haven't posted here since Legion release but a few of my questions/observations.
Hit 110 about 20 hours after launch (just did a marathon gaming session) when i hit 105ish people were already hitting 110 how the shit did they do that? at most they banked 1.5-2 levels of exp from draenor but that doesn't make up the remainder 3 levels. I enjoyed all the zones except high mountain since it was so hard to navigate, i took a break there to do tradeskill/random shenanigans. overall the leveling experience was enjoyable.
Warrior Class campaign takes 3x 2 day missions (shortened to 1 day 14 hours with class talent) then a quest to complete 30 world quests, followed by another 3x 2 day missions (i complete the last one in about 2-3 hours) so my third relic slot should be unlocked. i wish blizzard would have not went with the artificial time sink here and instead just made some harder solo content. the quest before the last set of 3 missions was some of the hardest content solo content i've done (you have to solo a legion invasion in ulduar), more like that would be nice.
Mythic Vault is AIDs, the last boss without some kind of voice communication is probably the most obnoxious thing to do, we survived with just myself and the healer left standing at the end. when im queing for random heroics i will skip VoW from now on. the rest of the dungeons aren't too bad, BRH could use some trash reduction in a few spots. EoA a good group can skip about 3/4 of the trash packs and a bad group has to deal with every god damn hunter pulling every turtle/seagull in the entire zone.
How are people queing for Court of stars/Arcway already? i was in Suramar less than 24 hours after launch and did all the rep quests / feed the crack elves / every WQ and im still roughly 4k from the 8k/12k needed to unlock, even with Darkmoon buff thats not something that could happen? is there a hidden rep grind im missing somewhere?
Warrior gear priority is weird Icy veins is saying Str>Haste (up to a % that we can keep shieldblock up) > versatility > crit > mastery. Why is Crit valued that high? i've taken the theory that as long as my gear has haste on it i dont care what else is on it either versatility/crit/mastery. Any tank warriors care to shed some light? at the end of WoD it was all haste/mastery.