I enjoy ret, but the 4 piece bonus is in all actuality pretty marginal. Once you are 40-50% haste you'll almost never get a chance to use the free DS in a single target fight because it is pretty much the lowest priority in your rotation. However, it can fill in as a healing mechanism when you glyph for it so it can have some utility use on damage heavy fights. I especially like it on heroic immerseus and it has helped out on Garrosh before too.I noticed when i hopped on the beta that ret paladins got their T16 4P bonus implemented directly into the class via a perk (holy power consuming skills have a 25% chance to make the next divine storm free of cost and deal 50% more damage or something). which is actually pretty damn awesome and brings some nice flavor to the class.
So far i'm pretty damn inclined on maining my paladin, i just need to get some god damn luck for a bulwark to drop for me finally(been farming it for years off and on now..)![]()
I've hated ret since they changed it after Ulduar but it's starting to look pretty damn awesome again
honestly, i have no experience playing ret outside of a couple LFR runs on my paladin to get him some ret gear for leveling in WoD (stopped playing ret after the changes post Ulduar). Thats a shame but it's still nice to have the option for that. I figure since it will buff the damage by 50%, and the T17 4P bonus will increase it by another 100% it might actually be pretty viable come WoD?I enjoy ret, but the 4 piece bonus is in all actuality pretty marginal. Once you are 40-50% haste you'll almost never get a chance to use the free DS in a single target fight because it is pretty much the lowest priority in your rotation. However, it can fill in as a healing mechanism when you glyph for it so it can have some utility use on damage heavy fights. I especially like it on heroic immerseus and it has helped out on Garrosh before too.
So we're back to the threat game instead of the cooldown rotation game instead of the movement game instead of the....Along with the tank squish is a mob damage squish that balances everything out so that tanking ability isn't nerfed. On top of that, supposedly the tank changes also increase the risk to non-tanks taking damage. In other words, if your tank sucks or your DPS can't manage their threat, the chances of healers and DPS with aggro dying are greater.
Every tank needs to start realizing their class WASN'T singled out here. ALL TANKS WERE NERFED. This change in particular isn't even related to the latest 'tank squish'. Player health pools are being doubled in relation to healing throughput abilities, so any %-based heals were chopped. Also, warrior 'self heals' were basically non-existent to begin with, they are in no way anywhere near the other tanks' heals after the changes.Might be switching to warrior if the recent prot paladin changes stick. 50% nerf to self healing as prot paladin is just...I can't even words. Lay on Hands, the iconic paladin ability, now heals for 50% of your HP as a tankadin.
Meanwhile prot warrior self heals are untouched...oh and glad stance.
The 4pc bonus is far from marginal, and makes us very useful AE class when the situation calls for it.I enjoy ret, but the 4 piece bonus is in all actuality pretty marginal. Once you are 40-50% haste you'll almost never get a chance to use the free DS in a single target fight because it is pretty much the lowest priority in your rotation. However, it can fill in as a healing mechanism when you glyph for it so it can have some utility use on damage heavy fights. I especially like it on heroic immerseus and it has helped out on Garrosh before too.
I take you read the first line and replied to that? It's pretty marginal as in it's not something you absolutely have to have to do good DPS. Read the rest of my original post on it.The 4pc bonus is far from marginal, and makes us very useful AE class when the situation calls for it.
Way too much effort for gear that will all get replaced by greens in the first couple zones! I can't believe that people are still grinding Legendary Cloaks for their 18th alt.Aw yeah, AOC, 4 piece, leg meta gem = 200k dps on week 4 of rogue. Just runestones left to do.
Now I just need 40 more ilevels so I can get invites to flex3/4 and watch most people do sub 150k.
Well if you want to play WoW between now and WoD what else are you going to do? Especially if you want to get heirlooms from Garrosh which absolutely will not be replaced by any greens in the first couple of zones.Way too much effort for gear that will all get replaced by greens in the first couple zones! I can't believe that people are still grinding Legendary Cloaks for their 18th alt.