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The nature of blizzard's boss design means that ranged will always be superior to melee because of the lack of required movement. Sure, there's exceptions, but historically we're talking 1 or 2 bosses in an entire tier where melee are favored. Every uber guild I've been in has only brought as many melee as required for the mechanics - and even then there were times when I, as a ranged, was asked/told to stay in melee range to fulfill those mechanics as opposed to finding another melee raider.Anyone in beta have the situation on ranged dps. My current main is a Mage. Working him through flex. Currently at a 545 ilvl. I have a warlock at 90 but I stopped playing her for a bit. All the specs seem clunky to me.
My other alts are shadow priest or balance Druid. Trying to decide what to finish leveling and gearing up for the expansion. Tons of warlocks and hunters everywhere because they are OP. Not sure what to focus on next.
With their adoption of a system that detects your current spec's role those rules are slightly different, but melee friendly fights are still few and far between.