should get and what I should be doing. I guess main focus would be gold (til it gets nerfed).

The character I'm currently playing is a Warrior with Blacksmithing and Jewelcrafting as his professions.
 

Dalien

Registered Hodor
2,206
2,069
Ok, just hit 100. Now what? This garrison thing is overwhelming for someone who hasn't played since cata because I'm not sure what buildings I should get and what I should be doing. I guess main focus would be gold (til it gets nerfed).

The character I'm currently playing is a Warrior with Blacksmithing and Jewelcrafting as his professions.
This is the setup I have on most of my alts:

Large Buildings:
Barracks: increase follower limit to 25
Dwarven Bunker/War Mill: lets you make follower equipment for GR, also a free raid bonus roll each week

Medium:
Inn/Tavern: Recruit followers with the "Treasure Hunter" trait from Inn.
Trading Post. You'll be low on GR for while starting out, but after that you'll start getting more than you need. Trade excess GR for tradeskill mats (I usually trade them for enchanting dust on the days where it's 4 GR each, and AH the dust for 400-500g a stack).

Small:
Jewelcrafting: Assign a follower with jewelcrafting trait and he gives a daily for a few hundred gold.
Salvage Yard: Gives you a chance to get salvage crates from missions. Requires a short quest line in Spires of Arak to unlock. Crates contain tradeskill mats, follower upgrades and popular transmog items to AH.
Enchanting Hut: If you want to DE stuff
(or) Storehouse: If you want to be lazy like me and have a bank in your garrison.

edit: Regarding the Inn/Tavern, I'd recommend that the first couple followers you recruit have the Scavenger trait to help boost your GR income. After that, all Treasure Hunters.
 

Kaige

<WoW Guild Officer>
<WoW Guild Officer>
5,656
12,892
Ok, just hit 100. Now what? This garrison thing is overwhelming for someone who hasn't played since cata because I'm not sure what buildings I should get and what I should be doing. I guess main focus would be gold (til it gets nerfed).

The character I'm currently playing is a Warrior with Blacksmithing and Jewelcrafting as his professions.
Definitely get the Trading Post and level up the Barracks (level 3 will let you have 5 more followers). The Inn is good to level up (level 2 lets your recruit followers with specific traits), and you can quest for the Salvage Yard blueprint in southeast Spires of Arak at Pinchwhistle Gearworks.


Wowhead has some good guides on Followers and Buildings. If you don't have the Master Plan addon, definitely get it right away. The quick references and tooltips make it easy to figure out what you need to do with your Followers and Missions.
 

Downhammer

Vyemm Raider
1,624
4,202
wtf at the water strider nerf though lmao how unnecessary
My guess is that the number of people who got the WoD Strider was way less than the panda one because fishing is a pita, especially when there are other easier ways of getting fish mats. By making a strider only useable in its own expansion they add extra incentive to do the fishing grind.
 

bolok

Trakanon Raider
1,163
637
My guess is that the number of people who got the WoD Strider was way less than the panda one because fishing is a pita, especially when there are other easier ways of getting fish mats. By making a strider only useable in its own expansion they add extra incentive to do the fishing grind.
Yea-no? Yes that makes a certain amount of sense, but locking them to a fish grind per expansion pretty much means they are only ever useful for alts in a narrow level range. As opposed to the current scheme, where you have/had to suffer through some crap, but at least you could get a minor use out of it going forward. This change will make it more prestigious I suppose, because if the recipe follows through- you'd have to poopsock a fishing mount real early into an expansion to get any value out of it- or like most "normal" people you could wait a patch or 2 and spend that time working on unlocking flying.
 

Khane

Got something right about marriage
20,889
14,716
Whoever it was that said unlocking flying in Draenor wasn't that bad and was better than paying for it on alts like in other expansions was out of their goddamn mind. Every leg of this achievement is annoying at best and I gotta spend money on mission missives to get the daily quests done if I don't want to wait ~12 days for all the assault crap from my garrison anyway (if I'm lucky).

The whole thing is a shit sandwich.
 

bolok

Trakanon Raider
1,163
637
Well it would have been better if they actually had balls and stuck to the no flying in WoD party line. But they folded, so you get it tied behind some super lameness.
 

Dalien

Registered Hodor
2,206
2,069
If you don't have the Master Plan addon, definitely get it right away. The quick references and tooltips make it easy to figure out what you need to do with your Followers and Missions.
^ Definitely this. Can't imagine managing followers every day without this addon, especially on multiple alts.
 

Khane

Got something right about marriage
20,889
14,716
Well it would have been better if they actually had balls and stuck to the no flying in WoD party line. But they folded, so you get it tied behind some super lameness.
Why would not being able to do what we've been able to do since the very first expansion (fly... and on the same damn world as that expansion no less) be better? Shit is dumb dude.
 

bolok

Trakanon Raider
1,163
637
Because it hamstrings their ability to design content with any sort of reasonable parameters. Guards shooting nets and flying patrols are just as dumb. The engine can't handle much more than that. They had to go in and spend months of engineering hours to hack it into the expansion that was purported to have been built without it at all. They've been pretty cavalier about killing features present in "old" expansions before- I don't think flying is a sacred cow anymore and its presence or lack of is less important as time goes on. There are other ways to solve the what it did in the past. It was really impressive and useful when TBC came out, because that landmass was jank as hell and the flightpaths were terrible. But now, ehh, it saves potentially a little travel time or a mob pack or 2 to face smash in the overworld? Yeah it's handy for alts and farming and what not, but really if the content is that terrible to go through without skipping most of it, flying isn't the answer.
 

Khane

Got something right about marriage
20,889
14,716
Because it hamstrings their ability to design content with any sort of reasonable parameters. Guards shooting nets and flying patrols are just as dumb. The engine can't handle much more than that. They had to go in and spend months of engineering hours to hack it into the expansion that was purported to have been built without it at all. They've been pretty cavalier about killing features present in "old" expansions before- I don't think flying is a sacred cow anymore and its presence or lack of is less important as time goes on. There are other ways to solve the what it did in the past. It was really impressive and useful when TBC came out, because that landmass was jank as hell and the flightpaths were terrible. But now, ehh, it saves potentially a little travel time or a mob pack or 2 to face smash in the overworld? Yeah it's handy for alts and farming and what not, but really if the content is that terrible to go through without skipping most of it, flying isn't the answer.
Except the content is terrible to go through without flying. When your playerbase has become accustomed to being able to fly for the past ~10 years that's part of your game. The only thing janky or "unimmersive" about flying is weirdos like you who somehow manufacture retarded scenarios in their minds for why it's cool if we suddenly can't do what we've been able to for 10 fucking years. It would be like Toyota suddenly removing blue tooth audio from their vehicles because... well there's no good reason. Period.
 

Rime

<Donor>
2,638
1,612
Striders were nerfed because people were using them to skip fights/gates/difficult terrain in Legion, given that there is a lot of water/rivers/coast.