yeah not to happy with Brewmaster changes either. Clash gone ...
Did I read correctly they removed Guard ?
Guard is still there, they just removed the Power Guard proc it seems. They also made the snare (Disable) Windwalker only.
However, they added "Perks", which basically seem like pre-revamp talents that you get automatically.
For Monks:
All
Enhanced Roll - Your Roll now travels the same distance in 25% less time.
Enhanced Transcendence - The cooldown of Transcendence is lowered by 35 sec, and Transcendence: Transfer is now instant cast.
Empowered Blackout Kick - Damage of Blackout Kick increased by 20%.
Brewmaster
Improved Breath of Fire - Your Breath of Fire spell now always applies its damage over time effect to the target.
Improved Guard - Guard now has 2 charges.
Improved Dizzying Haze - Dizziying Haze no longer has an energy cost.
Empowered Keg Smash - Damage of Keg Smash increased by 20%.
Improved Elusive Brew - Elusive Brew now increases dodge chance by an additional 5%.
Improved Stance of the Sturdy Ox - Increases the Stamina bonus of Stance of the Sturdy Ox by 20%.
So we lose some CC and the Power Guard Proc (also disarm, which was rarely used in PVE but it was nice when you could use it to get the tanking bonus), but we get 2 guard charges with one of those perks, increased EB dodge, and you can spam haze as much as you like because it has 0 energy cost.
Talents seem like the most useful one for Brew is the 30% magic damage being applied to stagger. The other 2 seem like they're only useful if you need chi dumps or burst ability usage.